As the title says, I was wondering as were getting a ESD update, will the bluei purple space be getting revamped aswell. I think the majoraty of players would like a normal black space background around
Earth, as it dosnt feel like Earth at present.
Oh and just a quick note, If we are the be getting the "mushroom" starbase, can we have less drydocks around. Sol also feels a tad cluttered. Just some little sugestions.
It *is* possible to make space look glorious and majestic and pretty to look at without smearing it in colored clouds. I wish a game developer would at least take a crack at it sometime.
Actually, don't all those pretty colourful pictures we see of nebula and other space phenomena actually take quite a long time to take and develop? Might be interesting to have an overlay toggle that could switch you between the standard black with stars that our eyes are capable of seeing to the vibrant and colourful ones we currently have. Sorta like the viewscreen on the (dare i say it) '09 enterprise.
Overall it'd be a useless option but hey, so's my Sehlat
Not too sure on cleaning up Sol though, in my mind it should be cluttered. It's the centrepiece of the United Federation of Planets, everyone who's anyone in the hundred and fifty + worlds the UFP represents would have made atleast one stop off there at one point or another. This is something i think the shows never fully envisioned properly, even Luna, despite Rikers claims of it's cities being visible from Earth, has always just been our standard moon with no visual additions.
Actually, don't all those pretty colourful pictures we see of nebula and other space phenomena actually take quite a long time to take and develop? Might be interesting to have an overlay toggle that could switch you between the standard black with stars that our eyes are capable of seeing to the vibrant and colourful ones we currently have. Sorta like the viewscreen on the (dare i say it) '09 enterprise.
Overall it'd be a useless option but hey, so's my Sehlat
Not too sure on cleaning up Sol though, in my mind it should be cluttered. It's the centrepiece of the United Federation of Planets, everyone who's anyone in the hundred and fifty + worlds the UFP represents would have made atleast one stop off there at one point or another. This is something i think the shows never fully envisioned properly, even Luna, despite Rikers claims of it's cities being visible from Earth, has always just been our standard moon with no visual additions.
NASA manipulates the colors on those pictures as well to make them stand out/pop more. Mostly, there is a balance to be had from realism and entertaining. The realism being the vast-void of space, with entertaining being the photo-manipulated popping quality you see on many television series. And it's hard to find a right balance for an audience that changes .
I think we need normal black space backgrounds period.
I have yet to find any map, anywhere, that just has a plain star field, there's always debris, or gas clouds, or an asteroid belt.. or some huge Nebula visible to the naked eye.. Seriously, space is mostly, well, space. Empty space.
I mean, at least give us a PvP map with nothing in it but the competitors. Or replace some of the random DSE maps with an expanse devoid of gas clouds or asteroids with a black star field as the backdrop.
But I heartily agree with the OP, looking out from Earth orbit, we shouldn't be able to see much beyond stars and maybe the slight streak of light-Blue-Grey that represents the rest of the Milky Way.
I think we need normal black space backgrounds period.
I have yet to find any map, anywhere, that just has a plain star field, there's always debris, or gas clouds, or an asteroid belt.. or some huge Nebula visible to the naked eye.. Seriously, space is mostly, well, space. Empty space.
I mean, at least give us a PvP map with nothing in it but the competitors. Or replace some of the random DSE maps with an expanse devoid of gas clouds or asteroids with a black star field as the backdrop.
But I heartily agree with the OP, looking out from Earth orbit, we shouldn't be able to see much beyond stars and maybe the slight streak of light-Blue-Grey that represents the rest of the Milky Way.
Agreed. We do need more dark space in STO. It is true, that there is alot of either debris or for the most part asteroids. It would be nice if at some point we could just have more normal space backdrops.
think about this. Jupiter's moon, Io, is extremely volcanic. I have heard in some space documentary somewhere that because of its size, distance from Jupiter and its neighboring moons, that Io is unable to capture and hold all of the gases venting from it. These gases condense and freeze and form a sort of tail or trail of particles called a plasma torus as it orbits jupiter. Granted we are so far away from Jupiter, that it looks like a pin-point in the nightsky. Viewing its moon from anywhere in the neighborhood of Earth with the naked eye is impossible. Viewing the torus from the ground is possible with the right filter applied to a telescope.
In terms of Star Trek, why can't our windows (camera for STO) already have the appropriate filter applied to maximize the visibility of neighboring phenomena. At the same time this would help make other objects in the system more visible.
My point as it relates to the OP is that space is not empty. There is a lot out there. Although it may look black to us on the ground, living in cities, in reality, it does not appear to be completly black. I am all for making a change to the current system. I think that by making it appear a little more realistic is appropriate. Does that mean black with a splattering of stars and space traffic? Yes. But there is also a lot of color that could be used to represent a lot of what is truely out there.
I think we need normal black space backgrounds period.
I have yet to find any map, anywhere, that just has a plain star field, there's always debris, or gas clouds, or an asteroid belt.. or some huge Nebula visible to the naked eye.. Seriously, space is mostly, well, space. Empty space.
I mean, at least give us a PvP map with nothing in it but the competitors. Or replace some of the random DSE maps with an expanse devoid of gas clouds or asteroids with a black star field as the backdrop.
But I heartily agree with the OP, looking out from Earth orbit, we shouldn't be able to see much beyond stars and maybe the slight streak of light-Blue-Grey that represents the rest of the Milky Way.
As the title says, I was wondering as were getting a ESD update, will the bluei purple space be getting revamped aswell. I think the majoraty of players would like a normal black space background around
Earth, as it dosnt feel like Earth at present.
Oh and just a quick note, If we are the be getting the "mushroom" starbase, can we have less drydocks around. Sol also feels a tad cluttered. Just some little sugestions.
Err you do know that space isn't just black right....? If your in the right areas the night sky can be filled with multiple colors...
I personally think it wouldn't be a good idea to make space just boring black around ESSD...but I agree that the colors we have currently need to be less "blurry."
Doesn't bother me in the least. My Klink (and other Klink players) having a design bug that doesn't allow them to go out to the courtyard does. Devs working on purple background vs Devs working on design bug. I'm gonna go with "please work on design bug" or that wonky new run/walk animation over purple space with regards to job priorities and changing stuff for the better. -
Doesn't bother me in the least. My Klink (and other Klink players) having a design bug that doesn't allow them to go out to the courtyard does. Devs working on purple background vs Devs working on design bug. I'm gonna go with "please work on design bug" or that wonky new run/walk animation over purple space with regards to job priorities and changing stuff for the better. -
Soooo..... you want the artists to try their hand at coding?
wow, if you thought STO has bugs now, wait'll they get on the case.
I think we need normal black space backgrounds period.
I have yet to find any map, anywhere, that just has a plain star field, there's always debris, or gas clouds, or an asteroid belt.. or some huge Nebula visible to the naked eye.. Seriously, space is mostly, well, space. Empty space.
I mean, at least give us a PvP map with nothing in it but the competitors. Or replace some of the random DSE maps with an expanse devoid of gas clouds or asteroids with a black star field as the backdrop.
But I heartily agree with the OP, looking out from Earth orbit, we shouldn't be able to see much beyond stars and maybe the slight streak of light-Blue-Grey that represents the rest of the Milky Way.
/Signed.
You are absolutly right, i have the strange feel that STO designers did here (just like everywhere else in the game) too much, where less was preferable.
Sometimes i am really annoyed while entering a generic map and seeing asteroid field number 10000003445.
I mean where is this big empty space that everyone is talking about? :rolleyes:
A big part of the reason for the nebulae, asteroid fields, and other types of space debris in STO is for aesthetic reasons.
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
I think the only map this REALLY bugs me with IS Earth, since we got to see Earth many times throughout Trek canon and there was never a blue nebula thingie out there. So yeah, I'm mostly in agreement with the OP here.
I'd like that one concession to canon to be made whenever they revamp the ESD exterior. Like other posters have said, you could still bring in a realistic representation of the milky way along the ecliptic of the map to one side and you'd still have a nice pretty backdrop to work with, but "random blue nebula around Earth" leans things further towards "space fantasy" than I like when it comes to Star Trek.
A big part of the reason for the nebulae, asteroid fields, and other types of space debris in STO is for aesthetic reasons.
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
Thanks,
Stormshade
No reason we can't lose the blueish mist in the background and still have reference points. The area around Earth is supposed to be very busy with stations, research posts, etc. I know some of that is there but you could get the same effects without the purplish mist. It just doesn't look right to me
A big part of the reason for the nebulae, asteroid fields, and other types of space debris in STO is for aesthetic reasons.
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
Upon reflection, the clouds and such don't really bother me all that much. I'll just chalk it up to my sensors being made of so much awesome that I can see interstellar phenomena.
A big part of the reason for the nebulae, asteroid fields, and other types of space debris in STO is for aesthetic reasons.
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
Thanks,
Stormshade
Personally Stormy, I like the area around Vulcan a lot. You zone into the System instance and it is all black with lotsa pinpoints of light, no nebula's. Vulcan just sits in a serene, star filled sky. It's beautiful in my humble opinion, and considering I am also an amature astronomer, far more realistic than what exists around ESD.
Of course, as you said, STO isn't a Sim and to try and make it one would be.. odd I think, but sometimes less is better and I think a little less of the unrealistic nebula and gaseous anomalies plastered all around every system would be better. Not a total removal, but just not as MUCH. More black starry skies than nebula in a system would be much better. Or have the nebula be distant objects, smaller and more withdrawn, surrounded by black star filled expanses etc.
A big part of the reason for the nebulae, asteroid fields, and other types of space debris in STO is for aesthetic reasons.
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
Thanks,
Stormshade
less big rocks......more small rocks
you can put a bunch of smaller rocks out there and it might give the same effect
also, dust illuminated by the sun...instead of glowing clouds
I'm supporting space, the empty kind (where appropriate) and I'm quite happy to find colourful nebula and such along my exploration to seek out new life and all that stuff, just please, not everywhere Cryptic, please?
If you want players to feel like they are moving in space, do what they do in the TV show, have debris and / or stars streak past at a moderate pace.
Comments
Though I'm confident that's gonna happen. They did it with Drozana Station as well.
Awsome. Im prety confident its gonna happen shortly after ESD is revamped, it just puts our mind's at ease that it will be coming.
It looks realy wierd to have purple glow round Earth.
Should be black and alot darker.
I dunno. Seems pretty boring.
Actually, don't all those pretty colourful pictures we see of nebula and other space phenomena actually take quite a long time to take and develop? Might be interesting to have an overlay toggle that could switch you between the standard black with stars that our eyes are capable of seeing to the vibrant and colourful ones we currently have. Sorta like the viewscreen on the (dare i say it) '09 enterprise.
Overall it'd be a useless option but hey, so's my Sehlat
Not too sure on cleaning up Sol though, in my mind it should be cluttered. It's the centrepiece of the United Federation of Planets, everyone who's anyone in the hundred and fifty + worlds the UFP represents would have made atleast one stop off there at one point or another. This is something i think the shows never fully envisioned properly, even Luna, despite Rikers claims of it's cities being visible from Earth, has always just been our standard moon with no visual additions.
NASA manipulates the colors on those pictures as well to make them stand out/pop more. Mostly, there is a balance to be had from realism and entertaining. The realism being the vast-void of space, with entertaining being the photo-manipulated popping quality you see on many television series. And it's hard to find a right balance for an audience that changes
My world! It is shattered!
I have yet to find any map, anywhere, that just has a plain star field, there's always debris, or gas clouds, or an asteroid belt.. or some huge Nebula visible to the naked eye.. Seriously, space is mostly, well, space. Empty space.
I mean, at least give us a PvP map with nothing in it but the competitors. Or replace some of the random DSE maps with an expanse devoid of gas clouds or asteroids with a black star field as the backdrop.
But I heartily agree with the OP, looking out from Earth orbit, we shouldn't be able to see much beyond stars and maybe the slight streak of light-Blue-Grey that represents the rest of the Milky Way.
Agreed. We do need more dark space in STO. It is true, that there is alot of either debris or for the most part asteroids. It would be nice if at some point we could just have more normal space backdrops.
In terms of Star Trek, why can't our windows (camera for STO) already have the appropriate filter applied to maximize the visibility of neighboring phenomena. At the same time this would help make other objects in the system more visible.
My point as it relates to the OP is that space is not empty. There is a lot out there. Although it may look black to us on the ground, living in cities, in reality, it does not appear to be completly black. I am all for making a change to the current system. I think that by making it appear a little more realistic is appropriate. Does that mean black with a splattering of stars and space traffic? Yes. But there is also a lot of color that could be used to represent a lot of what is truely out there.
One word...
Vulcan
Err you do know that space isn't just black right....? If your in the right areas the night sky can be filled with multiple colors...
I personally think it wouldn't be a good idea to make space just boring black around ESSD...but I agree that the colors we have currently need to be less "blurry."
-
Soooo..... you want the artists to try their hand at coding?
wow, if you thought STO has bugs now, wait'll they get on the case.
I would very much like space in the Sol System to look like space, nothing more and nothing less, thank you.
You are absolutly right, i have the strange feel that STO designers did here (just like everywhere else in the game) too much, where less was preferable.
Sometimes i am really annoyed while entering a generic map and seeing asteroid field number 10000003445.
I mean where is this big empty space that everyone is talking about? :rolleyes:
Thank you for reading.
:rolleyes:
don't worry about THAT. it's already being done. it's all Here In Season 3. Just Wait Till Dec 2th
To start with, if there's no visual reference points, it would be very difficult to tell if you were actually moving in space.
Secondly, if all you were staring at all the time was vast, empty, black, starry sky, it would quickly grow tiresome.
I'll agree that we should be working on maintaining a better balance, and also that tons of black space would be more realistic. However, we're not a sim, and have never claimed to be one. I'll pass the feedback along, and see if we can get some more of that "empty" feeling for you all (Hint: Some of that is already on the way!). We'll probably continue to use certain "props" to provide reference points for some time to come though.
Thanks,
Stormshade
I'd like that one concession to canon to be made whenever they revamp the ESD exterior. Like other posters have said, you could still bring in a realistic representation of the milky way along the ecliptic of the map to one side and you'd still have a nice pretty backdrop to work with, but "random blue nebula around Earth" leans things further towards "space fantasy" than I like when it comes to Star Trek.
No reason we can't lose the blueish mist in the background and still have reference points. The area around Earth is supposed to be very busy with stations, research posts, etc. I know some of that is there but you could get the same effects without the purplish mist. It just doesn't look right to me
fix Earth the rest are not a big deal
Personally Stormy, I like the area around Vulcan a lot. You zone into the System instance and it is all black with lotsa pinpoints of light, no nebula's. Vulcan just sits in a serene, star filled sky. It's beautiful in my humble opinion, and considering I am also an amature astronomer, far more realistic than what exists around ESD.
Of course, as you said, STO isn't a Sim and to try and make it one would be.. odd I think, but sometimes less is better and I think a little less of the unrealistic nebula and gaseous anomalies plastered all around every system would be better. Not a total removal, but just not as MUCH. More black starry skies than nebula in a system would be much better. Or have the nebula be distant objects, smaller and more withdrawn, surrounded by black star filled expanses etc.
less big rocks......more small rocks
you can put a bunch of smaller rocks out there and it might give the same effect
also, dust illuminated by the sun...instead of glowing clouds
just a few alts.
I'm supporting space, the empty kind (where appropriate) and I'm quite happy to find colourful nebula and such along my exploration to seek out new life and all that stuff, just please, not everywhere Cryptic, please?
If you want players to feel like they are moving in space, do what they do in the TV show, have debris and / or stars streak past at a moderate pace.