Hello,
Romulans was annoyng with them but Undine... I have to use keys for turns (camera is issue there) so I could use my mouse for stupid point clicking.
Is there any other way to do this without Fire at will... those Undine are launching them almost constantly nevermind you stay in front/back or port/starbord of their ships?
There was some stores rewards I know, but nothing I sow available in game for automatic defense...
Silly thing is that I have tryed to use some plasma with HY in PvE, but NPCs shot them automaticaly... dumb AI extras
Comments
As for taking them out - Fire at Will is one of your best bets. However, I believe Photonic Shockwave will also take a number of them out, and *maybe* Charged Particle Burst. I don't think I've tried Tractor Beam Repulsers on them yet - that might work. There may be others I haven't thought of.
THIS!!!
*Automated defense turret
*Ph. Shockwave
*Beam-FAW
*Tractor Repulsors
*Tractor Beam
*Hazzard Emitter
**Right click on it and shoot it
**I have also noticed it you use a Target subsystem X ability your beams fire very rapidlyand if you press tab-key you can target and hit multiple stuff.
You know, I don't think I've ever seen this ability. I've heard about, just never seen it.
Point clicks each 5 seconds are most anoyng thing I have met in space part of game till now
Worst part is that I use to fly my ship with mouse (I feel it better this way)... and use keys for skils.
But those slow torps make this playstile not usable
I also use mines as a countermeasure if I see one coming. The torpedo wil usually hit the mines before it hits you. The only ticky part there is to see it coming and make sure the mines are in the right position. I do this pretty consistently in PvE against Romulans, though. It takes up a weapon slot, but I use mines for other things too like crowd control and fly swatting.
As others said, FAW, Photonic Shockwave, Tractor Beam, Tractor Beam Repulsors, and Hazards work well too.
I use this on my escort and get the majority of high yield torpedoes without having to rely on BO skills. That being said I always find fire at will to be really effective, especially if you have all your blind spots covered by beam arrays.
Will try thanks
Oh yeah under your options menu you can select key binds, so you can adjust it to pretty much whatever is convenient for you. Keep in mind however that it will no auto target the high yield torpedoes first, I usually find that looking at what you want to target cycles it faster.
But with four purple MkX anti-proton beams and four purple MkX quantums, they generally only have time to get one or two out per engagement anyway.
Hazard Emitters I is an Ensign ability. Any ship should be able to operate it. It's a skill that is good one to have anyway. I equip it on all ships in my inventory, and not just sci ships. CPB 1 I believe is a Lieutenant ability.
I have Interpid-R... big mistake
Fighting Borg with shield capped ship... pricless
I've seen Tac Boffs with these abilities floating around in the Exchange, too. I don't need them, because I already have TSS equipped in my Intrepid, but it's out there.