I must say, I am a huge Trek fan, like huge. As in go to conventions in costume.
I am also a huge MMO player, i have been player MMOs since Everquest released its first expansion, ruins of kunark.
Problem was non of my friends were into MMOs. I always had to play with strangers.
But then STO came along. So many of my trekkie friends agreed to play an STO MMO.
Then two months in we all had two characters capped and had played all the content.
Now those friends are all willing to play other MMOs with me.
I just want to say thank you cryptic for releasing this gateway MMO for me.
And honestly, don't look at SWTOR or WoW as competition for STO. They're not. Thats like saying your kid's little league team is competition for the New York Yankees.
Ah, you EQers... How I loathed you (I played Asheron's Call religiously ). You and your crazy death penalties.
STO is a great gateway MMO on both ends. I've played a variety, but haven't played many lately just because I don't have time (after college I got a job & a social life). I'd play one every so often, but wouldn't get past the first month just because I kept having to quit out (joys of being on call 24/7). STO helps me out a LOT with that, and while many people gripe about the lack of a death penalty on normal difficulty, I'm incredibly thankful. When work calls, I don't usually have time to finish the mission I'm on, and may have to drop everything to head to the office. Same if friends/girlfriends need something (or we're going to make a Taco Bell run, which is infinitely more important than STO).
Good luck finding an MMO to play with your friends. Guild Wars was good (and F2P). Not sure when GW2 is coming out, but it'd be a good choice, I'm sure.
I must say, I am a huge Trek fan, like huge. As in go to conventions in costume.
I am also a huge MMO player, i have been player MMOs since Everquest released its first expansion, ruins of kunark.
Problem was non of my friends were into MMOs. I always had to play with strangers.
But then STO came along. So many of my trekkie friends agreed to play an STO MMO.
Then two months in we all had two characters capped and had played all the content.
Now those friends are all willing to play other MMOs with me.
I just want to say thank you cryptic for releasing this gateway MMO for me.
And honestly, don't look at SWTOR or WoW as competition for STO. They're not. Thats like saying your kid's little league team is competition for the New York Yankees.
I know WoW is pretty big, but I didnt think SWTOR is out yet. Am I wrong, or has it not had a chance for the epic fail yet?
Before STO I was playing WoW day in, day out, and all weekend just about. Now, I'm still subscribed to WoW, but only because friends play and I'm on there maybe 2 or 3 times a week. Granted, I now spend a lot of my spare time plugged into STO, but not all of it.
Last known statement from CFO Eric brown from Feb:
Theres also more talk about development cost and other things, but bottomline is the game will not launch before March 31, 2011. April or May are still possible, but like with every MMO game its likely to be pushed even further.
I played WoW on and off since release. I absolutely loathe the raid design in that game since the best of everything is restricted to that single facet gameplay and requires the minimum investment of a part-time job to see any real benefit. It's pretty unfun and unhealthy.
However, I love the idea of Fleet Actions and their Drop-in/Drop-out implementation in STO and if they get the right kind of tweaking and attention, could really set this game apart.
I can say this is a gateway MMO for me personally. Three of my real-world friends play WoW currently, and have been trying to get me to play it since it went live. I've no interest in WoW. Before that they played SWG and before that Dark Age of Camelot. I had absolutly no interest in those either. But a Star Trek based game, I could do that.
Funny thing is, all three of my friends have gone back to WoW, stating that this game is not content rich enough. I am still playing it though, even with it's faults, because I hope that Cryptic will make this game all that is has the potential to be.
And honestly, don't look at SWTOR or WoW as competition for STO. They're not. Thats like saying your kid's little league team is competition for the New York Yankees.
STO is more like an Amateur baseball league. It's fun, you can play with friends, and you can play just a bit on the side or regularly. You can walk away at any time and come back to it. yea it costs you a few bucks, but only for the time you play. You don't accomplish much, but you are happy you had fun even if the team can't afford to give you a uniform.
WoW Is like going pro, except that the New York Yankees have you sign a contract where you pay them. But you have to work at it like a full time job to get anywhere, or else you are just stuck at the bleachers. Sure if you are one of the few on the field, you really shine for a few brief moments of your career and you feel good, like all the blood and sweat was worth it. After a while though, you keep playing only because you have already invested so much time and effort trying get that same feel as the first time you struck out a batter that first time, but no matter how well you do, never quite feels as good as that first time. You start to get bored, but you push yourself just as hard to try and rekindle the flame you once had for the game.
Eventually though, it dons on you that you don't have what it takes to be on top anymore, you just want to slow down a bit, but you can't since that means you'll fall behind all the other players right away and they won't respect you. You start to slow down and stop having fun, grinding just because you have been doing it for years. you start to hate it, but it's the only thing that keeps you sane, like a cigarette.
After a time, you finally realize you need to stop playing for the Yankee, and you start to see that you spent all that time for nothing, only a mountain of mountain dew cans in your room to remind you of all that work and effort and time invested, with nothing to show anyone. You come to realize that your time was wasted, and that you didn't even enjoy all but the few moments you were on top.
From there you become a Buddhist monk who wanders the world to seek meaning over the time you spent, only to find there was none. But in your travels you find many wonders you had previously missed and vow to love your life to the fullest like you never did. From there you travel to Mexico and become a bull fighter, seeking fame and glory in a different sport. But then you start to see you are only repeating the cycle, and quit at your prime so that you only have find memories of it.
Then you become the star of a T.V. show where you are a pretend psychic detective, and you solve crimes with your best friend, only you start to do that in real life too, again seeking that thrill you once had playing for the new york Yankees...
And honestly, don't look at SWTOR or WoW as competition for STO. They're not. Thats like saying your kid's little league team is competition for the New York Yankees.
Have you seen the New York Yankees? I'm thinking my kid's little league team might just hold up pretty well.
STO is more like an Amateur baseball league. It's fun, you can play with friends, and you can play just a bit on the side or regularly. You can walk away at any time and come back to it. yea it costs you a few bucks, but only for the time you play. You don't accomplish much, but you are happy you had fun even if the team can't afford to give you a uniform.
WoW Is like going pro, except that the New York Yankees have you sign a contract where you pay them. But you have to work at it like a full time job to get anywhere, or else you are just stuck at the bleachers. Sure if you are one of the few on the field, you really shine for a few brief moments of your career and you feel good, like all the blood and sweat was worth it. After a while though, you keep playing only because you have already invested so much time and effort trying get that same feel as the first time you struck out a batter that first time, but no matter how well you do, never quite feels as good as that first time. You start to get bored, but you push yourself just as hard to try and rekindle the flame you once had for the game.
Eventually though, it dons on you that you don't have what it takes to be on top anymore, you just want to slow down a bit, but you can't since that means you'll fall behind all the other players right away and they won't respect you. You start to slow down and stop having fun, grinding just because you have been doing it for years. you start to hate it, but it's the only thing that keeps you sane, like a cigarette.
After a time, you finally realize you need to stop playing for the Yankee, and you start to see that you spent all that time for nothing, only a mountain of mountain dew cans in your room to remind you of all that work and effort and time invested, with nothing to show anyone. You come to realize that your time was wasted, and that you didn't even enjoy all but the few moments you were on top.
From there you become a Buddhist monk who wanders the world to seek meaning over the time you spent, only to find there was none. But in your travels you find many wonders you had previously missed and vow to love your life to the fullest like you never did. From there you travel to Mexico and become a bull fighter, seeking fame and glory in a different sport. But then you start to see you are only repeating the cycle, and quit at your prime so that you only have find memories of it.
Then you become the star of a T.V. show where you are a pretend psychic detective, and you solve crimes with your best friend, only you start to do that in real life too, again seeking that thrill you once had playing for the new york Yankees...
You know, i forgot where i was going with this.
The point is that i like STO.
I'm a big baseball fan but you lost me. completely lost
I think that any MMO can be a gateway mmo provided it has something the player wants. For the OP's friends it was Star Trek, for me it was Star Wars.
I used to laugh at MMO players. "You paid for a game and now you have to pay to play it too? I'd never be that gullible."
Then in 2002 I heard about SWG and I became interested. I was raised on Star Wars, how could I pass it up? I joined their official forums and then joined a guild. I was on both the official site and the guild site daily and when the game came out the next year, I was playing it daily too. I was hooked. SWG went through a big change and my guild and I left. I wandered for a time and then some of the guild and I joined LOTRO we played merrily for some time until I was tired of elves and dwarfs as my true love was space. I followed STO closely at Perpetual and was interested but as it died, I stopped looking. A short while later I heard that STO had been picked up by Cryptic and was pleased. I've been here ever since.
It is too early to consider SWOTR as being on the same league as WoW. The history of MMOs is full of WoW killers that never make it. SWOTR could be just another casualty in the War against WoW.
It is too early to consider SWOTR as being on the same league as WoW. The history of MMOs is full of WoW killers that never make it. SWOTR could be just another casualty in the War against WoW.
There is roughly a 78.5675% chance all those WoW players try SW:TOR for a few months, then the next WoW expansion hits, and *poof* they all suddenly vanish mysteriously. The real question then is who you end up with after the dust settles.
I have this theory, that since a measurable quantity of female players finally was attracted to a MMO, the males can't leave, won't leave, or is pulled back, like that game was a yo-yo. Some because they're married, others because they think they can be. Sci-Fi is the realm of males. Not exclusively, but there is a clear tendency. Star Wars is practically fantasy set in space, but it's probably not cute enough, so the yo-yo wins again.
Vastly stereotyping, I know. But then again you see what you see.
Comments
Used to play WoW constantly up to the early hours, and before that SWG.
Moving to STO has helped wean me off MMO mechanics entirely, so I don't feel obliged to play all the time.
Fun game? Sure. But one I rush home to play? Never. (Apart from the Weeklies, of course!)
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STO is a great gateway MMO on both ends. I've played a variety, but haven't played many lately just because I don't have time (after college I got a job & a social life). I'd play one every so often, but wouldn't get past the first month just because I kept having to quit out (joys of being on call 24/7). STO helps me out a LOT with that, and while many people gripe about the lack of a death penalty on normal difficulty, I'm incredibly thankful. When work calls, I don't usually have time to finish the mission I'm on, and may have to drop everything to head to the office. Same if friends/girlfriends need something (or we're going to make a Taco Bell run, which is infinitely more important than STO).
Good luck finding an MMO to play with your friends. Guild Wars was good (and F2P). Not sure when GW2 is coming out, but it'd be a good choice, I'm sure.
I know WoW is pretty big, but I didnt think SWTOR is out yet. Am I wrong, or has it not had a chance for the epic fail yet?
Before STO I was playing WoW day in, day out, and all weekend just about. Now, I'm still subscribed to WoW, but only because friends play and I'm on there maybe 2 or 3 times a week. Granted, I now spend a lot of my spare time plugged into STO, but not all of it.
However, I love the idea of Fleet Actions and their Drop-in/Drop-out implementation in STO and if they get the right kind of tweaking and attention, could really set this game apart.
Ah nuts. Still, I'm not really surprised. There are often delays with this kinda thing.
Funny thing is, all three of my friends have gone back to WoW, stating that this game is not content rich enough. I am still playing it though, even with it's faults, because I hope that Cryptic will make this game all that is has the potential to be.
Believe it or not, they actually hand out warnings/infractions for that. Go figure.
We have missed you Nagus. We = I, and missed = wondered where you have been.
STO is more like an Amateur baseball league. It's fun, you can play with friends, and you can play just a bit on the side or regularly. You can walk away at any time and come back to it. yea it costs you a few bucks, but only for the time you play. You don't accomplish much, but you are happy you had fun even if the team can't afford to give you a uniform.
WoW Is like going pro, except that the New York Yankees have you sign a contract where you pay them. But you have to work at it like a full time job to get anywhere, or else you are just stuck at the bleachers. Sure if you are one of the few on the field, you really shine for a few brief moments of your career and you feel good, like all the blood and sweat was worth it. After a while though, you keep playing only because you have already invested so much time and effort trying get that same feel as the first time you struck out a batter that first time, but no matter how well you do, never quite feels as good as that first time. You start to get bored, but you push yourself just as hard to try and rekindle the flame you once had for the game.
Eventually though, it dons on you that you don't have what it takes to be on top anymore, you just want to slow down a bit, but you can't since that means you'll fall behind all the other players right away and they won't respect you. You start to slow down and stop having fun, grinding just because you have been doing it for years. you start to hate it, but it's the only thing that keeps you sane, like a cigarette.
After a time, you finally realize you need to stop playing for the Yankee, and you start to see that you spent all that time for nothing, only a mountain of mountain dew cans in your room to remind you of all that work and effort and time invested, with nothing to show anyone. You come to realize that your time was wasted, and that you didn't even enjoy all but the few moments you were on top.
From there you become a Buddhist monk who wanders the world to seek meaning over the time you spent, only to find there was none. But in your travels you find many wonders you had previously missed and vow to love your life to the fullest like you never did. From there you travel to Mexico and become a bull fighter, seeking fame and glory in a different sport. But then you start to see you are only repeating the cycle, and quit at your prime so that you only have find memories of it.
Then you become the star of a T.V. show where you are a pretend psychic detective, and you solve crimes with your best friend, only you start to do that in real life too, again seeking that thrill you once had playing for the new york Yankees...
You know, i forgot where i was going with this.
The point is that i like STO.
The Nagus is a rare oasis of sanity amidst a desert of grognards and mountebanks.
I have absolutely no idea what that means, But it is trippy so I like it.
Have you seen the New York Yankees? I'm thinking my kid's little league team might just hold up pretty well.
(at least they care about the game.)
The Yankees care about STO, or your children's little league team? Either way, more subscribers = good!
I'm a big baseball fan but you lost me. completely lost
I used to laugh at MMO players. "You paid for a game and now you have to pay to play it too? I'd never be that gullible."
Then in 2002 I heard about SWG and I became interested. I was raised on Star Wars, how could I pass it up? I joined their official forums and then joined a guild. I was on both the official site and the guild site daily and when the game came out the next year, I was playing it daily too. I was hooked. SWG went through a big change and my guild and I left. I wandered for a time and then some of the guild and I joined LOTRO we played merrily for some time until I was tired of elves and dwarfs as my true love was space. I followed STO closely at Perpetual and was interested but as it died, I stopped looking. A short while later I heard that STO had been picked up by Cryptic and was pleased. I've been here ever since.
There is roughly a 78.5675% chance all those WoW players try SW:TOR for a few months, then the next WoW expansion hits, and *poof* they all suddenly vanish mysteriously. The real question then is who you end up with after the dust settles.
I have this theory, that since a measurable quantity of female players finally was attracted to a MMO, the males can't leave, won't leave, or is pulled back, like that game was a yo-yo. Some because they're married, others because they think they can be. Sci-Fi is the realm of males. Not exclusively, but there is a clear tendency. Star Wars is practically fantasy set in space, but it's probably not cute enough, so the yo-yo wins again.
Vastly stereotyping, I know. But then again you see what you see.
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