Love Season2 but to much got nerfed+the little after patch screwed allot-up
Love Season 2..... but
....to much got nerfed
ADT = Automated defense Turret: Lost cloak detection in a time that we need it even more then before, may it "Rest In Peace"
Ramming Speed: ridiculously nerfed only usable @ 50%hull, just to prevent instant kills of defiant class ships, by the time you get to use it becomes a kamikaze run, may it Rest In Peace.
+ the little patch after S2 screwed something up.
- Item Drops on elite mode where pretty decent, know they are broken again you get mostly generic normal TRIBBLE.
- Only Red samples & the occasional Rare sample drop in Betran.
- My Prometheus was rocking in PvP & PvE before the little Season 2 after patch, know I can't even hold a shield against a normal NPC
something broke.
Comments
Some of the stuff has been acknowledged and addressed and is supposedly being worked on (the sample drops for instance).
For this particular item on your list ... that is an intended change. They changed shield strength, nerfing it by 25%. So you are noticing the effects of that change. It kind of got overlooked in the grand scheme of 2.0 testing (I tried to bring it up a few times, and some PVPers were very much aware of the change). But when placed against the Interiors ... the Retrofit ships ... and the huge forums wide klingon campaign that hit the forums ... it got lost in the shuffle.
lol Nice ship but I still prefer my Prometheus & the fact that almost everyone is flying the same ship because it has cloak, that just isn't healthy for the game.
O well I really hope this mass hysteria & temporally insanity will change in a few days & that they balance it out a few.
Federation is at war whit everyone so why should it follow ancient old treaties that it is not laud to develop cloak, we already have 2 ships that can cloak.
Why not make a Cloaking device or console PROBLEM SOLVED.
When I went back into the game and ended up in a ground battle half the time I would not autoattack, even though I didnt change any of my settings.
Before, with the settings I had, I would attack the closest target with my Batleth and just keep hacking away, throwing in the occasional special here and there. When that mob was downed I would move on to the next one, still attacking until my enemies laid at my feet.
Now, even when I attack directly sometimes I cant get the autoattack to fire off. I have to usually choose a new target and go to work on that guy.
This only happens sometimes....sometimes it works just like it used to. I dont know if its a bug or just my imagination, but it doesnt seem to be working the same.
Id like to know if something changed.