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Quick question about Mine powers and Tricobolts?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Do the various mine Boff powers affect Tricobolt mines? I know HY does not affect the Tricobolt torpedo so before I respec to use Tricobolt mines I was wonderign about this.


Thanks.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Nope they don't, the Tricobalt Mine only places a single mine.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    May I ask the use of speccing for tricobalts? Do you plan on being a dive bomber with the Enhanced Battle Cloak?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    May I ask the use of speccing for tricobalts? Do you plan on being a dive bomber with the Enhanced Battle Cloak?


    I guess I really didn't mean respeccing my skills but rather my Boff powrers; however, since they don't affect it guess its a moot point...i just kind liked them.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Tricobalt is only affected by captain abilities and consoles. Enjoy. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Can I ask a different TC question?

    Can you equip a Tricobalt Torp Launcher Aft? I have a monster build in mind, and in order to yeild maximum effectiveness, it requires a launcher on the back... not a slow moving mine.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Yes, you can equip both mines and torps both forward and aft. Remember that they share a global cooldown, and tricobalts have one of the longest cooldowns in game. That said, I've almost completed my tricobalt spec and am currently landing 22k base DMG against exposed hulls. My crits range from 32 to 42k when they hit. :)
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