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I find myself actually enjoying the game for a change.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
The new content that's been put out, with the Devidians, the Breen, and the Fek'lhri, I actually find myself ENJOYING the game. I actually enjoy logging in. I mean, I'd initially logged in this mornth to see how bad the train wreck had gotten. Instead of seeing a train wreck, I found some very awesome missions that actually made me think. I found myself actually being forced to make captain like decisions.

Months ago, on my Klingon character, I found myself actually imagining the behavior of my crew. When stealing the runabout in the one mission, my imagination had my crew initially fumbling with and then getting the hang of the Federation style controls. Then they all had their faces practically pressed against the windows watching the fun as their lone runabout annihilated starship after starship.

Now it's something entirely different. Every new mission, not just the last one, was a real joy.

On my Federation character I actually found myself placed in situations where I actually had to THINK about the next course of action.

On my Klingon, doing the Devidian missions, sneaking around the one space station while cloaked (tactical character with an operative kit), locking the federation security teams in their rooms, trying to lay low, watching peoples responses of bewilderment as they don't recognize that they actually have a bunch of trio of Klingons running around. And one particular bit of icing on the cake was the one female science officer who's so proud of the computer's ability to render an entire duplicate of the station... in a WIREFRAME MODEL... I cracked up and had to stop doing the mission for five minutes until I finished laughing. It wasn't so much that it was funny on it's own, it was the fact that the joke was so unexpected that it hit me extra hard.

Also done the Fek'lhri missions. Ironically, I've had my Klingon character almost since the game came out and every single Bird of Prey she's had has been called the I.K.S. Fek'lhr. Then facing off against Fek'lhr himself, I found myself thinking "KNEEL BEFORE YOUR CAPTAIN!" in a kind of female General Zod manner.

Thank you Cryptic, you've almost managed to make the game worth the extra price on lifetime. Fix Sector Space so it's not the illegitimate love child of Willy Wonka's chocolate factory and Tron. The digital lollipops are very... well they just don't work... I understand why you did it that way, right down to the lollypop sticks and grid floor being a means of helping to visually determine distance, but still, it doesn't feel very trekish.

Keep up the good work because while I still don't feel like the game is really ready for prime time, I think you're getting there quickly with the new direction everything is going.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    note: positive feedback can earn you infraction points... :)


    kidding....glad you are enjoying the game. i always have regardless.

    nice to see a positive post in between the multitude of negative ones... :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    note: positive feedback can earn you infraction points... :)


    kidding....glad you are enjoying the game. i always have regardless.

    nice to see a positive post in between the multitude of negative ones... :P

    Check my history, I don't make positive posts lightly. I truely was impressed with my STO adventures over the past few days.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Personally, I think things taken in small, infrequent but steady, doses taste real real good! ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    The sector space changes you seek are inbound in Season 3 (scheduled for 1st week of December)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Welcome back to the fold. I'm glad you're enjoying the new content. I know that a lot of us who have become disillusioned in the past think that the weeklies have helped to turn around the game to some extent. I'm thoroughly enjoying myself at least once a week. I really love the puzzles and certain dialogue options (particularly the new character-specific ones like diplomacy or engineering).

    STO still has a long ways to go, but it's starting to go in the right direction...something that I'm glad about.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Fix Sector Space so it's not the illegitimate love child of Willy Wonka's chocolate factory and Tron. The digital lollipops are very... well they just don't work... I understand why you did it that way, right down to the lollypop sticks and grid floor being a means of helping to visually determine distance, but still, it doesn't feel very trekish.

    Well, since you asked so nicely...
    dstahl wrote: »
    • New KLG ships are scheduled to be open for testing this weekend on Tribble.
    • Most of the "in development" features in the last engineering report are scheduled to be in Tribble the following weekend.


    Source
    dstahl wrote:
    In Development
    These items are actively being worked on by the at this time
    • Sector Space Update: Astrometric view toggle (turns off UI), update system representations, system information screen

    Source

    Now say thank you...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    And one particular bit of icing on the cake was the one female science officer who's so proud of the computer's ability to render an entire duplicate of the station... in a WIREFRAME MODEL... I cracked up and had to stop doing the mission for five minutes until I finished laughing. It wasn't so much that it was funny on it's own, it was the fact that the joke was so unexpected that it hit me extra hard.

    This was a wonderful touch.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    ...And one particular bit of icing on the cake was the one female science officer who's so proud of the computer's ability to render an entire duplicate of the station... in a WIREFRAME MODEL... I cracked up and had to stop doing the mission for five minutes until I finished laughing. It wasn't so much that it was funny on it's own, it was the fact that the joke was so unexpected that it hit me extra hard.
    This was a wonderful touch.
    I truly loved the different ways you had at your disposal to get her away from the console... :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    LordOfPit wrote: »

    I truly loved the different ways you had at your disposal to get her away from the console... :D

    So did I, especially on my Klingon. I tried to talk her away, then I just said "TRIBBLE it" and knocked her out.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    So did I, especially on my Klingon. I tried to talk her away, then I just said "TRIBBLE it" and knocked her out.
    I think even a KDF character can persuade her to step away from the console without knocking her, however Cryptic seems to think KDF characters are all about chaos and carnage so that won't get you an accolade ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I cracked up and had to stop doing the mission for five minutes until I finished laughing. It wasn't so much that it was funny on it's own, it was the fact that the joke was so unexpected that it hit me extra hard.

    I had the same reaction to the inside joke on "Tricorders" when playing through the second Devidian mission.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    LordOfPit wrote: »
    I think even a KDF character can persuade her to step away from the console without knocking her, however Cryptic seems to think KDF characters are all about chaos and carnage so that won't get you an accolade ;)

    Yeah, you basically ask her what happens if she ties the console into the station's main memory and the console locks up because you've already used an insoluable 4 dimensional math problem that causes the old computers to crash. Assuming that's what you did anyway...

    I managed to get through the entire mission without taking any aggressive action at all toward the federation or firing a single shot except at the Devidians toward the end. But then, my character is a Borg klingon, so she has an RP excuse for being methodical and not very Klingon like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Yeah, you basically ask her what happens if she ties the console into the station's main memory and the console locks up because you've already used an insoluable 4 dimensional math problem that causes the old computers to crash. Assuming that's what you did anyway...

    I managed to get through the entire mission without taking any aggressive action at all toward the federation or firing a single shot except at the Devidians toward the end. But then, my character is a Borg klingon, so she has an RP excuse for being methodical and not very Klingon like.

    Another one of the touches I liked about the new mission were the accolades.

    If your a federation character you get a special accolade for not firing a single shot at any of the crew members working on the station. If your playing KDF then you get the same accolade for killing every member on the station. :D
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