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Ears on my ship

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Seriously, our listening point should be on our ship, not the camera.

Explosions happening close to the camera are really loud, while a direct torpedo hit to my unshielded hull is pretty quiet. My engine hum and weapon launches and impacts get louder as I zoom in. This should not be.

It makes a lot more sense to have the "ears" of the players be on the ship, both for immersion and general enjoyment of the experience. I am not playing as a cloaked camera-drone remotely controlling a starship, I am playing as a starship captain who is onboard his ship.

If not everyone wants it, Cryptic could at least add a toggle.

I haven't noticed whether it is the same on the ground as it is in space, but I would assume it is.

EDIT: Anyone agree?
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