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Unplayably Laggy

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I have been playing this since beta and the servers have never been as unplayably laggy as they are today. Doesn't matter if I'm in sector space or on the ground, rubberbanding is the new name of the game. Anyone else getting this or is it just me? :(
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    mithrehin wrote: »
    I have been playing this since beta and the servers have never been as unplayably laggy as they are today. Doesn't matter if I'm in sector space or on the ground, rubberbanding is the new name of the game. Anyone else getting this or is it just me? :(

    We are monitoring this issue. It is due to a large amount of changes in Season 2 that need to be updated on every character as they log in. It will get better as each character logs in and maptransfers.

    For now the best suggestion is to avoid high traffic zones where people log out (earth space dock, fed sector space)

    If you can get into some mission maps - you should run much smoother.

    We'll keep an eye on it from the server side and make further announcements if we have alternative solutions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I cannot imagine how a major patch with tens of thousands of people trying to download and log onto a game at once could possibly lead to lag.

    A wizard probably did it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    dstahl wrote: »
    We are monitoring this issue. It is due to a large amount of changes in Season 2 that need to be updated on every character as they log in. It will get better as each character logs in and maptransfers.

    For now the best suggestion is to avoid high traffic zones where people log out (earth space dock, fed sector space)

    If you can get into some mission maps - you should run much smoother.

    We'll keep an eye on it from the server side and make further announcements if we have alternative solutions.

    thats not helping at all im rubberbaning almost as bad as open beta
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Hey Stahl, My Client dies everytime I try to get it up, will this be easier to patch once things die down? or is it a PC issue?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    -Deadlock- wrote:
    I cannot imagine how a major patch with tens of thousands of people trying to download and log onto a game at once could possibly lead to lag.

    A wizard probably did it.

    BUAHAHAHAHAHAHAHA. I like you
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    -Deadlock- wrote:
    A wizard probably did it.

    You win the internet
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I can't even log into my char on Earth Space Dock. Infinite loading.

    I really hope this will solve itself soon

    :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Faulgor wrote: »
    I can't even log into my char on Earth Space Dock. Infinite loading.

    I really hope this will solve itself soon

    :(

    +1

    SB1 was where I last logged out :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    dstahl wrote: »
    We are monitoring this issue. It is due to a large amount of changes in Season 2 that need to be updated on every character as they log in. It will get better as each character logs in and maptransfers.

    For now the best suggestion is to avoid high traffic zones where people log out (earth space dock, fed sector space)

    If you can get into some mission maps - you should run much smoother.

    We'll keep an eye on it from the server side and make further announcements if we have alternative solutions.

    Machiavelli and Sun Tzu agree: stay off the front lines. You will begin to lose respect from allies and enemy alike.

    Especially on matters that others can handle
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    so does that mean S2 is live?

    Do I have something to look forward to when I get home?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Dstahl, are you guys going to get more servers, or better servers?

    Season 2.0 will make STO grow, and you need more capacity.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    so does that mean S2 is live?

    Do I have something to look forward to when I get home?

    after patching yes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    mission maps are slightly better but the loading screen is loading abnormally slow
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I encountered the same thing this weekend on tribble.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    The loading screens for missions are pretty atrocious right now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    bigduckie wrote:
    after patching yes.

    Sweet...I just Remote Desktop'ed to my home PC and kicked off the download. Should be done by the time I get back :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Sweet...I just Remote Desktop'ed to my home PC and kicked off the download. Should be done by the time I get back :D

    Sweet. I just happened to log into STO while the downtime was still happening and got the download in 5 minutes. Ready for servers to open.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    The Network team is actively working on this... we can see that many static zones are very laggy and we're dropping the number of players allowed in certain zones temporarily.

    The best advice is still to avoid large static social traffic areas for the time being until the huge flux of players can get logged in and their characters updated with all the new features (it is the updates to all the costumes, items, ship models etc that happens to each character/ship/officer on log in that is causing the lag).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    is it being caused because everyone has to do it when logging in now so multiple people are doing it now because of the update?

    or will it happen if just ONE person logs in and has to update costumes ships etc?
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