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What If

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Why Can't Star Fleet ships go to deep space and find new Planets and resorces to sell to Star Fleet?
Plot new coures and discover and set up Planets for colonization and supply routes.
Upgrade deck Officers so thay can use more abilties on your ships.
Allow Adrimals to train and permote Bridge Officers to Captian and use them on one of your extra ships in a Fleet of 3 or more.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Good God man, the code for that would be horrific, at least the last bit. The rest should be doable but they would still need write a trememdous amount of code to enable it and completely rewrite the crafting system to make if viable. Perhaps if they introduce a neutral faction later, it would make more sense.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Hardheaded wrote:
    Why Can't Star Fleet ships go to deep space and find new Planets and resorces to sell to Star Fleet?

    Wait what?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    What if:

    You learn your star trek fact correctly.
    You understand what sort of game this is
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Thank you for the response.not beging a programer my self this might be hard but not imposable.
    I remember a game where you got a ship and a map. went out found solar systems and mined them for minerals and artifacts sold them to buy upgrades for your ship and cruew. It was i thank in the 60's
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    War is always a option,Peace is a lot of work. But think of the posablities?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    those ideas have been proposed before and with a little more clarity and depth .

    If you dont keep asking for it then you wont get it, but make sure you know it is something cryptic is willing to do and can do with this game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    sithterror wrote: »
    those ideas have been proposed before and with a little more clarity and depth .

    If you dont keep asking for it then you wont get it, but make sure you know it is something cryptic is willing to do and can do with this game.

    But how do we know unless we ask?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    DLRevan wrote: »
    Wait what?

    Well, Starfleet's C-Store division seems to hold out lots of stuff to SELL TO THEIR COMMANDERS, doesn't it?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Hardheaded wrote:
    Thank you for the response.not beging a programer my self this might be hard but not imposable.
    I remember a game where you got a ship and a map. went out found solar systems and mined them for minerals and artifacts sold them to buy upgrades for your ship and cruew. It was i thank in the 60's

    Um,,,, 60's? Not a video game then. Or did you hit a wrong key,, maybe?

    Spacewar was around in the 60's but it's wasn't anything like that, at least from what I've read.
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