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Converting Merrits/Credits into C-points!

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Now unlike my friend in the topic below, id like to see the exact oposit, being able to earn C-points or C-store items ingame.

Say 10K Merrits/credits for 100 C-points

and like being able to get like the catian race or like uniforms from finishing acoolades or doing missions on elite.

say like this

Accolade complete, Delta Quadrant Hunters (kill 100 Hirogen) You unlocked Voyager/Ds9 uniforms!

or Mission Complete, Defend the Gamma orionis Sector, you have earned a libirated borg office (bind on activate)

things like this is what im intrested in, it would also make allot of people play the game more and probably get more subscribers
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Maxloef wrote: »
    Now unlike my friend in the topic below, id like to see the exact oposit, being able to earn C-points or C-store items ingame.

    Say 10K Merrits/credits for 100 C-points

    and like being able to get like the catian race or like uniforms from finishing acoolades or doing missions on elite.

    say like this

    Accolade complete, Delta Quadrant Hunters (kill 100 Hirogen) You unlocked Voyager/Ds9 uniforms!

    or Mission Complete, Defend the Gamma orionis Sector, you have earned a libirated borg office (bind on activate)

    things like this is what im intrested in, it would also make allot of people play the game more and probably get more subscribers

    Agreed .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    /sign.
    Good idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Foss wrote: »
    /sign.
    Good idea.

    dont just /sign! get idea's going, ways how this could be implemented. examples lets get some heads crunching people ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Maxloef wrote: »
    dont just /sign! get idea's going, ways how this could be implemented. examples lets get some heads crunching people ;)

    Oh, this is easy. Respecs cost 400 cryptic points.

    They also cost 20k Merits. (Though at Vice Admiral they will cost 30k Merits).

    You can set up an exchange rate based on those figures. And then work it out for every item in the C-Store.

    :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    now this I would say is better as Merits aren't trade-able and you have a limited amount of them (compared to EC) so you would burn though them faster if not careful.

    Not entirely sure on econmical impact, mainly cause I've been awake for too long to think properly.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Jim-San wrote:
    now this I would say is better as Merits aren't trade-able and you have a limited amount of them (compared to EC) so you would burn though them faster if not careful.

    Not entirely sure on econmical impact, mainly cause I've been awake for too long to think properly.

    Yup. Yup. Those underlined parts are what really makes this a viable idea. The trick with merits is ... you accumulate them for things you do in-game. So it's basically an issue of game-time. And that can be presented to the accounting department as being money spent (since each sub plan, even the lifers, pay money to sub ... the lifers just paid a set rate all up front).

    It's sort of a vet reward hybrid mixed in with actual gameplay.

    It can work. It really can.
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