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Galaxy X weapon misplacements

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited December 2010 in Graphical and Sound Issues
OK as of late my Galaxy x is showing two red dots off the left side back.

During combat this seem to be the fireing points for the Upper cannons on the saucer. also i've noted some incomming fire goes tords them as well.

I'm poasting a few screenshots for the devs to look at

screenshot_2010-11-16-15-37-55.jpg

screenshot_2010-11-16-15-37-56.jpg

screenshot_2010-11-16-15-42-53.jpg

th_screenshot_2010-11-16-15-43-02.jpg
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    OK as of late my Galaxy x is showing two red dots off the left side back.

    During combat this seem to be the fireing points for the Upper cannons on the saucer. also i've noted some incomming fire goes tords them as well.

    I'm poasting a few screenshots for the devs to look at

    screenshot_2010-11-16-15-37-55.jpg

    screenshot_2010-11-16-15-37-56.jpg

    screenshot_2010-11-16-15-42-53.jpg

    th_screenshot_2010-11-16-15-43-02.jpg


    Thank God, I thought it was just me. X( So yeah, can you Dev's fix that plz? :(

    :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Fixed. Should show up in the next patch or 2.
    It is possible that you might have to go to the tailor and save a change for the nodes to update.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    OK today was the patch

    After patching I logged on took the Galaxy x to the ship tailor and changed as much as I could.
    There’s no alternate hull configurations so I cant change any structural changes.

    the dots were still visible in the ship tailor and launching to space were still there.

    I would assume the fix did not get in on the patch. If I could get a dev to confirm this please.

    thank you
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Looking into it now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Update:

    This particular fix is experiencing some delays. The node issue on the Galaxy X was fixed but did not make it into the latest patch. I am told this should patch to Tribble this week.

    Sorry about the delay.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    So long as a fix is coming, I'm happy. It's been bugging the heck out of me, but just knowing it won't last too long is a relief.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    infamousX wrote: »
    So long as a fix is coming, I'm happy. It's been bugging the heck out of me, but just knowing it won't last too long is a relief.

    Okay, I'm having the same problem too... hehe :D glad I'm not the only one here and thanks Mtattersall for the fast response. I also wrote ingame bug report about the Galaxy class starship. Yeah, The Dreadnought Cruiser graphics to the saucer is off. The phasers and lights to my saucer is also appearing underneith the back left side of the hull.

    Anyways Thanks again Mtattersall, looking forward to that update ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I only got my galaxy x in the past few days and I'm experiencing exactly the same problems. The two red dots appear to be the effects for the secondary inpulse engines and both my beam weapons and heavy cannons seem to be firing from below the secondary hull.
    Hope this is fixed soon as it is really ruining space combat for me.
    Glad it's not just my problem though!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    still having the issue, also the TOS sound beam overload ability sound still there
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I actually like the ToS Beam Overload sound effect. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    the pylon fins are missing again?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I just bought a Galaxy-X and am seeing this issue too. Its rather disappointing :(

    Is this fix still in the pipeline?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    I also just bought the Galaxy -X today and have all these issues. The cannons and spinal beam fires from the bottom of the ship and I also have the impulse dots off to the left of the ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    The issues with the hardpoints are fixed on the tribble test server from what I've seen and will probably go live with season three's launch. If you'd like to see for yourself sign up for the test server if you haven't already and copy a character that has the ship using the information from the Tribble Public Test Server FAQ or wait until Season 3 goes live and if they don't mess it up again your Galaxy-X should be looking pretty.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    Good to know ive gotten to the point of switching over to beam arrays just so i dont have to see it anymore lol looking forward to season 3 :)
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