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Issues and ideas for the future

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Hello fellow STO players and hopefully a couple of devs. Like any game there will always be a couple of bugs flying around that need to be fixed. On the most part Cyptic addreses this ok with the exception of a few. Below i have listed known issues that still haunt my gameplay from the obscure to the downright pointless :D

Kerrat is STILL not fixed! If i cant shoot the borg how can i scan the nodes or whatever they are called.

DSSV and RSV mixed up on info at ESD (please note that this hasnt been checked in a while so it may be fixed)

Buying cryo grenades is impossible. I havent heard of ONE person who has managed to do this successfully

When you enter Gamma Orionis and auto pilot to B'Tran you will ALWAYS hit the system closes to the gate and get stuck there. Can auto-pilot not go around systems please? Or maybe just move it a couple of lightyears to the right :D (ok not the biggest issue in the game but come on)

Thats all i can think of atm. Any other persistent bugs that survive successive patches please feel ffre to comment and ill add to the list.

Now ive moaned about the past lets look at the future:

PvP open arena - being looked into
Sector Space revamp - being done as i type
Secret Project - What is it?
Fleet owned star bases - should be able to be destroyed by other fleets. You have to protect it from attack. Fleet starbases should be in new open PvP area.
Fleet Admiral command your own fleet - Coming to a season near you!
T6 ships - TRUE t6 (or more llike T7) ships should only be able to be bought by an entire fleet who need substantial resources to build one. A true dreadnought. For Admiral and Fleet Admiral you can pic and mix changes to your T5 ships as you rank up. An additional weapon slot, console slot, BOFF station whatever. As many peaople like their Tier 5 ships, paid money for them and have alts for each one it seems fair that they get to keep them and upgrade them
Playable tribbles: Devs MUST stop work on everything else an add this into the game :D

Those are the things i want and a couple are already being done. Nice work Cryptic.

Anything else you feel should be mentioned or you want ill add to the lists. And yes if someone says playable tribbles ill even add that too

EDIT: playable tribbles have been added
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    And yes if someone says playable tribbles ill even add that too

    Playable Tribbles.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Katic wrote: »
    Playable Tribbles.

    there done u happy?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I had an idea I posted in this thread, let me know what you think.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    When you enter Gamma Orionis and auto pilot to B'Tran you will ALWAYS hit the system closes to the gate and get stuck there. Can auto-pilot not go around systems please? Or maybe just move it a couple of lightyears to the right :D (ok not the biggest issue in the game but come on)

    I hate this too, the best work around I've found is to just point yourself south and go to max warp.

    One thing sort of related to this I'd like to add, when I autopilot somewhere, lets say from Sol to Beta Ursae block, I don't want to be asked if I want to warp to Delta Volanis on my way, I obviously don't want to go there or I would have clicked it in the first place!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    One thing sort of related to this I'd like to add, when I autopilot somewhere, lets say from Sol to Beta Ursae block, I don't want to be asked if I want to warp to Delta Volanis on my way, I obviously don't want to go there or I would have clicked it in the first place!

    agreed i hate this too
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    PvP open arena - being looked into
    Fleet owned star bases - should be able to be destroyed by other fleets. You have to protect it from attack. Fleet starbases should be in new open PvP area.
    Fleet Admiral command your own fleet - Coming to a season near you!
    T6 ships - TRUE t6 (or more llike T7) ships should only be able to be bought by an entire fleet who need substantial resources to build one. A true dreadnought. For Admiral and Fleet Admiral you can pic and mix changes to your T5 ships as you rank up. An additional weapon slot, console slot, BOFF station whatever. As many peaople like their Tier 5 ships, paid money for them and have alts for each one it seems fair that they get to keep them and upgrade them

    I'd love Played Owned Stations. I have to wonder what a T6 ship would be. A good analogy would be a Titan from EVE, but I'm having trouble finding a Trek equivalent. Time for a concept art contest!:cool:
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