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5th power setting

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Would anyone else find it beneficial to have a 5th customizable power setting for space combat? I like being able to have an offensive, defensive, escape/maneuver, and auxiliary (healing/special ability) setting.

For my escort it's nice to have a full weapons, full shields, full engines, and full auxiliary setup. Each one of those settings has definite advantages. Problem is, when flying pvp I like to have a even power distribution so that I can quickly choose between fight and flight. It's roughly a 70/35/70/25 setup. The same is true with my sci vessel except I like having it as a 30/30/65/75 for cloak detection runs.

Does anyone else like having that sort of setup?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    While I don't use multiple setups like that, I can't think of a valid reason not to be able to have them. Sign me up for this.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    I forget where its at, but if you expand the Power Panel to the 3rd option, you can tweak the individual power levels yourself (only in increments of 5, though) for each setting, and save the setting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    You seem to have misunderstood what he was referring to. Right now there are settings for Attack, Defense, Engines, Aux and Balanced. All can be modified of course. However, what he's asking for are more setting tabs than those, for more custom settings.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Signed.

    I would be fine with 5, but I think you should be able to have as many as you want.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    signed

    agree that we should be able to pick the number of pre-sets we want.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    theres also an optin under keybinds for space i think where you can setup hot keys so you can flip between the different modes of full weaps shields engine etc
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    I'f I'm correct, you can create as much pre-set values as you like with some extensive use of the GenSliderSetValue or genslidersetnotch commands.

    Here we go,
    /genslidersetnotch Powerlevel_Auxiliary_Slider 0$$genslidersetnotch Powerlevel_Engine_Slider 0$$genslidersetnotch Powerlevel_Shield_Slider 0.4$$genslidersetnotch Powerlevel_Weapon_Slider 1

    That command send all the power to the weapons and some to the shields.
    Play around with the values and add a keybind and you can switch between variious power settings more easily.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited June 2010
    Thats really helpful, though I'd love another icon too. As I'm hotkey lazy.
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