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Let us set space/ground difficulty levels seperate

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Not only is ground combat boring but its impossible on any of the advanced levels doing them solo. Until you fix this just make a quick change where we can set ground/space difficulties seperately.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Agreed. Some very selective species might be doable in very selective environments, like corridors.

    But you tend to beam out and do space instead, sorry. :p

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Really ... needs to be done.

    Ground combat on anything but 'normal' is horribly broken.

    Space combat scales nicely and aside from a few minor exceptions is just right.


    If you're not going to fix ground combat, then give us a seperate difficulty selector.

    From what I'm reading here and there it sounds like you don't plan on fixing ground difficulty issues any time soon.
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