First off, yes there is a PvP forum. But the majority of people that visit the forum don't really participate there, but do or did participate in PvP.
Since 1.1, the PvP population has dropped significantly and leaving the chaff behind. But why did you leave it in the first place?
- PvP Fleets and Premades killing the fun factor?
- Boring Arenas?
- Repetitiveness?
- "Elitist Attitudes" (Ex: "Learn to Play!")
- "My Ship is Worthless / Nerfed"?
- "Everyones flying Escorts"?
- No Interest, rather do it for the Marks of Honor to get gear?
Or something else drew you away from it?
And if you had your way, what would bring you back to PvP?
New Maps?
Open PvP?
Let's hear your thoughts and convey it to Cryptic.
Comments
I'm not a fan of going into an encounter I have no hope of even competing in, and getting killed over and over in the same place every day wears thin.
~D
I saw maybe 2 premade teams on my way to full epic gear on my RA.
PvP never gets boring for me because it is not always the same(that is PvE),different players have different reactions,playstyles,tools. Honestly,I never encountered elitist PvP players in STO. Imo PvP balance is close to perfect(from BoP and cruiser PoV,I dont have a science vessel...yet) From what I saw fed side is 80% cruisers,klingon side is 80% BoPs. I really like STO PvP as it is,my only complaint would be the lack of world PvP and maybe the queue system could use a few improvements(uneven teams and always just the 3 maps on top played)
We have more than enough maps,the problem is that players queue just for the same 3 maps from the top of the PvP menu.
I've come around to the Open PVP discussion as a very solid idea to help boost PVP partcipation.
Are you talking about that there are no Klingons to fight against? Then you should try FvF. You'll find plenty of matches. I never wait more than a minute before I find a match (yes, I'm Amiral as well).
I always end up in these premade PVP's with 90% being escorts. Gets pretty annoying if you are surrounded by 4 or 5 escorts doing a focus on you while sitting in a cruiser. I' am just doing PVP to get some gear.
Ganking is bad in Aion and one of the reasons I said goodbye to that game. WOW PVP format in their world map is fine. You can flag yourself for PVP and I am sure there would be plenty of takers. If the Klingons decide to hit SOL (City Raid) then your automatically flagged PVP. Any Feds that respond to the raid would then be flagged as well. Get killed and you respawn out of the map so you can decide to continue the PVP of SOL or not.
As for myself, I was very big into PVP when I played WOW. Some city raids lasted an hour or more. But after a heart condition developed, (not because of the game) I had to stop doing PVP. I would get too drawn into the PVP game play, and then find myself checking my heart rate. If open PVP developed in STO and I really love this game, I may have to stop playing for medical reasons. Getting old sucks.
Never left PVP and still enjoy it.
1) Not sure baout the point of this one. Going up against a premade is more fun than going up against an utterly useless team. There will always be guilds who focus their skills so no point complaining about it in this game or any other.
2) Mmmm, would like to see more variation such as a live sector wide battle for territory etc.
3) See 2
4) Just ignore it - there are as many helpful players out there as there are idiots. Take what you want and leave the rest.
5) Not even close
6) You should only get marks for winning as this would discourage the people that join and leech without contributing safe in the knowledge that they still get their marks for doing nothing.
You'll call me elitest I know but most people who whine about PvP do so because they are just not as good as the people who specialise in it. For a start the ultimate PvP build is different from that for PvE - you can't be fully specced for both currently.
Same here.
I was never a great PvP fan but it tried it here, because at a certain point there is very little else to do.
I find it very frustrating to be in in a situation where everyone is shooting at you (and this happens at 90% all the time), i know that there is very little to do about it, but it doesent change the fact, that i don't like it.
So no PvP here.
I think it was a combination of factors. First, getting a little bored with space combat. I've been enjoying ground missions lately. I'm working on a character for ground combat and intend to try him in ground PvP (though he'll probably get his posterior kicked too).
I play with a pretty casual fleet, and honeslty PvP is a little intense for one of my fleetmates, so we don't in the group.
I think the thing that really sticks, and by sticks I mean this was a couple weeks after launch, is when I played a match that was pretty intense but we won by a fair margin. So, I said "gg" and then someone on the other side came back and said "no a gg is when it's close." And here I thought a good game was defined as one that was fun. It's sad when one thing ruins it, but such is life.
Yeah, who here remembers when Goonfleet er I mean Starfleet Dental figured out how to gank ppl in sector space with the self destruct or whatever it was glitch
Open pvp zones is the idea, not the entire game.
Open pvp zones where if you don't want to enter and run what ever pvp based missions exist within it, you can choose "no" and move on through without participating.
Some of us would like such zones in the game though to represent areas of space controlled, uncontrolled or contested by other factions, frontlines to battle over, starbases to capture, etc etc.
Fact- I suspect they met attacko and never returned
Fact- me vs 6 idk? the klingons need two more to make it fair
the evidence is clear
8. Lack of a meaningful reward system.
STO PvP rewards nothing but slightly improved versions of items you already have. There's no ranking system, no way to objectively determine who the best players are and how much they win. There's no incentive to win a match at all - you get the rewards regardless.
Self-destruct at Sol spacedock, yeah.
Don't forget the Star Fleet Dental and the Bridge of Dev doom.:)
This happens to me a lot too. # 4 especially gets on my nerves. I have read several nasty comments saying "learn the game" or something to that effect.
I don't spend hours playing, maybe a half hour or so here and there before something in the real world demands my attention. I have a family and want to spend time with them. I play here and there late in the evening when everyone is a sleep or watching television.
That's just the way my life is. That's also the reason, I can't participate in the hour long team missions. I can't guarantee I can commit to even an hour of game play. I sometimes feel I'm missing out on some of the content.
I really enjoy the challenge of the deep space encounters with the Borg, everyone works together.
I rarely die there now, that's against the game.
Real players that play a lot of PVP are a lot better than me. I guess they practice more. i admire their skill, I really do, but that doesn't mean I'm being lazy, or stupid, or haven't learned the game.
I thought I did pretty good, because I play my dailies on the elite, but others are better than me and I get my butt kicked a lot in PVP. So what.
MOST of the time I laugh it off.......BUT
I have a young son who's seven years old. He watches Star Trek with me and likes to watch me play. I was in PVP the other night when several klingons made a few comments referring to the Galaxy X and the cloaking issue and how it wasn't helping me any. (There's some ill will about the Galaxy X AND the Feds having cloak)
After I kept getting my butt handed to me a few times, some were mocking and one made the comment about my ship getting/being ganged anal TRIBBLE.
People can be very competitive, but I think "some" people in PVP take it a tad too far. Just my opinion.
Just look at some of the names of some of the ships of the players in there.
That incident was my most recent and last experience with PVP.
If they make an open PVP where this happens anywhere/everywhere, It would really ruin the game for me.
They best way to fix PVP in my opinion is to set up PVP matches like this:
1.Beginners/ or casual players mode: - where people new to the experience can start matching up against one another and learn how to play against a real live person. Anyone below a certain dealt damage preset
would start here.
2. Advanced player mode: After you start scoring highly in the damage dealt, you progress to this so you don't dominate newer players and you start getting more challenging PVP, while continuing to develop your PVP skills. Anyone who consistently scores below a preset damage dealt
would be placed here. Anyone significantly higher would be directed to the elite mode.
3. Elite Mode: This is where the hard core players could go to blow each other to smithereens. They would be guaranteed to face off against only the best of the best. A real challenge.
I bet that most of the numbers in PVP in so far as damage dealt is probably stored somewhere in Cryptic's computers, like the accolades were, So I bet they already have these numbers anyway.
I think this would make the people who aren't good at PVP comfortable to start and hopefully keep doing it so that practice would make them better players in a fun setting, that increases in challenge as you advance.
Hopefully, as you do better and better, you would advance to the elite mode where everyone would end up
and accolades could go along with each progression.
Anyway, Just my opinion
its about working together toward a solution.
PvP feels REALLY out of place in this game.
leave it for the PvP centric games like APB/aion or whatever
I'd rather see this game evolve toward Klingons and Feds slowing working out thier differences and working together again becasue there is a MUCH more threatening issue at hand...that they both can work together to defeat the borg, undine, ancient evil...you get my drift..
( my opinion.)
bingo.
this game is perfect for the mmo lover that can only play in short spurts, or doesn't have to have full attention for hours on end.
That's why I like to play. hop on and do a patrol or whatever...then get on with life.
The Federation is all about cooperation and working together. Klingons, Cardassians, Romulans, Undine, Dominion, Borg, and others are all about conquest and blowing up people they don't like. When those folks get uppity, the Federation has to deal with it; and sometimes (think Dominion War) dealing with it means fighting.
FvF PvP is a little odd, but they neatly sidestepped that issue by calling it a 'Wargame'.
FvK PvP makes perfect sense, since the entire premise of the game is that the Empire and the Federation are embroiled in a galaxy-wide all-out war; that the Khitomer Accord has been dissolved and the Federation has been forced by circumstances (including the alliance between Klingon and Romulan, the presence of the Undine, and the Borg assault in Gamma Orionis) to adopt a much more military charter and set of guidelines. The entire game engine, both in space and on the ground, is designed to let you shoot things in fun ways.
Star Trek is many things to many people. Speaking for myself, I would not buy this game nor play it if it wasn't focused on the combat aspect of Star Trek. This is a combat game first and foremost. If you don't like that, I sympathize, but you will never be able to turn STO into the game you want to play. Combat is the driving focus behind almost every mission and every NPC.
Ask yourself a question: how many games based on the Star Trek IP have *not* been about combat? Can you name one? Two? Any? Then ask yourself how many Star Trek games either incorporate combat as a significant element or are completely designed to be combat games from the ground up? (hint: there are more games in the second category, by a lot).
duh... I posted that it was my opinion.
.I still think PvP can go away for good in this game, and it would be that much better for it.
Heck the Borg can if you look at it be the Federation evolved from the future ...... coming back to stop the federation as it is now cause it would be a threat to it self...
Nearly every Star Trek Game in the last decade was mostly about combat, but only because Game developers nowadays think Combat=Star Trek. Yes there where some very good Star Trek games: Star Trek: the final Unity, Star Trek: the 25th anniversary, Star Trek: Judgement Rites. Some parts of these Games where more like an Adventure, some parts where Space combat, which was ok, it made these games really great.
Thank you for reading.
yeah there is allways conflict and change around in the universe and the federation seems to end up in the middle of most of it all the time hehe
Unfortunately there are always those people in pvp who think too much of themselves and have no problem hiding behind the game to let you know it. I would disable zone chat when you do pvp and it won't bother you again.
Also beware of EvE and the gate campers, can-flipper thieves, pirates, etc, etc - I've heard things in vent there that will curl your toes they were so nasty.