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Ship Interiors Video

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I just put up a Supplemental Video Log on RSA's youtube channel, walking you through my T5 Prometheus Interiors from tribble for those that might wanna see it in action;

http://www.youtube.com/watch?v=o9MVyMF7lBk
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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    mavgeek wrote: »
    I just put up a Supplemental Video Log on RSA's youtube channel, walking you through my T5 Prometheus Interiors from tribble for those that might wanna see it in action;

    http://www.youtube.com/watch?v=o9MVyMF7lBk

    good work, that one part where they are all clumped together in the hall had me laughing, though I saw the other video and it had stars from the windows showing, what kind of video card you have?

    and why is there a guy in the captains quarters? lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Didn't realize there was a problem with the windows, I can see the stars outside on my ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    It may just be a graphical thing for the windows, I generally play at mid level settings for terrain distance, detail etc. But I know others get that too, from the discussions in the Tribble subforum.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I do believe that Mav said at the start he had to turn the graphics down a notch. That is probably why.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    mavgeek wrote: »
    It may just be a graphical thing for the windows, I generally play at mid level settings for terrain distance, detail etc. But I know others get that too, from the discussions in the Tribble subforum.

    ahh ok :)


    Cellanoid wrote: »
    I do believe that Mav said at the start he had to turn the graphics down a notch. That is probably why.

    ok, I have crappy small speakers so I didnt catch EVERY word in the beginning lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Yeah, I see black/gray fog out the windows
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Nice vid. Thanks for sharing that with us.
    It looks like some more work is needed, as mentioned in the video, with NPC pathing, object scaling, etc., but it looks pretty good, overall.
    Perhaps it should be mentioned that the reason we have 20ft high ceilings in the ship interiors is to allow a camera view for the over-the-shoulder perspective. Yeah, I agree, it's annoying (I would have prefered a first-person viewpoint and a claustrophobic interior), but necessary.

    Thanks, again, for creating the video. Good job!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Paratus6 wrote: »
    Nice vid. Thanks for sharing that with us.
    It looks like some more work is needed, as mentioned in the video, with NPC pathing, object scaling, etc., but it looks pretty good, overall.
    Perhaps it should be mentioned that the reason we have 20ft high ceilings in the ship interiors is to allow a camera view for the over-the-shoulder perspective. Yeah, I agree, it's annoying (I would have prefered a first-person viewpoint and a claustrophobic interior), but necessary.

    Thanks, again, for creating the video. Good job!
    I second that. Thx for sharing the vid with us! :)

    And i would prefer a first-person view like in Elite Force with a small interior too. Maybe its to late for that, but i guess we can still dream and tell our thoughts about this issue.
    Bavoratu wrote: »
    good work, that one part where they are all clumped together in the hall had me laughing...

    and why is there a guy in the captains quarters? lol
    I laughed very hard at the moment i saw the guy in the Captains Quarters. But if you think about it... he wears yellow, and stands in front of the Captains Replicator. Maybe he is an engineer fixing it. Janeway had some hard times back in the Delta Quadrant with her Replicator. :D

    All in all it looks like in a Beta stage, but ok it is still on Tribble so its not ready. Cant wait to see it myself when it goes live, and try out the interior variants + the scaling. :)

    PS: I really like the sliding doors! If we get warp star streaks too, i am in Trekkie heaven! :cool:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Picard83 wrote: »
    I laughed very hard at the moment i saw the guy in the Captains Quarters. But if you think about it... he wears yellow, and stands in front of the Captains Replicator. Maybe he is an engineer fixing it. Janeway had some hard times back in the Delta Quadrant with her Replicator. :D

    Good point :)
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