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When are the AGT Galaxy and the new Vorcha Skin going to be FIXED?!?!??!?!??

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So there has been two recent patches and yet still no fix to this marvelous blunder..

I have been flying my AGT Galaxy for sometime now with this to look at everday now, I posted both these issues up in the bugs area but yet nothing has been done... I mean look at this

and the new Vorcha skin that we payed to get with this under the wings

pic 1
pic 2

I mean how can you let this stuff slip? Alot of things have been slipping onto live and really it shouldnt be happening. Is there no department (quality control) at cryptic thats looks over things to make sure this sort of stuff dosnt get onto live...??
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    What exactly are we supposed to be looking for there?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    nileight wrote: »
    What exactly are we supposed to be looking for there?

    Iam guessing you were not good at "Finding Waldo"...

    Agt picture, left hand side, left nacelle is missing the left winglet.

    the cstore vorcha skin has torpedo turret emblems under the wings.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I see what you mean, but if I had to be honest my first thoughts were:

    "That's one damn good graphics card you got there"

    What is it?

    (I'm getting screen burn or something because at certain angles white shapes of disintegrated enemies or buffs that are now just white boxes appear on my screen and they never used to.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Dondaddyd wrote: »
    I see what you mean, but if I had to be honest my first thoughts were:

    "That's one damn good graphics card you got there"

    What is it?

    (I'm getting screen burn or something because at certain angles white shapes of disintegrated enemies or buffs that are now just white boxes appear on my screen and they never used to.)

    9800 gtx :) maxed out graphics
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    i think the belts,dresses and orions cloths should be fixed first.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I mean how can you let this stuff slip? Alot of things have been slipping onto live and really it shouldnt be happening. Is there no department (quality control) at cryptic thats looks over things to make sure this sort of stuff dosnt get onto live...??

    Wow I have to agree with you there, unless that's how the models look for some reason (the Gal-X that is). I'm still waiting for the Tellarite height issue to be fixed... I was told a long time ago by Matt that it was an easy fix with the math... well it's been about 9 months now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Torpedo turret logos? Is that a new weapon type I have somehow missed? :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Torpedo turret logos? Is that a new weapon type I have somehow missed? :confused:

    haha no, the graphic they add to the skin that shows the torpedo launcher on the saucer sec for the klingon ship has been placed on the wings...make sense now?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Dondaddyd wrote: »
    I see what you mean, but if I had to be honest my first thoughts were:

    "That's one damn good graphics card you got there"

    What is it?

    (I'm getting screen burn or something because at certain angles white shapes of disintegrated enemies or buffs that are now just white boxes appear on my screen and they never used to.)

    i was thinking the opposite of "damn good"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    haha no, the graphic they add to the skin that shows the torpedo launcher on the saucer sec for the klingon ship has been placed on the wings...make sense now?

    Ah, ok...thanks. :) I love turpeedurs, and was wondering how the hell I managed to miss a new one, lol.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Just FYI the Galaxy X is a know about issue and a fix is apparently coming up soon.

    http://forums.startrekonline.com/showthread.php?p=3136567#post3136567
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Fenrir1536 wrote: »
    Just FYI the Galaxy X is a know about issue and a fix is apparently coming up soon.

    http://forums.startrekonline.com/showthread.php?p=3136567#post3136567

    ty for that now i hope the vorcha is going to be a know issue soon :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    ty for that now i hope the vorcha is going to be a know issue soon :)

    Anyone know if the bad case of offsetitis the K'Tinga was suffering, has been fixed yet?

    That one cropped up a mere days after I got my K'Tinga and it made me quite sad, as I had to switch to a D-7 or K'Tinga Refit to keep flying the ship since my disruptors were firing from a point in space off the starboard bow, and the impulse engine was flying out in empty space as well.
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