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Please add a Dialog Reply Option.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
This is a very simple request that I hope would be easy to accomplish. First, when we play on a team, ensure that once a dialog is closed at least the first entry in that dialog appears in each and every team-member's Communication Log. Then, add a button to the first dialog-entry that allows the player to replay the entire dialog by opening the original dialog box and going through all the options.

Special dialogs that affect the progression of the mission would obviously be required to block previously unexplored dialog-options, but since most of the dialogs in STO are informational only and have no effect on the plot, this should not be a major issue at the moment. The idea is to allow each team-member to fully explore the plot whether they were the ones navigating the dialog or someone else was.

TL;DR Please don't punish slow readers.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    /signed !

    Not just slow readers but some people actually want to read dialog while others just blow right through it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    Well, I guess people only read threads about the C-Store, and dialog-boxes and story-telling isn't that important ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    I'd sign this!

    perhaps they could make it like the away team dialogue, where no one can progress past each one until either everyone has finished it, or a short time limit (maybe 30 seconds) has past.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited July 2010
    /signed

    Nice idea, I have had it happen before when I am on a team and someone clicks ahead thinking we have all read the mission dialogue and I am still reading and this would help fix that.
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