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Let us set space/ground difficulty levels seperate
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Member, NoReporting
Posts:
178,019
Arc User
November 2010
edited November 2010
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Star Trek Online General Discussion
Not only is ground combat boring but its impossible on any of the advanced levels doing them solo. Until you fix this just make a quick change where we can set ground/space difficulties seperately.
Post edited by Unknown User on
November 2010
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Member
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2,264,498
Arc User
November 2010
edited November 2010
Agreed. Some very selective species might be doable in very selective environments, like corridors.
But you tend to beam out and do space instead, sorry.
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Archived Post
Member
Posts:
2,264,498
Arc User
November 2010
edited November 2010
Really ... needs to be done.
Ground combat on anything but 'normal' is horribly broken.
Space combat scales nicely and aside from a few minor exceptions is just right.
If you're not going to fix ground combat, then give us a seperate difficulty selector.
From what I'm reading here and there it sounds like you don't plan on fixing ground difficulty issues any time soon.
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But you tend to beam out and do space instead, sorry.
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Ground combat on anything but 'normal' is horribly broken.
Space combat scales nicely and aside from a few minor exceptions is just right.
If you're not going to fix ground combat, then give us a seperate difficulty selector.
From what I'm reading here and there it sounds like you don't plan on fixing ground difficulty issues any time soon.