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How to make Excelsior transwarp failures even more epic.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
You know the new micro popups that were added to let your BOFFs drop hints without pausing the action?

Well, why not have it say

"GOOD MORNING
CAPTAIN"

in one of those boxes when a Transwarp jump in the Excelsior fails? It would be a nice touch, anyway.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    There is option to disable interuption from pop-ups.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Scotty pops up and Lols at you.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    georgh wrote: »
    You know the new micro popups that were added to let your BOFFs drop hints without pausing the action?

    Well, why not have it say

    "GOOD MORNING
    CAPTAIN"

    in one of those boxes when a Transwarp jump in the Excelsior fails? It would be a nice touch, anyway.

    I'd loved this. Funny thing is I've never experienced a failure in game. Is there a way to force it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    DRAIN STOPPED UP

    PLEASE REBOOT WARP CORE

    followed by that bubble bubble breakdown sound..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I think it'd be kinda funny. I do REALLY like the new "Transwarp drive in 3...2...1..." audio clip. makes me smile.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    This was suggested in the initial thread about the broken warp core, and I think a dev liked it. Now, with the addition of those mini pop up boxes, and Scotty's likeness, we should definitely see it!

    And I don't even own an excelsior.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Well, I suppose it would beat the alternative: to have your character evolve into a newt and have your pilot's newt babies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    What mini popups? What are you people talking about? I'm confused. Aw gawd.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Ruivo wrote:
    What mini popups? What are you people talking about? I'm confused. Aw gawd.

    In the Devidian series they introduced new "mini" pop ups that appear on screen (very) briefly. They don't have interact buttons, and they don't interrupt your play. I believe the daily in the Althea (spelling?) system has one that tells you enemy reinforcements are inbound. They show up in the chat box if you have a green Mission (I think) text set to show.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Felderburg wrote: »
    In the Devidian series they introduced new "mini" pop ups that appear on screen (very) briefly. They don't have interact buttons, and they don't interrupt your play. I believe the daily in the Althea (spelling?) system has one that tells you enemy reinforcements are inbound. They show up in the chat box if you have a green Mission (I think) text set to show.

    Ah, like in EVE. Cool

    I'm waiting for Season 3 to play the devidian series though, so that might explain why i haven't seen it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Well, I suppose it would beat the alternative: to have your character evolve into a newt and have your pilot's newt babies.

    AUUUUUUUUUUUUUGH
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I don't have the Excelsior-R either, and I approve of this udpate (with the mini-popup)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Only if it makes the sputtering noise as it comes to a halt.
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