bugged missions bugged fleet actions...pvp is bugged laggy sector maps like open beta.
do you people just rush content becuase you can? or because you dont really stop and spend time on it?
this patch while looks great...plays like some pre alpha garbage. underneath all the spit and polish is a barely working engine it seems. im not sure how you guys decided this was ready for launch but being so heavily bugged makes me wonder if you really even care...
bugged missions bugged fleet actions...pvp is bugged laggy sector maps like open beta.
do you people just rush content becuase you can? or because you dont really stop and spend time on it?
this patch while looks great...plays like some pre alpha garbage. underneath all the spit and polish is a barely working engine it seems. im not sure how you guys decided this was ready for launch but being so heavily bugged makes me wonder if you really even care...
this is my little rant. signing off.
Yeah.... I can tell you read the other threads that were related to this. Thanks for trying to pee in my cheerios this morning for no good reason.
bugged missions bugged fleet actions...pvp is bugged laggy sector maps like open beta.
do you people just rush content becuase you can? or because you dont really stop and spend time on it?
this patch while looks great...plays like some pre alpha garbage. underneath all the spit and polish is a barely working engine it seems. im not sure how you guys decided this was ready for launch but being so heavily bugged makes me wonder if you really even care...
this is my little rant. signing off.
Did you test the game in Tribble in order to find and report bugs so the devs could fix them? No? Then silence please. Click the nice little "report bug" button in-game and give them some constructive info on any bugs you find.
Did you test the game in Tribble in order to find and report bugs so the devs could fix them? No? Then silence please. Click the nice little "report bug" button in-game and give them some constructive info on any bugs you find.
i spent most of my time on tribble the whole time it was up it amazes me that garbage like this can be released still so heavily bugged.
Welcome to Patch Day. In MMOs, Patch Day, and often times several days after Patch Day, is a national holiday. The servers all get smashed and kick back to listen to a little Riders of the Purple Sage while the player base busies itself playing with its newfound toys. Everyone is so out of it that nothing really works right, but eventually Robin's minstrels are all devoured and there is much rejoicing.
i spent most of my time on tribble the whole time it was up it amazes me that garbage like this can be released still so heavily bugged.
Could've been worse if players didn't test it on Tribble first. Besides there will always be bugs in any live release in any game/software. Just report your bugs and let the devs fix them. Nonconstructive, feedback like what you are giving, isn't helpful and won't make the game better.
i spent most of my time on tribble the whole time it was up it amazes me that garbage like this can be released still so heavily bugged.
So, my question to you is:
What exactly do you have issue with and why do you feel this way? Just trashing something is not at all helpful as stating exactly what you take issue with, so it can get fixed. Or potentially you can find out that this issue has been addressed and the fix just wasn't able to get through the production pipeline in time to meet the set deadline for release. I miss the days when software wasn't released until it was done because there was no way to patch it on the fly. But that is pretty much been left behind since the days of the 56k telephonic modem.
im still beaming into space...when traveling on my ship...parts of the ship interiors are still bugged. i still cant beam a friend onto my BOP bridges without them getting stuck..half the textures in the new galaxy bridges are upside down...the new fleet action is busted...sector space is lagging im getting the wrong anamolies for my level....pvp wont let me join even when it pops up...i have to reload the game to reset my queues
better? thats just a small list of theings i have bugged that are still happenening in game..
there hopefully someone reads this post instead as i have now compiled a small list in the form of a clumped together paragraph
Could've been worse if players didn't test it on Tribble first. Besides there will always be bugs in any live release in any game/software. Just report your bugs and let the devs fix them. Nonconstructive, feedback like what you are giving, isn't helpful and won't make the game better.
So, my question to you is:
What exactly do you have issue with and why do you feel this way? Just trashing something is not at all helpful as stating exactly what you take issue with, so it can get fixed. Or potentially you can find out that this issue has been addressed and the fix just wasn't able to get through the production pipeline in time to meet the set deadline for release. I miss the days when software wasn't released until it was done because there was no way to patch it on the fly. But that is pretty much been left behind since the days of the 56k telephonic modem.
I want that they fix the interaction problem, that the characters is using air around computers and consoles, and not interacting with the item. This "air guitar" problem makes it hard for me to recruit friends,
also that the bridge crew is standing on top of computers and chairs is a problem.
i have BOs who are sitting three feet from the chair they are supposed to be sitting in. and my engineering staff is suicidally leaping over the rails on the second floor. my poor doctor is getting ****ed
i have BOs who are sitting three feet from the chair they are supposed to be sitting in. and my engineering staff is suicidally leaping over the rails on the second floor. my poor doctor is getting ****ed
Also you can walk thru people in engineering, when they are scanning or working they are, "not solid".
Also you can walk thru people in engineering, when they are scanning or working they are, "not solid".
That one is because the made the collision area smaller, on purpose. Apparently people where having an issue with being blocked getting through doorways or stuck in corners because of npc's blocking them in. I personally only ever clipped the side of characters, but I can see where it would cause a certain frustration if it happened enough times. This is also apparently one of the reasons why we don't load in the actual transporter room in ESD. Maybe now if the cross section stands that will change.
im still beaming into space...you mean beaming to your ship from spacedock or are you still appearing as a person in space?
when traveling on my ship..
parts of the ship interiors are still bugged.a little more specific?
i still cant beam a friend onto my BOP bridges without them getting stuck..haven't ever done this so I cant comment on that
half the textures in the new galaxy bridges are upside down..unknown about this issue myself but have you looked to see if anyone else has stated they are having this problem on the forum? I assume you actually bug reported this
the new fleet action is busted...known and being worked on
sector space is lagging im getting the wrong anamolies for my level....Fix for this on tribble right now
pvp wont let me join even when it pops up..another can of worms, at least you get a pop up :1
i have to reload the game to reset my queuesanother I can't speak on because I haven't gotten to having an issue like this
better? thats just a small list of theings i have bugged that are still happenening in game..
there hopefully someone reads this post instead as i have now compiled a small list in the form of a clumped together paragraph
bugged missions bugged fleet actions...pvp is bugged laggy sector maps like open beta.
do you people just rush content becuase you can? or because you dont really stop and spend time on it?
this patch while looks great...plays like some pre alpha garbage. underneath all the spit and polish is a barely working engine it seems. im not sure how you guys decided this was ready for launch but being so heavily bugged makes me wonder if you really even care...
this is my little rant. signing off.
In with the good air...out with the bad air.
Take a really big tylenol and relax....it will get better......Cryptic is only human. Not like we got the Borg workin on this thing 24/7.
Take a really big tylenol and relax....it will get better......Cryptic is only human. Not like we got the Borg workin on this thing 24/7.
Patience
I can understand some of the frustration, I felt it enough playing SWG. But at the same time I also have an idea of development cycles and unrealistic expectations of clients(IE the people they have to report to in addition to subscribers) Things will get better, I spent I don't know how long yesterday having to read through 4 pages of dev tracker posts because there was that much activity, which is a hell of alot more then I had in my SWG days so I at least know the production team listens to its subscribers.
Comments
or just the tantrum ?
just curious if I'm gonna get my moneys worth out of this thread.
.
Yeah.... I can tell you read the other threads that were related to this. Thanks for trying to pee in my cheerios this morning for no good reason.
Did you test the game in Tribble in order to find and report bugs so the devs could fix them? No? Then silence please. Click the nice little "report bug" button in-game and give them some constructive info on any bugs you find.
i spent most of my time on tribble the whole time it was up it amazes me that garbage like this can be released still so heavily bugged.
Could've been worse if players didn't test it on Tribble first. Besides there will always be bugs in any live release in any game/software. Just report your bugs and let the devs fix them. Nonconstructive, feedback like what you are giving, isn't helpful and won't make the game better.
So, my question to you is:
What exactly do you have issue with and why do you feel this way? Just trashing something is not at all helpful as stating exactly what you take issue with, so it can get fixed. Or potentially you can find out that this issue has been addressed and the fix just wasn't able to get through the production pipeline in time to meet the set deadline for release. I miss the days when software wasn't released until it was done because there was no way to patch it on the fly. But that is pretty much been left behind since the days of the 56k telephonic modem.
better? thats just a small list of theings i have bugged that are still happenening in game..
there hopefully someone reads this post instead as i have now compiled a small list in the form of a clumped together paragraph
/agreed
/signed
/just wanted to put another /
I want that they fix the interaction problem, that the characters is using air around computers and consoles, and not interacting with the item. This "air guitar" problem makes it hard for me to recruit friends,
also that the bridge crew is standing on top of computers and chairs is a problem.
Also you can walk thru people in engineering, when they are scanning or working they are, "not solid".
freaking ghosts >.<
That one is because the made the collision area smaller, on purpose. Apparently people where having an issue with being blocked getting through doorways or stuck in corners because of npc's blocking them in. I personally only ever clipped the side of characters, but I can see where it would cause a certain frustration if it happened enough times. This is also apparently one of the reasons why we don't load in the actual transporter room in ESD. Maybe now if the cross section stands that will change.
Answers/statements above in yellow
In with the good air...out with the bad air.
Take a really big tylenol and relax....it will get better......Cryptic is only human. Not like we got the Borg workin on this thing 24/7.
Patience
I can understand some of the frustration, I felt it enough playing SWG. But at the same time I also have an idea of development cycles and unrealistic expectations of clients(IE the people they have to report to in addition to subscribers) Things will get better, I spent I don't know how long yesterday having to read through 4 pages of dev tracker posts because there was that much activity, which is a hell of alot more then I had in my SWG days so I at least know the production team listens to its subscribers.