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Bloom broken with Season 2

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So usually I run medium-high to high GFX levels no problem...

Post season 2 however bloom has been causing strong light sources to shine through floors walls and even me :rolleyes: when set to high quality. This goes away if set to low.

Previously this very occasionally happened on genesis worlds the tutorial and nowhere else.

I run an NVIDIA 9800 GT so its not an 'ATI issue'.
Post edited by Unknown User on

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Ive noticed something similar, however its not as critical as it seems yours is. i have an 8600 nvidia laptop chip, and it seems the bloom intensity has maxed out...at default setting of 100% (the max being 500%). The glow of my ship's nacelles is pretty sweet, but when i get hit by something like...the Undine plasma torpedoes, my ship becomes a giant yellow bloom mass. try turning down Bloom intensity, it seemed to correct my issue.
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