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4-26 Redemption; holodeck

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Proposal:

some people like the holodeck on your ship idea.
I support it to some extent. To this extent. Give us a practice range.

Guinan out shoots Warf in this episode and I think something like that would be helpful. You know to decide which weapon to use, or to practice strategy when ground combat is redone.

Further, hand to hand combat like worf's calisthenics program would be fun.

Agree?:o
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    /neat

    maybe after a lot of practice, skills could incrementally increase?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Thats not a bad idea.

    And Cryptic already has this sort of facility designed. Its used in Champions online. In the "Powerhouse" which is a special zone the heros portal to to learn new powers and skills, they have several levels of training rooms. They even have holographic mobs you can fight to test builds, and an obstacle course to test travel powers. It really seems like a holo-deck to me.

    So I could see some training programs being made for a holodeck, like Worf's famous hand to hand program "Nausicaan's with Knives"
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