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Klingon Ships Graphical Issues.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited October 2010 in Graphical and Sound Issues
A few graphical issue i have found with the latest patch

deflector scanning is wrong.

http://i738.photobucket.com/albums/xx26/revo_2010/screenshot_2010-10-23-11-13-37.jpg

and also when i warp in or others have warped in next to me, two red impulse dots are left hanging in space

http://i738.photobucket.com/albums/xx26/revo_2010/screenshot_2010-10-23-11-09-33.jpg
http://i738.photobucket.com/albums/xx26/revo_2010/screenshot_2010-10-23-11-13-13.jpg

this is on top of the k'tiinga ship display on the ship selector.character status screen being off centre.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    its all the hardpoints, weapons deflectors, engines are all off and the graphics are appearing from around the ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    Confirmed.. Weapon fire points offset from model along with shield graphic and impulse engine glow and other effects such as plasma release.. Frustrating to say the least..

    Makes it hard to fight the ship if you dont quite know where you are!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited October 2010
    The node/mountpoint issues have been fixed and should be in the next patch.
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