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Sorry if this has already been posted...

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited November 2010 in Controls and User Interface
But is there anything in the works to improve tab targeting? It's notoriously unreliable so I try not to use it...but sometimes when I think I have an obvious target (such as a single ship in the center of my screen at a distance of only a few km) it will frequently either target something behind me or something that's 25km away. I've already set my options accordingly - but it doesn't seem to have any effect.

Any way to make it a bit smarter?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Agreed, as well as a memory for targeting.
    It sucks to have my targeting switch to a teammate for the heal when used only to have the targeting software latch onto a different target after the heal effects are concluded than the original target I had before I started healing.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    Yep but wait you are klinks sooo no.




































    Just messin I would like to know to.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited November 2010
    I have noticed the same thing and agree it needs tuning. Prioritize on-screen targets 1st or something.
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