I love PVP and want to play it. Not sit around for 2 hours waiting for a pop. Then get a pop and hit engage then get kicked out requeued and rinse and repeat. Put me in a match 1 v 5 and fill the team with players that queue up later or wild idea if you q your going in. Once there are enough players then start the game. Until a message is sent to me by a fleetmate that we can actually play consistantly I'm done trying.
Queuing for PvP should be seen as a duty and a sacred responsibility.
Those captains that decline after Q'ing should be fined experience points, on a progressive scale, the first two infractions are mild, but after that you lose a "bubble" of XP, then 2, then 4, then 8, then 16, and so on until you start to wonder what is wrong and clue in.
ya the hundereds of matchs I did Before season 2 were so much better then the 2 matches I've done since season 2 got here. This Has to be a joke. How hard is it really? When you Q it fills the game and auto joins you when its ready NO ****ing engage option if you Q you go when its ready if you drop it you cant req for 30 mins. simple effective done. that idea was my dogs so I dont know whos feeding you guys the ideas.
Queuing for PvP should be seen as a duty and a sacred responsibility.
Those captains that decline after Q'ing should be fined experience points, on a progressive scale, the first two infractions are mild, but after that you lose a "bubble" of XP, then 2, then 4, then 8, then 16, and so on until you start to wonder what is wrong and clue in.
Yours in Punitive Plasma,
Star*Dagger
I second this... there needs to be some sort of consequence for people that decide it is more important to continue picking their flowers then accepting the PvP match THEY agreed to enter.
I won't be going anywhere... I will be waiting in Ker'rat cannon barrels hot, for a match.
The idea of sending people into PvP the instant a game becomes available just because they queue is short-sighted. I've been in the queues myself and had the message about failing to join due to not enough people accepting so I know it's frustrating but filling a match with people who are AFK or dragging them in when they were part way through a mission while waiting for the queue is not the answer. It solves your problem but then you'd have threads about how forcing anyone to join the instant a game comes up and potentially even less PvP than you have now.
I don't have a magic answer but letting your frustration demand punishment on players who aren't able to accept the PvP game every time is not the answer. Cryptic are aware of the issues and are working on a better solution, hang in there.
If you yourself voluntarily enter a queue by clicking that little button then you've already given your consent to start at the next possible time. Your ADD is not my problem and if you end up a cloud of space dust that's entirely on you. Besides, if you are AFK it'll only happen once and then you are gone in 5 minutes, right?
If you are going AFK then leave the queue before you do.
If they where to introduce non accept penalties (I Know it will never happen) There is no reason you couldn't give people one freebie a day... stuff happens. However if you are doing it more then once a day. Then hay you are ruining other peoples game play. At that point I have no problems with people lossing Credits / XP or both.
If you yourself voluntarily enter a queue by clicking that little button then you've already given your consent to start at the next possible time. Your ADD is not my problem and if you end up a cloud of space dust that's entirely on you. Besides, if you are AFK it'll only happen once and then you are gone in 5 minutes, right?
If you are going AFK then leave the queue before you do.
I like that you completely ignore the points I brought up just to throw out petty insults, it really gives strength to your argument... :rolleyes: I voluntarily click to QUEUE for a game, just as I voluntarily accept, snooze, or leave when the time comes. It's the same as you voluntarily making a fool of yourself when confronted with reason. Here's an example of a situation for you...
You queue for PvP and really want to play but after 10 minutes nothing has happened and you decide to go and get a drink. You go for the drink, come back and see that you missed the queue.
Does that mean you have A.D.D. as you so delicately put it? Do you follow your own rules of leaving every time you might not be there even if it's just a second or two? I seriously doubt it but even if you do that's YOUR choice, just as it's other people's choice to 'dare' to move from the computer briefly while waiting.
Last but by no means least I'd also like to point out that using A.D.D. in such a way is pathetic.
My apologies, I meant "you" in the general, not you specifically. I probably could have substituted "one" or "a person".
I read your points, I just don't agree. Whether or not I get a single match over the course of an hour should not depend on someone (not you specifically, although potentially you and anyone else reading this) getting distracted on the other end. As I've said, I'm all for once a person has queued up, and the minimum has been met to start the match, that match needs to start. No additional "Are you sure?" messages and "Engage" buttons need to be used. If a person who is in that queue wants to duck out before the requirements are met then I see no issue with that either.
If I'm queued up and go to take a ****, when I return to find myself being shot at that's my fault.
An update on the Que system. While the standard queue system still doesn't function properly on live the private system works perfectly and can be configured with whatever match you want. 7th Core spent last night getting the daily pvp matchs done by just doing 2v2 matchs. Not exactly a fix but at least you can do the dailies with just 1 friend.
An update on the Que system. While the standard queue system still doesn't function properly on live the private system works perfectly and can be configured with whatever match you want. 7th Core spent last night getting the daily pvp matchs done by just doing 2v2 matchs. Not exactly a fix but at least you can do the dailies with just 1 friend.
Comments
AFKers is a much better problem than what we are going through right now.
Those captains that decline after Q'ing should be fined experience points, on a progressive scale, the first two infractions are mild, but after that you lose a "bubble" of XP, then 2, then 4, then 8, then 16, and so on until you start to wonder what is wrong and clue in.
Yours in Punitive Plasma,
Star*Dagger
I second this... there needs to be some sort of consequence for people that decide it is more important to continue picking their flowers then accepting the PvP match THEY agreed to enter.
I won't be going anywhere... I will be waiting in Ker'rat cannon barrels hot, for a match.
PLEASE fix the que system. Thanks.
I don't have a magic answer but letting your frustration demand punishment on players who aren't able to accept the PvP game every time is not the answer. Cryptic are aware of the issues and are working on a better solution, hang in there.
If you are going AFK then leave the queue before you do.
I like that you completely ignore the points I brought up just to throw out petty insults, it really gives strength to your argument... :rolleyes: I voluntarily click to QUEUE for a game, just as I voluntarily accept, snooze, or leave when the time comes. It's the same as you voluntarily making a fool of yourself when confronted with reason. Here's an example of a situation for you...
You queue for PvP and really want to play but after 10 minutes nothing has happened and you decide to go and get a drink. You go for the drink, come back and see that you missed the queue.
Does that mean you have A.D.D. as you so delicately put it? Do you follow your own rules of leaving every time you might not be there even if it's just a second or two? I seriously doubt it but even if you do that's YOUR choice, just as it's other people's choice to 'dare' to move from the computer briefly while waiting.
Last but by no means least I'd also like to point out that using A.D.D. in such a way is pathetic.
In the eternal words of Oscar Rogers.... "FIX IT!"
I read your points, I just don't agree. Whether or not I get a single match over the course of an hour should not depend on someone (not you specifically, although potentially you and anyone else reading this) getting distracted on the other end. As I've said, I'm all for once a person has queued up, and the minimum has been met to start the match, that match needs to start. No additional "Are you sure?" messages and "Engage" buttons need to be used. If a person who is in that queue wants to duck out before the requirements are met then I see no issue with that either.
If I'm queued up and go to take a ****, when I return to find myself being shot at that's my fault.
hehe cool, thx for the info
I second this, and do as fry says: http://www.youtube.com/watch?v=4Q4G0L_m-f4