http://forums.startrekonline.com/showthread.php?t=169022A fed player <as you can see in the link above> wrote this... I dont have tribble server access mesself dont really care for it but all the same ....WTH??
Dear Klingons heeding a call to war,
I just wanted to take a moment to point out that currently on Tribble the Cracked Planet PVP map now requires 40 kills to complete.
I know many of you are in the middle of an organized effort to bring your message to the STO Discussion Forums.
But ...
40 kills. In one of the key pieces of KDF content.
That's a somewhat important issue. You may wish to bump that up on your list of complaints. I know it's not as flashy as the list in the post up there.
But it's also a tad more relevant to your current gameplay.
Comments
first match cracked planetoid
second match solar wind
third match minefield
this would suit pvp more than just 40 kills per game look at ground pvp most players leave within a minute or 2 then you are left with 20 mins of dying on your own just for a few skill points.
another random thought would be to increase the amount of skill points the winner receives make it 250 each for the winning team and give the loosers 100 would spice things up a little in my eyes
Random thought day has started
THAT is what your complaining about?
How about complaining that we cant open our own maps and set our own rules?
How about complaining that there are only 3 Maps that are played PERIOD (even though there are more).
How about complaining that one team in Arena Maps allways just sits on the Spawnpoint and the other one is flying into the FED/KDF-Ball one at a time? (happened to me 3 times in a row on my last arena daily)...
Why not force people to at least move to the middle?
How about complaining that on 5 vs 5 maps people arent groupd into teams by default?
How about complaining that i dont see where my teammates are if not grouped?
....you complain about a Kill limit? REALY?
*meh*
As for increasing the kill limit to 40, thats just plain nuts - I would expect if you got two premades in there all flying cruisers and sci ships they'd never get back out in the current high survivability state the game is in.
kvk matches that are dead anyway because of the over use of cloak would be stupidly long
if they dont fix the 1v5 matches that dont happen then again it would just be so tiresome.
considering this is the main source of action for the klingon why would you want to put people off or make the levelling process slower.
maybe if the skill point rewards are increased as a result i could under stand it,
so less matches to have to queue for, take more time taken but greater skill points might make sense by why not try a smaller jump to 20 or 25 first. 40 is just silly
but just to confirm its only the test server so lest not overreact but i dont see it as a good idea at all, unless a dev can explain the thoughts behind it
QFT!!!!! Seriously!
Read my other posts Ive complained about just about everything else there is this is kind alike the cherry on top. If you know what I mean.
If this isn't a bug, then Cryptic "fixed" something that wasn't broken, in a way that's guaranteed to break it.
"fast and furious" doesn't exist in STO.
The Queues takes forever now so whay not make 1 match take forever :eek:
Far too many for a decent match. People are gonna get bored if they have to knock up that number of kills.
Why the change ?