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Defiant-class Emergency Warhead

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I'd like to see the Emergency Warhead added to the Defiant one of these days. The entire front part of the ship with the navigational deflector is supposed to be an emergency explosive device of last resort. It'd be fun to be able to fire that thing off as a power but it'd require some work to do. Not as much as, say, saucer separation, but still some animation work would be needed. I think it'd be worth it, however.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    well there is something wrong with your request about the Emergency Explosive Warhead it is the self destruct which is located near the warp core there is no such thing as a Emergency Explosive Warhead sorry to burst your bubble.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Can be used as a escape pod as well when needed

    Be nice but don't think it will happen
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Actually, the warhead is mentioned in the DS9 Technical Manual, and is visible on the Defiant's Master Situation Display.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    well there is something wrong with your request about the Emergency Explosive Warhead it is the self destruct which is located near the warp core there is no such thing as a Emergency Explosive Warhead sorry to burst your bubble.

    Taken from Memory Alpha:

    The notched forward hull containing the vessel's navigational deflector and main sensors was a detachable single-use last-resort missile. This missile was equipped with a small impulse engine and a magazine with six torpedo warheads. These torpedo warheads were part of the ship's auto-destruct system and under more normal circumstances could be fired from the forward launcher. Any torpedo warheads left in the magazine would become the missile's warhead upon the missile's separation from the rest of the ship. If no torpedo warheads remained, then the missile would have to rely on kinetic energy alone. The ship would be unable to travel at high warp speeds without the missile since the latter contained the ship's navigational deflector.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Taken from Memory Alpha:

    The notched forward hull containing the vessel's navigational deflector and main sensors was a detachable single-use last-resort missile. This missile was equipped with a small impulse engine and a magazine with six torpedo warheads. These torpedo warheads were part of the ship's auto-destruct system and under more normal circumstances could be fired from the forward launcher. Any torpedo warheads left in the magazine would become the missile's warhead upon the missile's separation from the rest of the ship. If no torpedo warheads remained, then the missile would have to rely on kinetic energy alone. The ship would be unable to travel at high warp speeds without the missile since the latter contained the ship's navigational deflector.

    Not Canon at all it's mentioned in the DS9 tech manual which is not repeat NOT CANON only TV and Movies of Star Trek are considered Canon. Near the Bottom of the Page
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Not Canon at all it's mentioned in the DS9 tech manual which is not repeat NOT CANON only TV and Movies of Star Trek are considered Canon. Near the Bottom of the Page

    I direct you to the fact that the Luna-class is in STO and that has never been mentioned in TV or in film. There are several other events and characters in STO that are from books or comics, Data's resurrection and commanding the USS Enterprise-E is not canon, but it happened in STO, MacKenzie Calhoun is also from a non-canon series of novels and is featured in the game. So, STO follows its own canon and is not limited to the movies and TV as has been previously stated by the developers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Not Canon at all it's mentioned in the DS9 tech manual which is not repeat NOT CANON only TV and Movies of Star Trek are considered Canon. Near the Bottom of the Page

    I direct you to the bottom of the page:
    ™ & © 2008 CBS Studios Inc. All rights reserved. STAR TREK and related marks are trademarks of CBS Studios Inc.Powered by vBulletin. Copyright © 2000-2009 Jelsoft Enterprises Limited.

    In the absense of a new TV series or Movie that establishes otherwise, STO is the new canon of Star Trek. To further solidify this idea CBS should make a new TV series based on the Path to 2409 timeline.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Blodveard wrote: »
    I direct you to the bottom of the page:



    In the absense of a new TV series or Movie that establishes otherwise, STO is the new canon of Star Trek. To further solidify this idea CBS should make a new TV series based on the Path to 2409 timeline.

    No sorry Star Trek Canon is right here and Games are not apart of Canon Star Trek Works.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    No sorry Star Trek Canon is right here and Games are not apart of Canon Star Trek Works.

    Except as stated by the developers, STO comprises its own canon which is why it takes elements from both the books, comics, movies and TV shows. As an example, we're getting two races from the Star Trek Animated series; the Caitians and the Kzinti. The Caitians have shown up in one form or another in the movies but the Kzinti have not, this again illustrates my point that what is necessarily canon and not canon doesn't have as much a bearing in STO as it does when speaking of the TV show and movies. It may not be canon for Star Trek proper, but it is canon as far as the in-game universe is concerned.

    In short, what I'm saying is that your argument that the emergency warhead of the Defiant can't be in the game because it wasn't featured into TV series or a movie and is thusly 'not canon' is invalid as far as the game is concerned.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Fanon vs. Canon

    I always felt that the creators of what became tv-shows and movies should have exception to create a book-guide or encyclopedia to explain their ideas and concepts.......even if it did not get shown in the video's.

    But by and large, the game does tend to include Fanon and I think it is good to expand for a game, since a game isn't going to canon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Resource: http://memory-alpha.org/wiki/Defiant_class

    Warhead

    The notched forward hull containing the vessel's navigational deflector and main sensors was a detachable single-use last-resort missile. This missile was equipped with a small impulse engine and a magazine with six torpedo warheads. These torpedo warheads were part of the ship's auto-destruct system and under more normal circumstances could be fired from the forward launcher. Any torpedo warheads left in the magazine would become the missile's warhead upon the missile's separation from the rest of the ship. If no torpedo warheads remained, then the missile would have to rely on kinetic energy alone. The ship would be unable to travel at high warp speeds without the missile since the latter contained the ship's navigational deflector.

    Memory Alpha is considered one of the main repositories of canon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I will say it again:

    Arguing Cannon in Star Trek is pointless, as there has never really been an overriding veto authority for any of the writing done for the series' themselves, let alone all the secondary material under the umbrella of the franchise. Paramount's only concern with the ST name, for many years, was merely financial, not editorial.
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