after playing NotC twice totally RPG-style without harming any Klingon vessels, I sat down to deliberately violate the "Don't Alter the Timeline" objective. So I let B'vat blow himself up. Turns out, that although the BO tells me, that I need to repeat the mission without killing B'vat, I can complete the mission and get both the reward and accolade.
Is this intended or a bug?
Regards,
Rachel
P.S.: Really great episode. I was hoping for some sort of Devidian space boss to protect Driffen's Comet, but it was fun to find B'vat waiting there, too.
I had the exact same thing happen on my first play through. No option to retry or anything and the mission completed so I guess I'm now living in an altered timeline :P
What if timeline alterations are sneaky enough to apply themselves in your past memories, that way you would not know that all the gruncheons, thists, and worches were supposed to exist, but instead vanished due to careless handling of the past.
Sure you might remember travelling in time, but what happened before that. If time itself can change, surely something small like the brain might follow the new path as well.
I wish they made so that if you fail your objective you get demoted to captain if you are VA or RA. Of course that is harsh but wouldn't that be funny
That idea of getting rewards even if you fail makes sense. After all you did what you could not your fault that you were unable to or incompetent to listen or to follow your objectives.
So to correct this player still needs to go back and fix it this time around must try harder.
I wish they made so that if you fail your objective you get demoted to captain if you are VA or RA. Of course that is harsh but wouldn't that be funny
That idea of getting rewards even if you fail makes sense. After all you did what you could not your fault that you were unable to or incompetent to listen or to follow your objectives.
So to correct this player still needs to go back and fix it this time around must try harder.
While I disagree with this, I would kinda find it cool if the rank after Fleet Admiral was, say, Fleet Captain and the game's story had us all get busted down. It would solve the "too many admirals" issue and also make us all kinda like Kirk.
Comments
Sure you might remember travelling in time, but what happened before that. If time itself can change, surely something small like the brain might follow the new path as well.
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That idea of getting rewards even if you fail makes sense. After all you did what you could not your fault that you were unable to or incompetent to listen or to follow your objectives.
So to correct this player still needs to go back and fix it this time around must try harder.
While I disagree with this, I would kinda find it cool if the rank after Fleet Admiral was, say, Fleet Captain and the game's story had us all get busted down. It would solve the "too many admirals" issue and also make us all kinda like Kirk.