Hello all,
As some of you might have figured out I am a lover of Star Trek pen and paper RPGs or sims as I and the people around me use to call them. For 7 closing on 8 years I have been playing these games going from terribad English and extreme cases of Super hero syndrome, to becoming a good simmer if I may say so myself and a CO myself.
For me it has always been a necessity a place where I could loose some of my imagination and crate something in an other world. However this is not why I am writing this topic.
I am writing this because I am saddened by the quality of the sims that is being displaced these days. I used to be able to join some sims and quite enjoy myself, but true quality sims seems to get fewer and fewer, to the point that I am only playing on 2 sims, 1 is my own and the other is even med core atm. It is not due the lack of searching, I have been looking in many places to find a quality spot, but haven't found any.
So I was wondering and wanted to ask to my fellow simmers out there: Is it just me, are my demands to high, am I looking in the wrong places or are quality sims this rare indeed?
All I want in a sim is this:
Activity, I want joint post to be updated once a day not once a week.
Quality balanced posting, stay within the reasonable limits of your character and the world of star trek.
Good leadership, any sim is driven by the CO if he or she lacks than the sim will not work.
People who have a clear line between IC and OOC, to often I seen people get mad at me OOC because my Character is mad at them IC.
Comments
http://forums.delphiforums.com/STRPG1/?
It's pretty much an issue of preference. If you prefer narrative storytelling, and I suppose that would include play by post or pbm, Last Unicorn is the way to go. If you prefer tabletop strategy a la Chainmail or Battletech go with FASA.
Just FYI: The FASA core rules only cover the TOS era so if you want to run a more modern game you'll also want to get the STNG First Year Sourcebook and the Next Gen Officer's Manual. There's also a TON of next gen fan made material available.
There's a place for narrative gaming. It's not my cup of tea, but anything that gets people into role-playing is OK by me.
I was never into GURPS. Too rules laden even for me. I don't need to know how far a character can pee so I never tried Prime Directive, but I'll wager someone out there loves it.
It's all a matter of personal taste.
DEcipher same thing only it was 2d6 and add it to the skill, d20, same thing.
None of them are hard to run, but Fasa lacked a great deal of modern content for Star Trek making it weak in comparison.
At least LUG and Decipher included TNG, DS9, and VOY as well as TOS
Did someone call Last Unicorn complicated? That's hard to believe. It was a deliberately simple system, definately not designed for the hardcore miniatures/game crowd.
I'm not seeing that.
Maybe had they kept the license it would have been good, but when all you have is Original Series stuff, it's not much fun.
Personally I'm only interested in TOS era gaming so FASA is perfect for me right out of the box, but if you want hardcore miniatures rules set in TNG era settings FASA is still your best choice. I don't know if you're familiar with Battletech but combat is very similar.
All you need is the first year sourcebook for character generation and there's plenty of fan created material to cover all the various other backgrounds of ST.
"What do you mean I'm getting shot at! It's MY turn!"
But it created a really great tactical environment.