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Klingon new ships

SystemSystem Member, NoReporting Posts: 178,019 Arc User
WHAT THE !@#$! really? ok here are the new ships...
B'rel bird of prey retro
4 forward weapons 3 aft
2 Lt universol 1 Lco universol 1 Cmd universol bridge officer stations
3 tactical 3 engineering 2 science consoles
30 crew (only thing that makes me happy)
and an advanced cloak that you can use most bridge officer abiliies under and fire torps and mines under
!@#$? a klingon could just go around in circles fireing torps and mines under cloak:

Kar'fi battle carrier (o great another carrier)
smaller than normal carrier and more manuvarable
4 forward weapons 3 aft
1 Lco tacticol 1 Lt tacticol 1 Lt engineering 1 Cmo science 1 ensine science
3 tacticol 2 engineering 4 science consoles
3000 crew
hangar bay Fek'lhri S'Kul fighters or Fek'lhri Fer'Jai Frigate

Maruader Patrol Cruiser
4 foreward weapons 4 aft
1 Lt tactical 1 Lco engineering 1 Cmo engineering 1 ensine science 1 Lt science
2 tacticol 4 engineering 2 science consoles
1200 crew
ability to summon a wing of Orion interceptor fighters (drop mines disable subsystems and capture enemy crew) capture enemy crew?:

Varanus Fleet Support vessel
3 foreward weapons 3 aft
Lt tactical ensign engineering Lt engineering Lco science Cmo science bridge officer stations
2 tactical 2 engineering 4 science consoles
750 crew
Intergreated subsystem targeting :confused::mad::confused:
Launch repair platform (that launches drones it or allied ships)

so ya Klingons get advantages over feds and yet when i whine a little about a fed carrier i am the hated person on the forum. a friend told me that klingons were whiening about us getting retro ships before them.... so they get these ships. When i whine about a fed carrier klingons tell me to "shut up and quite asking its never going to happen"

Klingons team up better in pvp ya bull. they get pretty big advances to me. and i am sure i am not the only one to notice that! so all you people can cures at me or mock me for making this all you want! My point still stands and YOU KNOW IT! (i mean i can understand the deploy mines thropugh cloak:) but torpedos too? and another carrier? does someone in Sto hate me that much to make another carrier for the klingons because i asked them to make one for feds??? also heard worse about the klingons but i am sure they just ****ed off a bit more than i am.

Come on! be Serious though!
P.S. still no feed back on my holodevices for ships thread...
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    if you want to argue it the orion ship is a carrier cruiser hybrid :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    if you want to argue it the orion ship is a carrier cruiser hybrid :D

    :mad:ok so 2 more carriers....:mad:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Ricane wrote:
    \an advanced cloak that you can use most bridge officer abiliies under and fire torps and mines under
    !@#$? a klingon could just go around in circles fireing torps and mines under cloak:

    Language please.

    Also, please remember that the BoP de-cloaks for 5 seconds while it fires off whatever it wants to do. You have an ample amount of time to fire at it and use any/all of your boff abilities to prevent it from recloaking.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Actually the 'New" carrier is the same one that came out in season 2, they just put it up on the C-store with the other new ones.

    Also the enhanced battlecloak is bugged to high heaven (at least many poeple hope its bugged otherwise it actually makes the Brel worse than the regular T5 BoP) and you don't stay cloaked when you fire torps, you uncloak for 5 seconds then pop back into cloak, so being alert is the way to catch them.

    The orion cruiser is a clone of the star cruiser except it loses a science consol for a special ability and the gorn science vessel is a clone of the DSSV, but again you guessed it with a special instead of an engineering consol.

    Devs have said that fed carriers are not happening anytime soon, they didn't say it will never happen but it would be at least a year away I'd say considering the Devs don't have any plans for one as yet.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Ricane wrote:
    :mad:ok so 2 more carriers....:mad:

    plus the gorn ship can spawn repair platforms which spawns 2 repair drones per nearby allied ships... So... if you really wanted to argue it.... they also got a science/carrier hybrid.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    No need to feed the guys rage Sutherland.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    too late for that.........:(:mad::(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Gatness wrote: »
    No need to feed the guys rage Sutherland.

    lol sorry.

    but anyway im all for Federation Carriers :P could lead to some interesting pvp.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I'm not really against them either, But I would prefer that they operated differently to the KDF ones. Someone posted a thread a little while ago about an interceptor carrier idea for Feds that sounded interesting, a cross between DSSV's manoeuvrability and the Kar'fi's carrier ability (one bay), with an innate bonus to evasive manoeuvres cooldown. I don't remember the rest but it was interesting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Yeah, the new ships are definitely superior over their Federation Counterparts, even without the new gimicks.

    Cryptic has obviously given the Klingon whiners what they wanted and now PvP is nothing but bloodbaths for Federation players.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Gatness wrote: »
    I'm not really against them either, But I would prefer that they operated differently to the KDF ones. Someone posted a thread a little while ago about an interceptor carrier idea for Feds that sounded interesting, a cross between DSSV's manoeuvrability and the Kar'fi's carrier ability (one bay), with an innate bonus to evasive manoeuvres cooldown. I don't remember the rest but it was interesting.

    I was thinking more on the lines of were playing as the fighters/bombers etc we spawn in or next to our carrier.. then whoever destroys the other carrier and its escort wins :D

    theres a mod out ,i'd use as an example on how it could be done... but for life of me i cant remember what its called.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Azurian wrote: »
    Yeah, the new ships are definitely superior over their Federation Counterparts, even without the new gimicks.

    Um what? The orion and gorn ships without their gimmicks are just feds ships missing a console... and the B'rel even if it was just cut back to a regular battlecloak simply becomes a weaker T5 BoP. You usually seem to have some idea of what you're talking about mate, this doesn't appear to be one of them.

    @ Sutherland: You mean kinda like the titan mode maps for battlefield 2142. I could see that happening as a new PvP mode, could be quite fun I reckon not to mention make a use for runabouts and the like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    First off, the B'rel only has 2 aft weapons. And when you use anything you couldnt normally use under cloak, you declaok for 3 seconds with no shields. That leaves you VERY vulnerable.

    The Karfi Sucks, dont say its an advantage

    That is a cruiser Carrier, big woop. It doesn't have the same carrier capabilities as a normal carrier, so not the same. It is the same as a Retrofit Cruiser, with the ability to slip in two. Stop whining.

    Why the heck are you ticked at the target system? You feds have had that since the beginning. Its SCI vessle, what do you expect??

    To answer yours nonsensical ramblings, of course we complained! Feds have three times the ships that Klingons do, and then they get new ones constantly?? How is that fair! We deserve these ships and you need to quit crying, kuve.

    I hope you feel silly, You should.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Gatness wrote: »
    Um what? The orion and gorn ships without their gimmicks are just feds ships missing a console... and the B'rel even if it was just cut back to a regular battlecloak simply becomes a weaker T5 BoP. You usually seem to have some idea of what you're talking about mate, this doesn't appear to be one of them.

    @ Sutherland: You mean kinda like the titan mode maps for battlefield 2142. I could see that happening as a new PvP mode, could be quite fun I reckon not to mention make a use for runabouts and the like.

    not what I was thinking of but a god example none the less.... Idea of the Arena... Destroy the enemy Carrier from either the Exterior or Interior

    Fighters = used to attack the enemys fighters/cover for the bombers etc
    Bombers = used for attacking the enemy carriers escort
    Runabouts/Klingon boarding party shuttle model = used by your group (leader flys) to board the enemy carrier.

    now talking of a fed carrier i can see this as a possible candidate.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I wasn't so much refering to the perticulars of titan mode as I was just referencing the objective, but having both ground and space combat in the one pvp fight could certainly be fun. Would probably need 10-15 people at least to make it work, and likely some new tech to be developed to make it work in the first place since space and gound are totally seperate for the moment.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I find it abit histerical its ok that feds were getting ships left and right, but finally when the klinks get a group of ships CRY CRY moan moan...yeah you get the idea. Oh heads up the devs are concentrating on klingon content so get that tissue ready :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I find it abit histerical its ok that feds were getting ships left and right, but finally when the klinks get a group of ships CRY CRY moan moan...yeah you get the idea. Oh heads up the devs are concentrating on klingon content so get that tissue ready :)

    I have my eye on an Orion Patrol Cruiser once I hit max in my KDF.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    i agree the klingons are getting overpowered i say we need something to even the odds. maybe a couple of shuttles that go fight back on larger ships or a ship that can do as much stuff as the klinks. Even if somehow our ships are better(doubt it) then those ships are more fun to play on. I understand being a klink sucks but no reason to make it sucky for us to.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Each faction should have their own faction-specific tactics. The Cloak was originally supposed to be the Klingons.

    Then the Feds whined, and got the Galaxy Dreadnought, and a cloak.

    Then they whined some more, and got the Defiant Retrofit, and it's cloak.

    Then they whined even more, and got the Nebula, and it's Tachyon Detection Grid.

    The Klingons, those poor mistreated stepchildren of STO, got Carriers with Season two. Now, they've gotten a sub-par Cruiser, a sub-par Science vessel, a sub-par Bird of Prey that was nerfed to **** before it went live, and the same carrier they got in Season 2 went on the C-Store.

    And the Feds are whining again, to eliminate the one thing the Klingons have the Federation doesn't.

    You don't see Klingons whining for more options for Transwarp, or for Ablative Armor, or for separating ships, or for more uniforms, or for any of the dozens of things Feds have that the KDF doesn't, do you?

    Carriers are for the moment, and should remain, a KDF-only feature.

    Klingon ships have cloaks, yes, they have carriers, yes. But each Klingon ship has lower shields, and lower hulls, and often worse boff set ups and consoles then comparable Federation ships.

    It's not an unfair advantage, it doesn't break the game, and you always have the option of playing in the KDF and captaining a Carrier yourself if you want to so badly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Ricane wrote:
    New Klingon ships
    Fxd

    You guys know what ships create the biggest "bloodbath" for Feds in pvp? FED SHIPS. They are as follows:

    The ones who go solo.
    The ones who don't provide cover fire for wounded allies.
    The ones who don't provide heals to allies.
    The ones who don't don't focus fire
    The ones who don't communicate.


    Carrier or not, Feds are often their own worse enemies in PvP arenas.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    i seriously hope that this OP mentality is sarcastic.


    The only OP is the player and his skill choices.


    The b'rel= 3 sec temp uncloak to be fired upon and tractored. try and use HE, Aux-sif, Ept-shields will uncloak you too. being able to fire while cloaked is so overrated...i rarely used it in all my pvp matches. to much 'Ball' to roll through and get forced out of cloak.

    Orion vessel= Star Cruiser with 1 less sci console. cant cloak. fighter and aoe...ya.

    Gorn vessel= DSSV look-a-like. 1 less eng console. platform drones are so easy to kill and they follow a bop while cloaked chasing him to no end....ya dead give away.

    kar'fi carrier= same old P.O.S. from season 2.

    Vorcha refit= assault cruiser....except better looking :rolleyes:

    there isnt any secret favoritism or new GAT OP'ness. as someone said earlier it is due time Klingons got new ships since the feds got new ships.....that's all. TRIBBLE gives way to tat.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Katic wrote: »
    Each faction should have their own faction-specific tactics. The Cloak was originally supposed to be the Klingons.

    Then the Feds whined, and got the Galaxy Dreadnought, and a cloak.

    Then they whined some more, and got the Defiant Retrofit, and it's cloak.

    Then they whined even more, and got the Nebula, and it's Tachyon Detection Grid.

    The Klingons, those poor mistreated stepchildren of STO, got Carriers with Season two. Now, they've gotten a sub-par Cruiser, a sub-par Science vessel, a sub-par Bird of Prey that was nerfed to **** before it went live, and the same carrier they got in Season 2 went on the C-Store.

    And the Feds are whining again, to eliminate the one thing the Klingons have the Federation doesn't.

    You don't see Klingons whining for more options for Transwarp, or for Ablative Armor, or for separating ships, or for more uniforms, or for any of the dozens of things Feds have that the KDF doesn't, do you?

    Carriers are for the moment, and should remain, a KDF-only feature.

    Klingon ships have cloaks, yes, they have carriers, yes. But each Klingon ship has lower shields, and lower hulls, and often worse boff set ups and consoles then comparable Federation ships.

    It's not an unfair advantage, it doesn't break the game, and you always have the option of playing in the KDF and captaining a Carrier yourself if you want to so badly.

    The Klingons are hardly mistreated in terms of ships. Let's be real. The fact that they can put whatever BO they want in their slots is crazy. Ship for ship (even if they don't have the variety Feds do), theirs tend to be much better - as anyone can see in pvp.

    And how is it not an unfair advantage that a KDF carrier is nearly unkillable with a pocket support ship hanging around them?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    AngelosOne wrote: »
    The Klingons are hardly mistreated in terms of ships. Let's be real. 1 The fact that they can put whatever BO they want in their slots is crazy. Ship for ship (even if they don't have the variety Feds do),2 theirs tend to be much better - as anyone can see in pvp.

    And how is it not an unfair advantage that a 3 KDF carrier is nearly unkillable with a pocket support ship hanging around them?

    1. Only on the Bird of Prey classes. the weakest ship by hull and shield strength in the game, they also lose a BO slot compared to other ships of the same tier.

    2 Cruuisers are a little more manouverable, while hull and shield values across the board (with a few exceptions) are weaker.

    3 Same could be said about fed Cruisers that take an entire klingon team to kill.

    Teamwork is the key to killing a carrier, it is also the key to killing any half decent cruiser or science vessel pilot and hell even some of the really good escort pilots can't be taken down by one person alone. Taking down a carrier takes different tactics than other vessels and if you look around the forums those tactics are easy enough to find. Now I will admit that once you get three or more carriers on a team you may as well give up hope unless you're in a premade and everyone has a ship loadout built around killing carriers. However when there is only one or two carriers they are quite beatable by a TEAM that have some idea of what they are doing. I and many other KDF players (I don't even fly a carrier, I fly a raptor of all things) are certainly willing to entertain tweaks to the carriers to avoid such scenario's just so long as they don't turn out like the useless flying bricks they were before they got patched. So how about instead of just calling for nerfs like some many of you are how about you learn exactly what a carrier can do and suggest ways it could be made a little bit less than it currently is, in an attempt to even things out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    AngelosOne wrote: »
    The Klingons are hardly mistreated in terms of ships. Let's be real. The fact that they can put whatever BO they want in their slots is crazy. Ship for ship (even if they don't have the variety Feds do), theirs tend to be much better - as anyone can see in pvp.

    And how is it not an unfair advantage that a KDF carrier is nearly unkillable with a pocket support ship hanging around them?

    The only Klingon ships that have universal slots is the Bird of Prey.

    Every other Klingon ship follows the same general guidelines of Escort/Raptor, Battle Cruiser/Cruiser, Carrier/Science. :rolleyes:

    Edit: too slow lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    AngelosOne wrote: »
    The Klingons are hardly mistreated in terms of ships. Let's be real. The fact that they can put whatever BO they want in their slots is crazy.
    Sounds like you've never played Klink side. That's only in a BoP.
    Ship for ship (even if they don't have the variety Feds do), theirs tend to be much better - as anyone can see in pvp.
    Wrong - depends on the player's ability to use their ship both offensively and defensively at the proper time + decent equip. Actually, sometimes victory can be achived having "normal" white guns and equip. Has happened with me on both Fed and Klink side.

    how is it not an unfair advantage that a KDF carrier is nearly unkillable with a pocket support ship hanging around them?
    Get a Tractor Beam Repulse and push 'em away while other TEAM members focus on weaker ships.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Gatness wrote: »
    Only on the Bird of Prey classes. the weekest ship by hull and shield strength in the game, they also lose a BO slot compared to other ships of the same tier.

    Same could be said about fed Cruisers that take an entire klingon team to kill.

    Teamwork is the key to killing a carrier, it is also the key to killing any half decent cruiser or science vessel pilot and hell even some of the really good escort pilots can't be taken down by one person alone. Taking down a carrier takes different tactics than other vessels and if you look around the forums those tactics are easy enough to find. Now I will admit that once you get three or more carriers on a team you may as well give up hope unless you're in a premade and everyone has a ship loadout built around killing carriers. However when there is only one or two carriers they are quite beatable by a TEAM that have some idea of what they are doing. I and many other KDF players (I don't even fly a carrier, I fly a raptor of all things) are certainly willing to entertain tweaks to the carriers to avoid such scenario's just so long as they don't turn out like the useless flying bricks they were before they got patched. So how about instead of just calling for nerfs like some many of you are how about you learn exactly what a carrier can do and suggest ways it could be made a little bit less than it currently is, in an attempt to even things out.

    Meh. So many fallacies in your post. So it takes teamwork to take out a carrier...fine. But what do you think the other Klingon players are doing while this awesome Fed teamwork is going on? Maybe getting shot down one by one as they try to overwhelm the carrier? Which probably won't get less than 50% damage before the Feds are dead?

    Your example is on a vacuum. But even so, no Fed ship can go one on one against a carrier and live - that Klingon would have the be the worst player ever to lose. So, add that to the fact that Klingon ships tend to be better dps at any ship class than feds, you basically have Fed turkey shoot outs in PVP.

    Either way, I don't care if they nerf the carriers or not. I just hate it when people try to pretend Klingons have it oh so bad shipwise, when their ships are actually a step above.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    AngelosOne wrote: »
    Meh. So many fallacies in your post.
    Lol - this from the guy who generalized that all Klink ships have universal BOff slots.
    So it takes teamwork to take out a carrier...fine. But what do you think the other Klingon players are doing while this awesome Fed teamwork is going on? Maybe getting shot down one by one as they try to overwhelm the carrier? Which probably won't get less than 50% damage before the Feds are dead?

    Your example is on a vacuum. But even so, no Fed ship can go one on one against a carrier and live - that Klingon would have the be the worst player ever to lose.
    I've seen it and done it with only one other player. Basically, we both focused on the carrier, and since we were at Ker'rat, I pushed him into a Borg swarm. We'd weakened him enough considerably, and after that, they popped him. Also have flown with good carrier "pilots" and they can get popped when Feds focus fire....but why do that when there are other, weaker targets. Seriously, if it were a match vs 5 carriers, I can see where YOUR agrument may be valid, but tractor repulse is your friend, and isolating either a Carrier or weaker players is the name of the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Lol - this from the guy who generalized that Klink ships have universal BOff slots.


    I've seen it and done it with only one other player. Basically, we both focused on the carrier, and since we were at Ker'rat, I pushed him into a Borg swarm. We'd weakened him enough considerably, and after that, they popped him. Also have flown with good carrier "pilots" and they can get popped when Feds focus fire....but why do that when there are other, weaker targets. Seriously, if it were a match vs 5 carriers, I can see where YOUR agrument may be valid, but tractor repulse is your friend, and isolating either a Carrier or weaker players is the name of the game.

    Well, excuse me. I've only played my Klingon character for a few levels before I stopped, so I didn't remember the BO change (although, I could have sworn that's actually a recent thing, and before, they could do it for all their ships).


    Lol....basically, you just negated your own post. You basically had to double team on a carrier, yet even then you couldn't really kill it. You had to cheat the fight by getting mobs to aggro on him. Sounds like you only pvp in those Space Warzones, because news flash - there are no mobs to help you out in arenas or any other places.

    Again, you are describing scenarios in a vacuum. You say you've seen carriers popped when Feds focused fire. But you nicely fail to mention what about the other Klingon players. Oh..you must be talking about a Space warzone again, where there is sometimes a discrepancy on the Kling ships vs Feds. I'm talking PVP arenas...actually combat. Focus fire might work...but how long does it take for a carrier to die? A long time. By then, the Feds have gotten killed one by one.....especially since the Klings (which is a nod to their efficiency) do love to focus fire on ship class - I've noticed they go after escorts first, then sci, then finish off the cruisers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    The only KDF ship type that has higher dps potential than its fed counterpart is the battlecruiser, which entirely relies on the pilot knowing how to line up dual cannons using cruiser turn rates. (even kdf cruisers are slower turning than science vessels let alone escorts.) The raptor is identical to the escort for dps potential and the BoP only has two rear slots, dropping its potential a little bit but its still no better than an escort or raptor for potential dps even when you factor in universal slots.

    Ultimately the ships are not actually better, just different. yes they are slightly more suited to pvp (battlecruisers at least) but usually a degree of survivability is sacrificed to gain that higher dps. You know what the funny thing is though. when it comes down to it the larger deciding factor for which side wins the battle isn't who has the better ships (the differences are small enough not to overcome this bit), but who works as a team better.

    Carrier is of course a different beast that as I have said can throw things off. Honestly though if there is only one carrier and you pin your lose on its presence then you really shouldn't complain, ONE carrier is not that bad, hell you don't even need superb teamwork, just one person that can keep the deployables down while the rest of the team takes care of the other klingon ships.

    To be honest with you the only asect of KDF ships I personally have ever complained about is the lack of variety compared to the Fed side, The ships themselves are not bad... well the carrier was before they were patched but we know what happened there.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Gatness wrote: »
    The only KDF ship type that has higher dps potential than its fed counterpart is the battlecruiser, which entirely relies on the pilot knowing how to line up dual cannons using cruiser turn rates. (even kdf cruisers are slower turning than science vessels let alone escorts.) The raptor is identical to the escort for dps potential and the BoP only has two rear slots, dropping its potential a little bit but its still no better than an escort or raptor for potential dps even when you factor in universal slots.

    Ultimately the ships are not actually better, just different. yes they are slightly more suited to pvp (battlecruisers at least) but usually a degree of survivability is sacrificed to gain that higher dps. You know what the funny thing is though. when it comes down to it the larger deciding factor for which side wins the battle isn't who has the better ships (the differences are small enough not to overcome this bit), but who works as a team better.

    Carrier is of course a different beast that as I have said can throw things off. Honestly though if there is only one carrier and you pin your lose on its presence then you really shouldn't complain, ONE carrier is not that bad, hell you don't even need superb teamwork, just one person that can keep the deployables down while the rest of the team takes care of the other klingon ships.

    To be honest with you the only asect of KDF ships I personally have ever complained about is the lack of variety compared to the Fed side, The ships themselves are not bad... well the carrier was before they were patched but we know what happened there.


    Lining up cannons is hardly difficult for Klingons when they have cloak. Obviously teamwork helps...but let's not pretend the advantages Klingons have over Feds, ship wise, doesn't affect the battles - aside from the always horrible (or lack thereof) Fed Teamwork.
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