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Ship Interriors what they should be like

SystemSystem Member, NoReporting Posts: 178,019 Arc User
mute the music and look at the vid:

http://www.youtube.com/watch?v=ljv4vTKgnrE&NR=1



...
this is what i would call "functionality"

you press a button / object and something happens !
it helps role playing. it makes me believe that this is an actual ship, even if there are things that have functions that are completely useless, like activating a forcefield in the transporter room.
Open a Laptop Screen on the Desk.




I do not want a small / middle / big "layout"...

OK Make one generic Layout that is 100% customizable... with all the parts and pieces that will follow.
kind of like the Alien Race custumization.

...then make the canon ships.

i want a Sovereign Class / Galaxy Class / Defiant Class / Intrepid Class "Layout" with the appropriate rooms, hallways and looks of the Ships we know from the Shows!

Once that is done you can start adding more generic rooms.... and C-Store Bridges ...and what not.


What i see on Tribble looks to me like a pre alpha build of something that is a concept of something that just isn't there yet.



This is the FIRST part that can turn this game into something remotely feeling like an "Open World", even if it is not a persistant one.

The next parts would be OpenPVP Space and Ground areas, BIG Planets with multiple Questlines instead of "beam down do X beam up done, next Planet next Quest."


BUT the one thing you have to beat to IMPRESS your playerbase is doing something better then seen in that Video from that almost 10 year old game.

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Its sad that such an old game can have superior interiors and scale than a game released in 2010, a real shame. The sliding doors tech should have been in the game from the start, SWG had it and that game launched some while ago so things like that should be a given. Fix the darn camera issues Cryptic and then get some multi coloured LCARS in game cause the all blue ones look ugly as sin.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    What is that ? "functionality" You mean the doors open? LOL STO has had this problem from day one. NO CONTENT. The grafics a great but that is about it. It is coming but is very weak and very very slow...

    I still want my pink Dog from "The Enemy Within "
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