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Better Security for Fleet Banks

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I personally think that their should be better secruity options for Fleet banks, such as a password that would need to be entered by two senior officers of the fleet. This should also prevent theft of fleet items.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Graham6410 wrote: »
    I personally think that their should be better secruity options for Fleet banks, such as a password that would need to be entered by two senior officers of the fleet. This should also prevent theft of fleet items.

    there is the permissions tab. learn it , use it, love it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Xtorma wrote: »
    there is the permissions tab. learn it , use it, love it.

    As far as i know the permissions have been set by the fleet admiral but some people have been bypassing these permissions somehow
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Hello Security? yea, i need some security cause im kinda insecure.......

    All we will need to make a withdrawl is ID, fleet registration number, finger print, retina scan, urine sample, hyper blood probe, invasive tummy doodler, birth certificate, home address, and the name of the very first van halen album.


    really guy, the fleet tab options for setting permissions works great, it has kept me ninja free for as long as ive been playing anyhoo.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Graham6410 wrote: »
    As far as i know the permissions have been set by the fleet admiral but some people have been bypassing these permissions somehow

    Unless its a glitch (and it very well could be considering) this is quite difficult to do. maybe you missed something?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    castogere wrote: »
    Unless its a glitch (and it very well could be considering) this is quite difficult to do. maybe you missed something?

    Maybe, or they are using something to get round it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Graham6410 wrote: »
    Maybe, or they are using something to get round it.

    how.....exactly?......trying to work around anything in this game (even legitamatly) will inadvertantly make your head explode and tinkle green soup.........a bug would be more likely.

    There have been many threads on this kinda thing, see if you can do a general search and you might find something. All in all though i gotta ask, what exactly is it thats being circumvented? is it just one part of the fleet bank, or the whole shabang?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    thhere is a glitch. i reported it a while back. i suppose ill go reporting it again it may have fallen through the cracks

    ofcourse i wont say what because well its potentially quite damaging
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    bigduckie wrote:
    thhere is a glitch. i reported it a while back. i suppose ill go reporting it again it may have fallen through the cracks

    ofcourse i wont say what because well its potentially quite damaging

    Ah...I think i know what yer talkin about....had this happen once.......once. Very well may be a bug if it's what im thinkin of.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    If there's a bug, it needs to be fixed.

    Beyond that, the tools are adequate but the GM support is craptastic.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Axterix wrote:
    If there's a bug, it needs to be fixed.

    Beyond that, the tools are adequate but the GM support is craptastic.

    Thank you for the Information guys :D
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