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Fleet action, Suggestions for more fun

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Sorry if I make a double post of this.

Been playing alot of fleet actions and finds them pretty much the most enjoy of the whole level process.
However, most of them involved with big flaws as probably someone has said earlier.

Most of my suggestions comes from after been playing The Big Dig for a couple of times now.

01. Force your character to group with the other players that are already involved in the event, its very hard to locate the others when you beam down to the planet and see that people are already making good progress, you can't locate them on the map before you are close enough.
Pretty much the same group technic that Wow use in their BG


02. Make better spawn locations, when you die you start off almost at the other side of the map and you will be mostly all the time alone to combat many groups and the chance of success is almost none existent.
And its kind of hard to ask for help of a resurrection when you are not grouped with the others.

Many people try to run through the crowd back to the group but it often creates more problem then solutions and when you least expect it, your dead and respawn at the same place your tried to escape from.

Try to adjust for new players that enters the zone to transport to the group (Or leader if that works better in the mechanics).

Anyway, I think those details would make these "fleet actions" more fun and bind people alittle more togheter.
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