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Disable Rally Point HUD

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited December 2011 in Controls and User Interface
I would love to be able to disable the rally point number/circle graphics for screenshot purposes. Shouldn't it be tied the the hide UI toggle anyway? :confused:
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Don't I wish. I use this a lot, and it's so intrusive. I think it should at least be smaller.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I agree, I think the rally point markers should be much less instrusive on the visuals. Have you seen how they work in Guild Wars? They're very streamlined and not at all in your face, but always easily accessible. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    I thought this might be an appropriate time to make a suggestion for rally point markers.

    Use the same sized, bobbing overhead icons that have been implemented on other NPCs in the game, just make 4 numbered arrows. The bulk of the work's done now, so 4 more signs to add a layer of polish to ground combat would surely be worth it.

    Add an on/off switch for the bobbing arrow and an opacity slider (0-100%) for the ground reticle, to the Ground UI options panel.

    At the very least, it'll mean consistent graphics across the board.
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