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Why is every planet Class M?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So far, it seems that we can breathe on every planet. In the STO universe, every planet we see is class M, which is a serious difference with the ST universe.

There should be missions that require space suits. There should be gas planets. There should be dead worlds.

Every planet shouldn't be class M.
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I absolutely agree. Some of the planets we're walking around in game look downright toxic as it stands. Having environmental suit missions would be really cool. That could also open up spacewalk missions which would be awesome as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    thefrayl wrote: »
    I absolutely agree. Some of the planets we're walking around in game look downright toxic as it stands. Having environmental suit missions would be really cool. That could also open up spacewalk missions which would be awesome as well.


    That's a great idea. Every planet has different gravity! Super jumping on some, while we have to crawl on others.... that's not seen much in Trek though, but I like it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I wouldn't mind some "Class Y" exploration...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Well, 'The Big Dig' has low G already, and it is fun to jump around in. :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I don't recall seeing many, if any, episodes where they needed environment suits.

    It'd still like to see it though,, it did always kind of bug me that they always seemed to find breathable atmospheres.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Agree 100%


    This all comes down to immersion.


    Cryptic claims canon is law (or they did at one point way back when)


    So then why is the captain of the ship manually marking containers for transport?


    You never saw picard with a tricorder.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alkem wrote: »
    I don't recall seeing many, if any, episodes where they needed environment suits.

    It'd still like to see it though,, it did always kind of bug me that they always seemed to find breathable atmospheres.

    I can think of one, hence the "Class Y" reference.

    The planet with the Royal casino had a hazardous environment (TNG) as well as the planet that the Photonic Pholks (ha!) wanted to use for a home. Though, no suits were used in the filming of those episodes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alkem wrote: »
    I don't recall seeing many, if any, episodes where they needed environment suits.

    This is true. I can only think of one Enterprise episode that featured environmental suits and spacewalking. Other than that, I don't believe they had any presence in the shows. But, you can also see them in Star Trek: TMP, Star Trek II and First Contact.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    There was some talk from a dev about adding environmental suits a while back. Not sure what became of that.

    However, I suspect the types of ground maps are not currently tied to the planetary objects we see in space. I bet star cluster planets are randomly generated using templates from the Genesis System.

    Another result from their early decision to make STO a game and not a simulator... (i.e. We only have time to create a basic fun game for launch. No resources to add realism.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    thefrayl wrote: »
    This is true. I can only think of one Enterprise episode that featured environmental suits and spacewalking. Other than that, I don't believe they had any presence in the shows. But, you can also see them in Star Trek: TMP, Star Trek II and First Contact.

    Don't forget the "Demon Planet" from Voyager...

    The one where the metallic goo cloned/copied the entire ship/crew.

    Class Y planet, Tom and Harry beam in wearing suits. Later on Chakotay and Seven follow suit. (ha, get it?!)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Agree 100%


    This all comes down to immersion.


    Cryptic claims canon is law (or they did at one point way back when)


    So then why is the captain of the ship manually marking containers for transport?


    You never saw picard with a tricorder.....

    They said this? yet no ship they designed in game obides by starfleet regulations. If thery said this it was to get members.. not becouse they meant it at all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    There was some talk from a dev about adding environmental suits a while back. Not sure what became of that.

    However, I suspect the types of ground maps are not currently tied to the planetary objects we see in space. I bet star cluster planets are randomly generated using templates from the Genesis System.

    Another result from their early decision to make STO a game and not a simulator... (i.e. We only have time to create a basic fun game for launch.)

    Well they certainly succeeded on the "basic" part.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    ... Thought of another episode with environmental suits/spacewalking. I forget the name but there was a Voyager episode where Tom Paris and B'Ellanna Torres were stuck in space clinging to life with nothing but their e-suits.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    thefrayl wrote: »
    ... Thought of another episode with environmental suits/spacewalking. I forget the name but there was a Voyager episode where Tom Paris and B'Ellanna Torres were stuck in space clinging to life with nothing but their e-suits.

    If we are just talking suits, then they have done that since TOS.

    Tholian Web, wasn't Kirk floating around in an enviro suit?

    Or the TOS episode where they get "drunk", they beam down to a hazardous planet in "red environmental suits" one rips, and that is how the infection gets on the ship.

    What about the Voyager episodes where they have 8472 on the ship. They cut life support to the deck, and proceed using the suits.

    Then there is the movies, though I think that is enough for now :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    thefrayl wrote: »
    This is true. I can only think of one Enterprise episode that featured environmental suits and spacewalking. Other than that, I don't believe they had any presence in the shows. But, you can also see them in Star Trek: TMP, Star Trek II and First Contact.

    TOS The Deadly Years
    Voy had a few where Paris and Kim wore suits.
    There are more examples, but I'd have to go to memory alpha.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    thefrayl wrote: »
    ... Thought of another episode with environmental suits/spacewalking. I forget the name but there was a Voyager episode where Tom Paris and B'Ellanna Torres were stuck in space clinging to life with nothing but their e-suits.

    That was a good one! They should at least design an episode where an environment suit is required. If you don't beam down with it on you'll quickly die and fail the mission.

    Oh wait... no missions can be failed currently. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Well I think we've collectively established through memory that environmental suits / spacewalks DO have a significant presence in Star Trek lore, rare as they may be. I would really like to see it in game :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Going to mention one movie, "The Motion Picture"

    Doesn't Spock spend an boring eternity floating through V'ger in a suit. And when he returns, who is there (in a suit) waiting for him?

    (Now we know who re-programed the probe! NASA, you're welcome!)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Going to mention one movie, "The Motion Picture"

    Doesn't Spock spend an boring eternity floating through V'ger in a suit. And when he returns, who is there (in a suit) waiting for him?

    (Now we know who re-programed the probe! NASA, you're welcome!)

    Yep and the episode in the TOS where they ran across the Psi 2000 virus (Sorry if this has already been mentioned)

    Also I would love to have my engineers in the suits from TMP
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    There were several episodes especially in TOS with planets with toxic atmospheres.

    "Squire of Gothos" with Trelane who creates a breathable atmosphere bubble within the toxic atmosphere.

    Another episode with an insanity center, the center's dome is surrounded by a toxic atmosphere and some of the characters actually put on suits and are seen outside (not the main characters).

    Episode with the lava creatures and Abraham Lincoln.

    Can't think of anymore ATM but I'm pretty sure there's a couple more. Let's not forget planets like Eden where all plant life, etc is made of acid.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    They wore space suits in the movie Star Trek First Contact. Where they went back in time after the Borg sphere. They went on the Enterprises ship hull to release the deflector dish. So the Borg couldn't send a signal to the Borg in that time frame. Magnetic boots would be awesome.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alkem wrote: »
    I don't recall seeing many, if any, episodes where they needed environment suits.

    It'd still like to see it though,, it did always kind of bug me that they always seemed to find breathable atmospheres.

    Rigelians appeared in 3 episodes. They still become playable. I bet we can get 3 episodes together where people had to wear suits. I start:

    'Demon'. Season 4 Voyager, Harry Kim and Tom Paris went to a planet that was so toxic, they would have died within seconds of exposure to the atmosphere, to mine dilithium.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    You know, there are times when I sit back and wonder, why exactly do I watch Star Trek?

    Then I see a post like this:
    Amonaug wrote:
    Episode with the lava creatures and Abraham Lincoln.

    And realize how awesome Trek truly is.

    :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I just did a mission where the Science Officer told me it was a class L plant and so was border line for life.

    What I want to know is why I am still reading mission text.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Well TAS seems to becoming canon with the release of the DVD set, so, I guess we could get the Life Support Belt. Can't be far from the personal force fields we are already using in game...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Blenda wrote:
    I just did a mission where the Science Officer told me it was a class L plant and so was border line for life.

    What I want to know is why I am still reading mission text.

    An excellent question. Are you sure you havent been to that planet before ;-)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    This is a system the devs want to add in, a new slot for an EVA suit. Different suits with different tolerences, like some heat resistant, some radation and cold resistant, some all around good ect. it'll go in a slot like your armour or shields but it's a ways down the road before they implement it if they do at all.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Blenda wrote:
    I just did a mission where the Science Officer told me it was a class L plant and so was border line for life.

    What I want to know is why I am still reading mission text.
    You read mission text so that you can show that Kirkfat's supposition is incorrect. :)

    The simple truth is that most of the planets we beam down to are Class M, but so are most the planets that were beamed down to in the 726 episodes of ST made for TV. I think only Voyager had missions on other planetary Classes. There's also plenty of planets in the game where we do Space missions that might be many other planetary Classes. We don't beam down to them because they're not life-hospitable. In several STO missions I've gone by several planets that looked dead, broken, and many other things.

    What the issue really comes down to is whether people want STO to represent Star Trek or whether they want it to represent general science fiction. In a general sci-fi game we might be exploring Class J, N, or T planets. In a Star Trek game the effort is placed on K, L, and M planets because most sentient life in the STU is humanoid in nature due to the Progenitors.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    The way I see it, we all have personal force fields, armor, kits, etc. that weren't really ever a part of the shows. So its not that big a leap of imagination to think those same force shields help us look great in any atmosphere. We already see similar technology on a few ship maps where there's gaping holes in the ship being blocked by forcefields.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    personae wrote:
    The way I see it, we all have personal force fields, armor, kits, etc. that weren't really ever a part of the shows. So its not that big a leap of imagination to think those same force shields help us look great in any atmosphere. We already see similar technology on a few ship maps where there's gaping holes in the ship being blocked by forcefields.

    True, but what happens when those shields get depleted?

    Seriously, though, it is entirely possible. After having just watched the Star Trek: TAS episodes... seeing them sporting those life-support belts instead of the traditional space suits.

    Anywy, as to the main question... you got me. Heck, there are times we're met with a Class M environment on beam down, when the planet is obviously NOT Class M. Mostly gas giants. Though one player chimed in that the mission had him beaming down onto a star. Either way, it's ridiculous.
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