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Enterprise and the Xindi

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Ok so I know there's a lot of people out there who really don't like Enterprise (I personally do) but it's still canon.

So where are the Xindi in STO? To me, they're one of the most interesting races in Star Trek. They would make for great BOs and playable characters.

And me, I'd like to have my BOs and captain dressed in the jumpsuits of ENT era Starfleet

Thoughts?
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    completely! I love Enterprise and in fact dislike Voyager. Anyways the addition of the Enterprise jumpsuits and the xindi would be awesome! I would also like to see those Andorian imperial guard uniforms as an alt uniform option for the Andorians:)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Enterprise is my second favorite Trek series (Voyager's my favorite), so I'm all for more additions to STO from the series. I guess Xindi would be good to add, but I'm definitely all for the Enterprise series uniforms.

    And Porthos. And cheese added to the replicator, so I can 'not' feed it to him every once and a while. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    The Xindi may have joined the Federation at this time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I'm not sure if they could do the Xindi insectoid and diffidently not the Aquatics for obvious reasons.

    But the Other three, Arboreal, Primates and Reptilian could work.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Kaiserhawk wrote: »
    The Xindi may have joined the Federation at this time.

    Cryptic is Adding Talaxians, anything is possible.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Just throwing this out there in case anyone didn't already know - you can watch a bunch of Enterprise episodes over on the CBS website:

    http://www.cbs.com/classics/star_trek_enterprise/video/

    So, anyway. Carry on!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    no, theres enough in the CStore already lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Tuskin wrote:
    I'm not sure if they could do the Xindi insectoid and diffidently not the Aquatics for obvious reasons.

    But the Other three, Arboreal, Primates and Reptilian could work.

    It is true that the Insectoid and Aquatics would be difficult, but it is possible. They would need unique customization, just like the Undine, so it is VERY possible to have them as playable species.

    The difficult comes with the Aquatics because they cannot beam down to land and do ground missions, however by this point in time, who's to say they cannot have a robotic humanoid body which they can control from their ships. Something that looks like an Aquatic but has two legs and arms.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Xindi would make a lot more sense than Talaxians seeing as Xindi are actually IN the neighborhood. It's never expressly stated WHERE in the neighborhood, but seeing as the NX-01 with a Warp 5 engine was able to get there in a matter of weeks, it's obviously much closer to home than freakin' Talaxia and the Delta Quadrant (which, I believe, would take hundreds of thousands of years for the NX-01 to reach at top speed).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    attilio wrote: »
    The difficult comes with the Aquatics because they cannot beam down to land and do ground missions, however by this point in time, who's to say they cannot have a robotic humanoid body which they can control from their ships. Something that looks like an Aquatic but has two legs and arms.

    There are two other possibilities;

    1; As a special Boff that can not be used on away missions but gains a special extra space trait or ability.

    2; Racial self genetic tweaking = FTW.
    Who's to say they haven't over all this time?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    attilio wrote: »
    The difficult comes with the Aquatics because they cannot beam down to land and do ground missions, however by this point in time, who's to say they cannot have a robotic humanoid body which they can control from their ships. Something that looks like an Aquatic but has two legs and arms.

    Or maybe something like THIS.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    attilio wrote: »
    It is true that the Insectoid and Aquatics would be difficult, but it is possible. They would need unique customization, just like the Undine, so it is VERY possible to have them as playable species.

    The difficult comes with the Aquatics because they cannot beam down to land and do ground missions, however by this point in time, who's to say they cannot have a robotic humanoid body which they can control from their ships. Something that looks like an Aquatic but has two legs and arms.

    Or they could just be NPCs only that you meet in water tanks on space stations or in ground missions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Don't forget sulaban cryptic!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    attilio wrote: »
    The difficult comes with the Aquatics because they cannot beam down to land and do ground missions, however by this point in time, who's to say they cannot have a robotic humanoid body which they can control from their ships. Something that looks like an Aquatic but has two legs and arms.

    Heh heh, water missions anyone?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Luepert wrote: »
    Don't forget sulaban cryptic!

    You mean the ugly barf-street-boys?

    Aaaaah no thank you.

    I can only imagine;
    Racial Traits for Sualaban;

    1; Innate Personal Cloak
    2; 2x HP
    3; Ability to squeeze under doors
    4; reconfigurable bones
    5; Ability to know exactly what you will do before you do it thanks to 'future guy' aka Captain Braxton.

    all in all no thanks. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    5; Ability to know exactly what you will do before you do it thanks to 'future guy' aka Captain Braxton.

    'Future guy' was never identified, so I don't see how you can say it was Captain Braxton.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    'Future guy' was never identified, so I don't see how you can say it was Captain Braxton.

    Its my very favorite theory as to his identity. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Or maybe something like THIS.

    It would have to be one HELL of an environmental suit. The aquatics are quite... large..
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Its my very favorite theory as to his identity. :rolleyes:

    Oh, I can see it being Braxton. I just thought I had missed something somewhere, lol. Braxton makes more sense to me than Braga saying he was probably going to be Romulan.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Oh, I can see it being Braxton. I just thought I had missed something somewhere, lol. Braxton makes more sense to me than Braga saying he was probably going to be Romulan.

    What do you mean? Its very concievable that if the Romulans had time travelling technology they'd do what they could so that their past unfolded in their favor - especially if things were going badly in their conflict with the Federation and Klingons. Remember, in "Broken Bow", the Suliban were mentioned trying to divide the Klingon Empire - something that the Romulans would very likely be involved in, considering their history.

    As for the Xindi, I always thought they were a facinating concept that suffered from poor execution. The Primates, Arboreals, and Reptilians would be easy to accomplish I think. The Insectoids were be difficult, but doable. The Aquatics might be the hangup, not just because of their environment, but also their physiques and average size. Even if you made a suit for them, I don't think they'd fit in the ship (although, considering the size of the interiors in the game...)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Enterprise is my favorite, followed of course by TNG.

    Talaxian's are in my opninon the ugliest race, next to Tellerite's and Pakled's. But anyway, I would have to say that having the ENT jump suit and Xindi in the game would be pretty cool.

    Sulluban wouldn't have those enhanced genetic traits, since those were given to them when they joined that group that fought for the Temporal Cold War.

    Although remnant of that faction would be cool enemies to bring into the game. Jem'Hadar already have the cloak, why not Sulluban?

    I'd love to fly around in an NX-01 starship, but sadly it wouldn't be very practical being so out dated and so massively out gunned. Only like 3 BOff stations, low warp, 2 for and 1 aft weapon slots. It's my favorite looking ship, but wouldn't last in a fire fight.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    RockMax wrote: »
    I'd love to fly around in an NX-01 starship, but sadly it wouldn't be very practical being so out dated and so massively out gunned. Only like 3 BOff stations, low warp, 2 for and 1 aft weapon slots. It's my favorite looking ship, but wouldn't last in a fire fight.

    I'm more after getting the ENT jumpsuits in the game, but it sounds like you just described a perfect alternative to the Miranda with your description about how the NX-01 would be in-game. :D

    (Which I'd probably use if they put it in, but I'm not really going to be sad if they don't. The uniforms, however, need to be in the game, considering they're the only series uniforms not in already.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Camoron wrote: »
    Xindi would make a lot more sense than Talaxians seeing as Xindi are actually IN the neighborhood. It's never expressly stated WHERE in the neighborhood, but seeing as the NX-01 with a Warp 5 engine was able to get there in a matter of weeks, it's obviously much closer to home than freakin' Talaxia and the Delta Quadrant (which, I believe, would take hundreds of thousands of years for the NX-01 to reach at top speed).

    Actually, the Talaxian Colony where Neelix left to stay at was fairly close to the end of Voyager's journey in the Delta Quadrant (something like 10-15 years away). Its not TOO far fetched to think that they found a way to the Alpha Quadrant, much as I hate Talaxians. (Truly the Gungan race of Star Trek. -_- )
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I'm all for adding ENT era stuff. Infact Cryptic could do wonders for continuing the series as I know myself and others really wanted a new season. Voyager possiblities would also be a plus. And for me while I do love DS9 and TNG, ENT and VOY were my top two favourite series, although ENT was ruined but y'know. My only problem with the series is while they explained a TOS unexplained event, it also screwed with the MU's history in TOS.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Tuskin wrote:
    Cryptic is Adding Talaxians, anything is possible.

    lol

    I thought that the delta quadrant is kinda far away from here.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Xorrlan wrote:
    lol

    I thought that the delta quadrant is kinda far away from here.

    Transwarp is a beautiful thing, isn't it? ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Transwarp is a beautiful thing, isn't it? ;)

    I doubt that the borg will let them use their transwarp network.:)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Xorrlan wrote:
    I doubt that the borg will let them use their transwarp network.:)

    Oh, I agree, lol. I wasn't referring to their Transwarp capabilities, but to the Federation's. Regardless, the only way I would want Talaxians in STO is so I could shoot them. :D

    (Now, if it's the Hazari, I'd get one, lol.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    IF they add any ENT stuff, it should only be the uniforms. NX-01 is so outgunned by the more modern ships, I'd bet good money that one shot from a Miranda would kill it. As for the Xindi, we have no idea of their fate, but it's likely that they are now a part of the Federation, since most of their territory is now in Federation space.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I read an interesting idea a few months back about how the Xindi and the Expanse were located "west" of Earth on the galactic map, between the Federation and the Cardassians. The idea being that it took a long time for the spatial hazards of the expanse to dissipate, hindering expansion "westward" and delaying Federation/Cardassian interactions. So the Xindi would be in the missing sector block "west" of Sol.
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