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Console - Engineering - Field Generator Mk XI - Does these stack ?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Got a 2nd one thinking they would stack like everything else does, but I dont seem to get anything extra ??

Anyone know if they stack or not ? if not something saying they didnt would have been really nice to stop me wasting 25 Emblems :(
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    They should with diminishing returns for each one past the first, but I am not sure.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Thats what I thought, but I get no change at all to my shields when I added a 2nd..

    Not cool :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Corection; If it is the +35% shield cap -then NO they do not stack on purpose.

    Discussed here;
    http://forums.startrekonline.com/showthread.php?t=172615
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    dunno about "on purpose" but thanks for that link.. I put in a ticket on this anyway so hope to get a definitive answer sometime in the future :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    how do you get this? is it a random drop or a reward?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    You can buy it for 25 Emblems at the vendor.

    I have a question about that item. Shouldn't equiping it actually show bigger shield value in the ship defence info? I mean my shields are still 7800s after I equiped this console. And in space still numbers don't seem to change.
    Anyone?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    THE XI gear dose not stack.The older gear dose. More then one person has taken out a ticket of this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    I'm not asking if it stacks. I'm trying to figure out if it even works. As I said my shield power stays at the same level as before equipiding the console.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Matheose wrote:
    I'm not asking if it stacks. I'm trying to figure out if it even works. As I said my shield power stays at the same level as before equipiding the console.

    They work, but you need to enter something like a DSE, space exploration mission, etc. before you'll see the changes reflected in the ship stats. I believe outside Earth space dock also works for this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Just checked and It works. Thanks for a tip.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    This is highly disappointing, I have wasted 25 emblems that are fairly time consuming to acquire on a 2nd console that doesn't stack at all. Where is the in-game warning for this telling players only one of this type of Mk XI console will work? Devs, either fix the console so it stacks or warn people IN BIG BOLD LETTERS at the Mk XI store AND the device info that this console does not stack.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Please don't change this, it's fine the way it is now. Messing with it will engage the rage.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    hu i wastet 25 emblems too... ;( 2x field generator... but btw.


    if i read it correctly then should the

    Console - Tactical - Directed Energy Distribution Manifold MK XI (+ 2X to Starship Beam Weapons)

    don't stack too?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    There is a thread about it in the tribble section. The consoles should stack, that they don´t is a bug. But the devs think the value is too high at 35% so they´re probably gonna nerf it. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    Ashur1 wrote:
    There is a thread about it in the tribble section. The consoles should stack, that they don´t is a bug. But the devs think the value is too high at 35% so they´re probably gonna nerf it. :)

    So it's currently not worth saving up for it? :(

    I was excited to have 14K shields.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited August 2010
    -Xaphan- wrote: »
    hu i wastet 25 emblems too... ;( 2x field generator... but btw.


    if i read it correctly then should the

    Console - Tactical - Directed Energy Distribution Manifold MK XI (+ 2X to Starship Beam Weapons)

    don't stack too?

    Those do stack, but they may suffer from a diminishing return penalty (not sure about those console types).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    1. They do not stack.
    2. I worked hard to get a second 1.
    3. There WAS NO WARNING!
    4. There are no diminishing returns rewards either......

    Well done cryptic, you screwed me over again........

    Btw, love the work you did in season 3 :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    plzplzplzplzplzplzplzplzplzplzplz cryptic, would you let them stack, at least with diminishing returns!? otherwise I am really annoyed. and u wont like a trekkie when hes ****ed!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2010
    You wouldn't want them to stack.

    It is also worth noting that no console has diminishing returns. Not a single one. That or they all do, depending on how you look at it.* So it is highly unlikely they would implement new code to make this the first one to do so, especially with the devs busy on coding other things, like the Foundry.

    Given that, if they made it stack, the first thing they'd do is cut the values, probably in half. And so you would need two just to be where you are now. From a game balance perspective, that would probably be a good thing, mind you, a severe drop in the amount the console gives. Right now, sort of a must use.

    =====================================================

    *Now, I'm sure me saying that no console has DR will have a few people itching to reply and explain how I'm wrong. I'll head that off at the pass. I'm not. +10 from 2 consoles is the same as +20 from one. No DR.

    Now, that leaves the stat itself, maybe it has DR. Well, they all do or they all don't, depending on how you look at it.

    Going from 0 resists to 50 resists is a 1/3rd reduction in incoming damage. It also means it takes 50% more damage to kill you. And increasing that 50 to 100 means you take an additional 1/6th less. It also means it takes an additional 50% of base damage to kill you, 100% of the base now, which is quite linear. Likewise, these same ratios apply to +damage. Going from 0% to +50% damage means you kill 1/3rd faster. Going from 50% to 100% means it takes an additional 1/6th of base less, you now kill 2x as fast. This same thing applies to all skills, all modifiers. So do they all have DR or not? Just a matter of perspective.

    And shield capacity would be no different. Going from 10k shielding to 13.5k is a 35% increase. Going from 13.5k to 17k is a 26% increase. But both consoles would net you 3.5k additional shields. Except, of course, if they stacked, they'd have a considerably lower value :)
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