test content
What is the Arc Client?
Install Arc

Why are there high level players in low level DSEs?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So whats up with going into a deep space encounter in Sirius sector and finding admiral level players in it? I'm just asking because it can't be that fun, can it to fight enemies that your +45 to.

Its not like it bothers me that much, I just can't see the point.
Post edited by Unknown User on
«1

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    It's because, in most cases they're testing their new ship's weapon setups; it annoys me too. Come on Cryptic, give us a holodeck at ESD to test loadouts!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Tai_Juin wrote:
    It's because, in most cases they're testing their new ship's weapon setups; it annoys me too. Come on Cryptic, give us a holodeck at ESD to test loadouts!

    I do it from time to time just to help the lowbies who use it to grind out the last few bars of their levels. I also do it to show off. I also do it to get even from back in the days when it was not so easy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    The team plans on adjusting and updating DSEs in Season 4 - I think they're a mess right now and need some love.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    So you are saying my show off days will soon come to an end!?!? :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Is there tech that can designate enemies as scaled to all players regardless of level? City of Heroes does this during their mass enemy encounters in city spaces, where invading monsters con the same to all players regardless of their level, and players do/take damage on their own correct scales. That could be convenient for DSE's and FA's, allowing all players to play along side each other in mass encounter areas.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    shizaru wrote:
    So whats up with going into a deep space encounter in Sirius sector and finding admiral level players in it? I'm just asking because it can't be that fun, can it to fight enemies that your +45 to.

    Its not like it bothers me that much, I just can't see the point.

    Testing Weapon Setups, or going for accolades to kill certain race ships/take certain weapon type damage.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    shizaru wrote:
    So whats up with going into a deep space encounter in Sirius sector and finding admiral level players in it? I'm just asking because it can't be that fun, can it to fight enemies that your +45 to.

    Its not like it bothers me that much, I just can't see the point.

    There are numerous accolades relating to killing certain numbers of certain races ships or repeating certain missions a number of times. The game pretty much encourages you to go back and do this, otherwise you could never achieve these accolades.

    Plus, revenge for when they jumped all over me when I was LtCmdr. I rather enjoy wiping out their flagships.

    Not so much the showing off for me, although I will try and rescue lowbies who are in trouble if I am near enough.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Not everything in an MMO needs to scale with level.

    If so, then what is the point of leveling at all?

    I mean, if the game is just as difficult when I am level 1 as it is when I am level 51, then there is no real power increase as you advance. Being able to go back and reap vengeance upon lower level NPC's is very satisfying every once in a while.

    If the NPCs stay at the same difficulty with every level, then we might as well just start at max level, or never level at all, since the relative challenge always remains the same.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I do enter the lower level DSE with my VA,but it's to help new players on their way.The tutorial is...'lacking' and space combat can be difficult for new players,so I help them out a little by healing them when needed and using buffs and debuffs....and for those who will listen,some basic advice.I'm not there to kill ships and if I do open fire,it's because the lower ranking players are overwhelmed and have no hope of surviving if I don't help them.....or if I'm just really,really,really,really,really bored.:p
    Is there tech that can designate enemies as scaled to all players regardless of level? City of Heroes does this during their mass enemy encounters in city spaces, where invading monsters con the same to all players regardless of their level, and players do/take damage on their own correct scales. That could be convenient for DSE's and FA's, allowing all players to play along side each other in mass encounter areas.

    I do have to say....it would be nice to have an area like this,but separate from the DSE's and the current Fleet Actions though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I think DSE are just broken or definitly...dead?
    Reform it...like FA should be....and pvp...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Wraiven wrote: »
    So you are saying my show off days will soon come to an end!?!? :(

    I used to show off by blowing up the +40 birds of prey on my escort (ok, I would blow up one and run like hell, but it still felt cool :))

    However, what WOULD be cool is if Klingons of similar level (and number) were allowed to "encounter" some poor Feds in certain highly contested map areas, although imho there should always be a 'safer but longer' route available to destination X.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    dstahl wrote: »
    The team plans on adjusting and updating DSEs in Season 4 - I think they're a mess right now and need some love.

    Ok, I have always, since beta, hated DSEs as they stand. I said then, and now, that we shouldn't have uncloaked Klingon fleets prancing around the deep Federation territories...

    When we enter a Sector block a side LCAR should appear that we can click at anytime.

    This would bring up the current Defend X Sector Block contact. They would say that there is a report of a small Klingon or whatever fleet attacking the sector and allow you to enter an instance as you would a PvP instance.

    This instance would be rank locked. Not level locked. There would be an instance for each rank available in each sector. Always there, just waiting to be won.

    This removes the annoying, go to get a drink and come back blown up, issue as well as the glaring canon problems and the inability to get some of the wandering groups to engage you. And the issue with increasingly higher ranks of captains randomly entering Sirius DSEs to build test, they zone to sector space and warp to the hotspot.


    Also, have multiple options in blocks with multiple DSE factions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    shizaru wrote:
    So whats up with going into a deep space encounter in Sirius sector and finding admiral level players in it? I'm just asking because it can't be that fun, can it to fight enemies that your +45 to.

    Its not like it bothers me that much, I just can't see the point.

    It does bother me, quite a bit. For a few reasons.

    #1: I didn't ask for help. If I bite off more than I can chew and get blown up, so what? It's not like there is any kind of penalty for dying in a DSE. And I like to challenge myself, push my ship and see what it can handle. If I wanted to sit there and watch someone else play the game for me, I might as well hire a powerleveler service.

    Case in point: I was fighting the flagship group in a DSE in Sirius. It was a long, tough fight, especially with only BO I, Mk II Phaser arrays, a Mk II Quantum, and Emergency to Weapons for offense - Evasive Maneuvers and Hazard Emitters for defense. I finally blew up the flagship at about 6% hull left and started working on the escorts.

    Then, out of nowhere, a max level player impulsed up and blew the remaining ships up in seconds. I was ****ED. I hadn't ASKED for help, I didn't WANT help, I was building my hull back up slowly without the Flagship pounding me, and this guy just warps up and blows up everything. At least I have the satisfaction of knowing I killed the Flagship in such a handicapped state (I didn't put points in my BO skills at all ON PURPOSE), but I wanted to finish off the whole group. You max level players "helping" me RUINS MY GAME! I don't WANT my hand held!

    #2: There is nothing quite as "fun" as warping into a DSE, seeing a nice group of fighters or BoP or whatever just in the distance, closing, and getting blown up in literally seconds - because some max level guy wanted to "help" or "test" and didn't clean out the instance before he left, or is still there "helping". Yeah, thats right guys - at Lt level, a level 51 spawn of Fighters can shred us before we have a clue what happened. I'm sure THAT'S really "helping" the newbies.

    I spent about 10 minutes with a truly new player last night AT THE SAME LEVEL (If you really want to help the new players, DO IT AT LEVEL) explaining why he couldn't kill anything in Sirius DSE (some max level was in their farming accolades or gear or whatever), hopping instances (all 3 at that time), and guess what? EVERY SINGLE ONE OF THEM was full of enemies ranging from +29 to an Lt. 5 all the way up to +47. I told him finally we should just go do something else and hopefully the farmers would leave. He was not impressed, and said he is probably not resubscribing since the content at his level was farmed, camped, and moved out of his reach.

    #3: Loot.

    I know loot in STO is not all that loot centric, but getting the occasional item does help hold interest. Ever tried to get any loot when the ship you have opened fire on gets blown up in seconds by some VA, followed by the rest of it's group? Guess what guys, if you kill it, YOU get the loot, not us. If you MUST farm low level TRIBBLE with your max level chars, at least have the decency to go do it to OTHER GROUPS, not the ones you see the newbies shooting at.

    Too many instances of this happening to recall specifics, but I've heard everything from "I don't want the loot anyways" to "I give it away to low level chars". If you don't want it, QUIT KILLING THE NEW GUY'S MOBS! If you supposedly give it away anyways, GIVE IT TO THE GUY YOU JUST STOLE THE KILL FROM! Needless to say, THAT has never happened.

    #4: Showing Off

    This bit of idiocy deserves a post all it's own, but the short version is - I'm not impressed. Grats, your T4 or T5 ship can chew through the newbie mobs! Must.. worship... LOL! Leave me the hell alone, quit stealing my kills, and in a couple weeks I'll be flying the SAME DAMN THING. Repeatedly "showing off" just leads to me "showing off" my ignore list.


    Some things you can do to help with these problems:

    #1, and probably the most important for those who really are trying to help: If you are in a DSE to help lower level players, group up with them, and lower your effective level to theirs! Or AT LEAST, GTFO of the instance when it is done and don't come back till it respawns! Either of those will prevent mobs your level from spawning inside a buffet of newbies!

    #2: If I ask you to stop "helping" me, leave me the hell alone! Don't respond sounding all butthurt that I rejected having the game played for me! Don't ignore me and continue escorting me or my group and blowing up every spawn, looting everything, and expecting me/us to be impressed!

    #3: Along the same lines, I have only ONCE gotten a tell ASKING if I wanted help before John Wayne swooped in guns-a-blazin'. That singular person is still on my friends list today, and is one of the few I regularly group with. Asking is just polite! Some people would LOVE to have the game playted for them, so they can reach max level, have no clue, and gripe about the lack of content. Others, like me, prefer to get through it on their own, learning how to play the game, enjoying the content, not having their hands held.

    Anyways, that's my $0.02 on this deal. One of the few things in the game that truly **** me off.

    TL;DR: If you can't be bothered to read what I wrote, I can't be bothered to pander to your ADD.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    #4. Showing off

    This bit of idiocy deserves a post all it's own, but the short version is - I'm not impressed. Grats, your T4 or T5 ship can chew through the newbie mobs! Must.. worship... LOL! Leave me the hell alone, quit stealing my kills, and in a couple weeks I'll be flying the SAME DAMN THING. Repeatedly "showing off" just leads to me "showing off" my ignore list.

    I'm not as bothered as you are, but I do have to agree that "showing off" is a pretty silly reason.

    I noticed the other day that the roaming DSEs didn't swallow me up when I reached a certain level. I had to find one that had "formed" to enter. I was only about +5 (IIRC) to the ships in it. I wouldn't have entered at all, except I had a leftover DES mission to finish and I just wanted to fet it over with instead of dropping it.

    I've never been a fan of DSEs jumping you iin sector space, but if they won't change that I'd at least hope they'll change the instant dogpile of entering one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Accolade hunting for me as well and also for farming MK II, IV, VI and VIII items for my fleet mates who are not Admeowrals yet. I went back to those DSE's specially to kill Reman and Hirogen ships which are rare in missions. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Wes_Janson wrote:
    Is there tech that can designate enemies as scaled to all players regardless of level? City of Heroes does this during their mass enemy encounters in city spaces, where invading monsters con the same to all players regardless of their level, and players do/take damage on their own correct scales. That could be convenient for DSE's and FA's, allowing all players to play along side each other in mass encounter areas.

    Well, I know they have such tech in CO, and CO and STO share a lot of code... so maybe?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    shizaru wrote:
    So whats up with going into a deep space encounter in Sirius sector and finding admiral level players in it? I'm just asking because it can't be that fun, can it to fight enemies that your +45 to.

    Its not like it bothers me that much, I just can't see the point.


    The only reason I am ever in there is to get accolades. There are several accolades that require doing each DSE and exploration quest 70 times each. Once I get these done then I won't have any reason to go back in those.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    iueras wrote: »
    It does bother me, quite a bit. For a few reasons.

    #1: I didn't ask for help. If I bite off more than I can chew and get blown up, so what? It's not like there is any kind of penalty for dying in a DSE. And I like to challenge myself, push my ship and see what it can handle. If I wanted to sit there and watch someone else play the game for me, I might as well hire a powerleveler service.

    Case in point: I was fighting the flagship group in a DSE in Sirius. It was a long, tough fight, especially with only BO I, Mk II Phaser arrays, a Mk II Quantum, and Emergency to Weapons for offense - Evasive Maneuvers and Hazard Emitters for defense. I finally blew up the flagship at about 6% hull left and started working on the escorts.

    Then, out of nowhere, a max level player impulsed up and blew the remaining ships up in seconds. I was ****ED. I hadn't ASKED for help, I didn't WANT help, I was building my hull back up slowly without the Flagship pounding me, and this guy just warps up and blows up everything. At least I have the satisfaction of knowing I killed the Flagship in such a handicapped state (I didn't put points in my BO skills at all ON PURPOSE), but I wanted to finish off the whole group. You max level players "helping" me RUINS MY GAME! I don't WANT my hand held!

    #2: There is nothing quite as "fun" as warping into a DSE, seeing a nice group of fighters or BoP or whatever just in the distance, closing, and getting blown up in literally seconds - because some max level guy wanted to "help" or "test" and didn't clean out the instance before he left, or is still there "helping". Yeah, thats right guys - at Lt level, a level 51 spawn of Fighters can shred us before we have a clue what happened. I'm sure THAT'S really "helping" the newbies.

    I spent about 10 minutes with a truly new player last night AT THE SAME LEVEL (If you really want to help the new players, DO IT AT LEVEL) explaining why he couldn't kill anything in Sirius DSE (some max level was in their farming accolades or gear or whatever), hopping instances (all 3 at that time), and guess what? EVERY SINGLE ONE OF THEM was full of enemies ranging from +29 to an Lt. 5 all the way up to +47. I told him finally we should just go do something else and hopefully the farmers would leave. He was not impressed, and said he is probably not resubscribing since the content at his level was farmed, camped, and moved out of his reach.

    #3: Loot.

    I know loot in STO is not all that loot centric, but getting the occasional item does help hold interest. Ever tried to get any loot when the ship you have opened fire on gets blown up in seconds by some VA, followed by the rest of it's group? Guess what guys, if you kill it, YOU get the loot, not us. If you MUST farm low level TRIBBLE with your max level chars, at least have the decency to go do it to OTHER GROUPS, not the ones you see the newbies shooting at.

    Too many instances of this happening to recall specifics, but I've heard everything from "I don't want the loot anyways" to "I give it away to low level chars". If you don't want it, QUIT KILLING THE NEW GUY'S MOBS! If you supposedly give it away anyways, GIVE IT TO THE GUY YOU JUST STOLE THE KILL FROM! Needless to say, THAT has never happened.

    #4: Showing Off

    This bit of idiocy deserves a post all it's own, but the short version is - I'm not impressed. Grats, your T4 or T5 ship can chew through the newbie mobs! Must.. worship... LOL! Leave me the hell alone, quit stealing my kills, and in a couple weeks I'll be flying the SAME DAMN THING. Repeatedly "showing off" just leads to me "showing off" my ignore list.


    Some things you can do to help with these problems:

    #1, and probably the most important for those who really are trying to help: If you are in a DSE to help lower level players, group up with them, and lower your effective level to theirs! Or AT LEAST, GTFO of the instance when it is done and don't come back till it respawns! Either of those will prevent mobs your level from spawning inside a buffet of newbies!

    #2: If I ask you to stop "helping" me, leave me the hell alone! Don't respond sounding all butthurt that I rejected having the game played for me! Don't ignore me and continue escorting me or my group and blowing up every spawn, looting everything, and expecting me/us to be impressed!

    #3: Along the same lines, I have only ONCE gotten a tell ASKING if I wanted help before John Wayne swooped in guns-a-blazin'. That singular person is still on my friends list today, and is one of the few I regularly group with. Asking is just polite! Some people would LOVE to have the game playted for them, so they can reach max level, have no clue, and gripe about the lack of content. Others, like me, prefer to get through it on their own, learning how to play the game, enjoying the content, not having their hands held.

    Anyways, that's my $0.02 on this deal. One of the few things in the game that truly **** me off.

    TL;DR: If you can't be bothered to read what I wrote, I can't be bothered to pander to your ADD.

    You have my vote.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    iueras wrote: »
    It does bother me, quite a bit. For a few reasons.

    #1: I didn't ask for help. If I bite off more than I can chew and get blown up, so what? It's not like there is any kind of penalty for dying in a DSE. And I like to challenge myself, push my ship and see what it can handle. If I wanted to sit there and watch someone else play the game for me, I might as well hire a powerleveler service.

    Case in point: I was fighting the flagship group in a DSE in Sirius. It was a long, tough fight, especially with only BO I, Mk II Phaser arrays, a Mk II Quantum, and Emergency to Weapons for offense - Evasive Maneuvers and Hazard Emitters for defense. I finally blew up the flagship at about 6% hull left and started working on the escorts.

    Then, out of nowhere, a max level player impulsed up and blew the remaining ships up in seconds. I was ****ED. I hadn't ASKED for help, I didn't WANT help, I was building my hull back up slowly without the Flagship pounding me, and this guy just warps up and blows up everything. At least I have the satisfaction of knowing I killed the Flagship in such a handicapped state (I didn't put points in my BO skills at all ON PURPOSE), but I wanted to finish off the whole group. You max level players "helping" me RUINS MY GAME! I don't WANT my hand held!

    #2: There is nothing quite as "fun" as warping into a DSE, seeing a nice group of fighters or BoP or whatever just in the distance, closing, and getting blown up in literally seconds - because some max level guy wanted to "help" or "test" and didn't clean out the instance before he left, or is still there "helping". Yeah, thats right guys - at Lt level, a level 51 spawn of Fighters can shred us before we have a clue what happened. I'm sure THAT'S really "helping" the newbies.

    I spent about 10 minutes with a truly new player last night AT THE SAME LEVEL (If you really want to help the new players, DO IT AT LEVEL) explaining why he couldn't kill anything in Sirius DSE (some max level was in their farming accolades or gear or whatever), hopping instances (all 3 at that time), and guess what? EVERY SINGLE ONE OF THEM was full of enemies ranging from +29 to an Lt. 5 all the way up to +47. I told him finally we should just go do something else and hopefully the farmers would leave. He was not impressed, and said he is probably not resubscribing since the content at his level was farmed, camped, and moved out of his reach.

    #3: Loot.

    I know loot in STO is not all that loot centric, but getting the occasional item does help hold interest. Ever tried to get any loot when the ship you have opened fire on gets blown up in seconds by some VA, followed by the rest of it's group? Guess what guys, if you kill it, YOU get the loot, not us. If you MUST farm low level TRIBBLE with your max level chars, at least have the decency to go do it to OTHER GROUPS, not the ones you see the newbies shooting at.

    Too many instances of this happening to recall specifics, but I've heard everything from "I don't want the loot anyways" to "I give it away to low level chars". If you don't want it, QUIT KILLING THE NEW GUY'S MOBS! If you supposedly give it away anyways, GIVE IT TO THE GUY YOU JUST STOLE THE KILL FROM! Needless to say, THAT has never happened.

    #4: Showing Off

    This bit of idiocy deserves a post all it's own, but the short version is - I'm not impressed. Grats, your T4 or T5 ship can chew through the newbie mobs! Must.. worship... LOL! Leave me the hell alone, quit stealing my kills, and in a couple weeks I'll be flying the SAME DAMN THING. Repeatedly "showing off" just leads to me "showing off" my ignore list.


    Some things you can do to help with these problems:

    #1, and probably the most important for those who really are trying to help: If you are in a DSE to help lower level players, group up with them, and lower your effective level to theirs! Or AT LEAST, GTFO of the instance when it is done and don't come back till it respawns! Either of those will prevent mobs your level from spawning inside a buffet of newbies!

    #2: If I ask you to stop "helping" me, leave me the hell alone! Don't respond sounding all butthurt that I rejected having the game played for me! Don't ignore me and continue escorting me or my group and blowing up every spawn, looting everything, and expecting me/us to be impressed!

    #3: Along the same lines, I have only ONCE gotten a tell ASKING if I wanted help before John Wayne swooped in guns-a-blazin'. That singular person is still on my friends list today, and is one of the few I regularly group with. Asking is just polite! Some people would LOVE to have the game playted for them, so they can reach max level, have no clue, and gripe about the lack of content. Others, like me, prefer to get through it on their own, learning how to play the game, enjoying the content, not having their hands held.

    Anyways, that's my $0.02 on this deal. One of the few things in the game that truly **** me off.

    TL;DR: If you can't be bothered to read what I wrote, I can't be bothered to pander to your ADD.

    1. Fair enough...if you don't want help they should leave you alone.As a rule I don't kill ships,with the exception of players being overwhelmed,I will 'thin out' the swarm....facing odds 15 to 1 in a heavily damaged ship.I will kill a few BoP or just shoot at all the targets and hitting them once to pull aggro,and heal the newbie ship in the mean time.I do this also to show the new players that this is a game about teamwork and that some skills can be used to help others.
    On a side note....if I plan on doing a 'newbie patrol' I usually switch to my Runabout or a tier 2 ship.If I enter one with my tier 5 ship,it's something I do on my way to a mission.

    2. First of all....is it our fault Cryptic didn't code it right?The spawning of high level enemies should not happen...ever!Second.....warping in a low level DSE as a VA....who is to say that I am to blame for the high level spawns.If I zone in and I see high level enemies,would you rather have me to leave the DSE or to destroy those ships?

    3. I do give away the low level loot,however....some people don't know how to trade in game.I will initiate a trade,put up the items I want to give them....and they just fly off without getting the items.Once I even went as far as buying MK II equipment for a new player who had a really hard time with space combat,and took him back to a DSE to teach him the basics of space combat.

    4. I'm just awesome!:D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Perhaps they don't want hand outs?

    Personally I have on several occassions found serius sector DSE's to be completely unplayable.
    Every instance is filled with VA's kill-stealing everything.
    Have you ever stopped to think that perhaps swooping in and stealing a kill, then offering the offended party the loot may just be adding insult to injury?

    Not all Lt's in those DSE's are noobs. In fact I would wager that most of them are alts.
    People who already know what thier starter ship can and can't handle and even those who intentionally bite off more then they can chew. Several times I have been tinkering with alts in low level DSE's only to find that I can't finish a single encounter from beginning to end without some A-hole VA following me around blasting everything.

    Have some respect people.
    If you think you have some valid reason for being there, fine.
    Do not engage anything that a proper level player is, go find a group no one is fighting. I know that's tough, but it's even tougher for the Lt's when thier DSE's are full of VA's.

    Personally, aside from a few times I've 'finished old mission log entries' I don't go into DSE's unless they are within 10 levels. I'll go beat up on Cardassians or Borg if I'm feeling that urge to pick on weak oponents.
    If I am in a low level DSE for whatever reason I have some simple rules I follow dictated by courtesy.
    1) Don't kill something someone else is engaged in unless they ask for help.
    2) Don't engage mobs unless there are plenty around to choose from.
    3) In general don't do anything that takes away from those who are there at the proper level.

    Keep in mind that if you are a VA in a low level DSE, you are a guest, don't pee in the pool.

    Makes me wish this game had an option to lock an encounter. You click a button and now no one from outside the group engaged can interfere untill you, or the bad guys, are dead.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    iueras wrote: »
    It does bother me, quite a bit. For a few reasons.

    #1: I didn't ask for help. If I bite off more than I can chew and get blown up, so what? It's not like there is any kind of penalty for dying in a DSE. And I like to challenge myself, push my ship and see what it can handle. If I wanted to sit there and watch someone else play the game for me, I might as well hire a powerleveler service.

    Case in point: I was fighting the flagship group in a DSE in Sirius. It was a long, tough fight, especially with only BO I, Mk II Phaser arrays, a Mk II Quantum, and Emergency to Weapons for offense - Evasive Maneuvers and Hazard Emitters for defense. I finally blew up the flagship at about 6% hull left and started working on the escorts.

    Then, out of nowhere, a max level player impulsed up and blew the remaining ships up in seconds. I was ****ED. I hadn't ASKED for help, I didn't WANT help, I was building my hull back up slowly without the Flagship pounding me, and this guy just warps up and blows up everything. At least I have the satisfaction of knowing I killed the Flagship in such a handicapped state (I didn't put points in my BO skills at all ON PURPOSE), but I wanted to finish off the whole group. You max level players "helping" me RUINS MY GAME! I don't WANT my hand held!

    #2: There is nothing quite as "fun" as warping into a DSE, seeing a nice group of fighters or BoP or whatever just in the distance, closing, and getting blown up in literally seconds - because some max level guy wanted to "help" or "test" and didn't clean out the instance before he left, or is still there "helping". Yeah, thats right guys - at Lt level, a level 51 spawn of Fighters can shred us before we have a clue what happened. I'm sure THAT'S really "helping" the newbies.

    I spent about 10 minutes with a truly new player last night AT THE SAME LEVEL (If you really want to help the new players, DO IT AT LEVEL) explaining why he couldn't kill anything in Sirius DSE (some max level was in their farming accolades or gear or whatever), hopping instances (all 3 at that time), and guess what? EVERY SINGLE ONE OF THEM was full of enemies ranging from +29 to an Lt. 5 all the way up to +47. I told him finally we should just go do something else and hopefully the farmers would leave. He was not impressed, and said he is probably not resubscribing since the content at his level was farmed, camped, and moved out of his reach.

    #3: Loot.

    I know loot in STO is not all that loot centric, but getting the occasional item does help hold interest. Ever tried to get any loot when the ship you have opened fire on gets blown up in seconds by some VA, followed by the rest of it's group? Guess what guys, if you kill it, YOU get the loot, not us. If you MUST farm low level TRIBBLE with your max level chars, at least have the decency to go do it to OTHER GROUPS, not the ones you see the newbies shooting at.

    Too many instances of this happening to recall specifics, but I've heard everything from "I don't want the loot anyways" to "I give it away to low level chars". If you don't want it, QUIT KILLING THE NEW GUY'S MOBS! If you supposedly give it away anyways, GIVE IT TO THE GUY YOU JUST STOLE THE KILL FROM! Needless to say, THAT has never happened.

    #4: Showing Off

    This bit of idiocy deserves a post all it's own, but the short version is - I'm not impressed. Grats, your T4 or T5 ship can chew through the newbie mobs! Must.. worship... LOL! Leave me the hell alone, quit stealing my kills, and in a couple weeks I'll be flying the SAME DAMN THING. Repeatedly "showing off" just leads to me "showing off" my ignore list.


    Some things you can do to help with these problems:

    #1, and probably the most important for those who really are trying to help: If you are in a DSE to help lower level players, group up with them, and lower your effective level to theirs! Or AT LEAST, GTFO of the instance when it is done and don't come back till it respawns! Either of those will prevent mobs your level from spawning inside a buffet of newbies!

    #2: If I ask you to stop "helping" me, leave me the hell alone! Don't respond sounding all butthurt that I rejected having the game played for me! Don't ignore me and continue escorting me or my group and blowing up every spawn, looting everything, and expecting me/us to be impressed!

    #3: Along the same lines, I have only ONCE gotten a tell ASKING if I wanted help before John Wayne swooped in guns-a-blazin'. That singular person is still on my friends list today, and is one of the few I regularly group with. Asking is just polite! Some people would LOVE to have the game playted for them, so they can reach max level, have no clue, and gripe about the lack of content. Others, like me, prefer to get through it on their own, learning how to play the game, enjoying the content, not having their hands held.

    Anyways, that's my $0.02 on this deal. One of the few things in the game that truly **** me off.

    TL;DR: If you can't be bothered to read what I wrote, I can't be bothered to pander to your ADD.

    I totally agree.. and I am guilty of such testing with new ships I acquire..
    You have my deepest apologies for my invasive behavior with out asking....

    Cryptic should re-code this... The spawning of higher level ships are caused by the
    introduction of a higher level " SHIP " to the map itself (Not higher level players, I have played using lower level ships e.g., The TOS Connie , with a rank of Vice Admiral 1 while my ship remaind at its level... Lt .Commander and the playing field was therefor leveled) This is an a temp on the map to level the playing field.
    As such, the DSE maps should be coded to lower the " SHIPS "level as he/she enters the map regardless of there rank..., to level the playing field..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    If they added the scaling NPC mobs to players level everyone could play the same instance. You could solo if you wanted or group with other levels of players.

    The problem with the DSE's as pointed out is you have +41 level mobs everywhere. Sometimes only five or less groups you can kill if you are the level of the DSE. You have to fly around and wait for the respawns.

    I had to quit doing these and I liked them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I totally agree.. and I am guilty of such testing with new ships I acquire..
    You have my deepest apologies for my invasive behavior with out asking....

    Cryptic should re-code this... The spawning of higher level ships are caused by the
    introduction of a higher level " SHIP " to the map itself (Not higher level players, I have played using lower level ships e.g., The TOS Connie , with a rank of Vice Admiral 1 while my ship remaind at its level... Lt .Commander and the playing field was therefor leveled) This is an a temp on the map to level the playing field.
    As such, the DSE maps should be coded to lower the " SHIPS "level as he/she enters the map regardless of there rank..., to level the playing field..

    If this is true and it's not the level of the player,but the tier of the ship you fly.....a 'DSE tier cap' would solve the problem.For example,Sirius DSE's would be open to ships not higher than tier 2.....you know what....I like this idea already.:)
    Perhaps they don't want hand outs?

    I ask first....but then again,not everyone speaks English
    Not all Lt's in those DSE's are noobs. In fact I would wager that most of them are alts.

    It's not hard to spot a new player,you can tell from the way they pilot their ship and use their skills in battle....my all time fave is the 'noob rush':D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    SHARKFORCE wrote: »
    1. Fair enough...if you don't want help they should leave you alone.As a rule I don't kill ships,with the exception of players being overwhelmed,I will 'thin out' the swarm....facing odds 15 to 1 in a heavily damaged ship.I will kill a few BoP or just shoot at all the targets and hitting them once to pull aggro,and heal the newbie ship in the mean time.I do this also to show the new players that this is a game about teamwork and that some skills can be used to help others.
    On a side note....if I plan on doing a 'newbie patrol' I usually switch to my Runabout or a tier 2 ship.If I enter one with my tier 5 ship,it's something I do on my way to a mission.

    That's cool. I do appreciate that some people are really new/want the help, or that you just want to help. It's only if I ask you to stop and you do not that I tend to get mad about it. Sometimes I WANT 15-1 odds. And where do you get the Runabout? I've looked around the game for it and have either missed it in a list somewhere or not seen it yet. :)

    As well, several times now, I've asked a RA or VA to please stop shooting the mobs I'm trying to kill, waited until they impulse off towards another group and engaged, impulsed the OPPOSITE direction towards a group, only to have them TURN AROUND and come after the group I went after, sometimes still dragging the OTHER group behind them if they were close enough. That really hacks me off.
    SHARKFORCE wrote: »
    2. First of all....is it our fault Cryptic didn't code it right?The spawning of high level enemies should not happen...ever!Second.....warping in a low level DSE as a VA....who is to say that I am to blame for the high level spawns.If I zone in and I see high level enemies,would you rather have me to leave the DSE or to destroy those ships?

    Nope, not any of the players fault for the coding. But that is the way it works, and ignoring that based on how it SHOULD work doesn't fly. Honestly, if the instance is full of high level spawns the best thing to do is stay out of the instance until it resets (5 minutes IIRC, maybe longer), but that means NO ONE goes in until then -- which is really difficult, if not impossible, to have happen, with the way the system assigns people to the instances. Barring that, if everything can be killed before respawns, that can clear it as well of course. The best thing though is to leave once the last group is killed, or right after the flagship if you are doing that part, BEFORE the instance respawns. Ounce of prevention and all that.
    SHARKFORCE wrote: »
    3. I do give away the low level loot,however....some people don't know how to trade in game.I will initiate a trade,put up the items I want to give them....and they just fly off without getting the items.Once I even went as far as buying MK II equipment for a new player who had a really hard time with space combat,and took him back to a DSE to teach him the basics of space combat.

    Thats an awesome and really nice thing to do -- and totally different than following someone around who has asked that you stop and shooting everything he attacks. Not saying that you do that, just saying it's 2 different situations.
    SHARKFORCE wrote: »
    It's not hard to spot a new player,you can tell from the way they pilot their ship and use their skills in battle....my all time fave is the 'noob rush':D

    LOL, yeah, that's definitely true. I've never been able to figure out why people will full impulse into the middle of the biggest group they can see, die, and do it again. That was even covered in the tutorial, for chrissake. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    You can get the Runabout at DS9,it has less hull and shields than a Miranda,1 universal ensign BO station and 2 weaponslots fore,but with some MK X gear you can hold your own in the lower level missions and DSE's.Up to Commander 5 is doable,after that the enemies get too powerfull for your little ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I can understand lower tiers being frustrated when they encounter Admiral level mobs. But people should also know to conn mobs as well and avoid those high level mobs. Also, lets not forget how fast Admirals can make encounters go as well. You can get your quota done and you can move on.


    But personally, I feel Cryptic needs to Make mobs a constant, no increaseing levels for NPCs in these encounters.

    That or get rid of DSE Accolades altogether. Seriously boring doing 70 of these things, its like pulling your teeth out (extremely boring). Perhaps Cryptic could reduce Accolade numbers so they are accomplishable by people leveling. For instance (5, 10, 15 encounters than the current 15, 35, 70 encounters).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    i'm fine with them being in it but lets fix the fact that they affect the level of spawns. i'm a little sick of getting trashed by ships being +25 lvls higher then me
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    We are in them because we have no choice. 70 missions for the accolade, in each one. They should reduce it to 30 max.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I am only in them because they are the best location for the defeat 200 ships accolades. All I have left is the defeat 200 Terran Empire ships accolade and I will not touch another DSE until they add a new enemy group.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Yeah, I don't get that.

    An accolade for griefing noobs basically.

    They need to remove access to DSE's outside of the rank of that DSE.

    Or perhaps de-level anyone from a higher rank while they are in the DSE.


    My opinion .. anything 10 levels lower then you should give no points, no loot, and not count towards any accolades. This is the way it is in most games .. once a mob becomes 'trivial' you gain no benifit from killing them.
Sign In or Register to comment.