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Rare Trace Particle Data Samples...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Is there any function for these things? I'd hate to discard them if there is but either way, I need to free up some bank space.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Don't discard them, as they are supposed to do *something* fairly soon...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    According to dstahl, they are for new crafting recipes in Season 3.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    yep, since there are sets and more coming out in season 3 i would hang on to them, unless you have no R&D done yet and dont ever wanna do it either...then maybe :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    starkaos wrote: »
    According to dstahl, they are for new crafting recipes in Season 3.

    I'm looking into this. I'll know more next week, but that was the goal. I'll make sure to cover this in Monday's engineering report
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    dstahl wrote: »
    I'm looking into this. I'll know more next week, but that was the goal. I'll make sure to cover this in Monday's engineering report

    thanks for the reply
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Thanks all, for your replies.

    Looks like I'll be hanging on to them for a while more.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I think i read somewhere once that there are 12 variants of rare particles in total. Is that correct?

    So far i found 6 types of them, and they are waiting in my bank. Looking forward to the crafting recipes for them. I wonder what kind of nice things we will get... :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    dstahl wrote: »
    I'm looking into this. I'll know more next week, but that was the goal. I'll make sure to cover this in Monday's engineering report

    Sweet... All those crafting anomalies I got on my main while the achievement was broken which I subsequently maxed my character out on lvl and diplomacy before it was fixed therefore negating all my hard word on gathering them because it was decided to make it non retro therefore burning me out of getting the useless achievement on other characters can be used for something.
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