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Starting Player Character Rank

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I think the starting rank for a Player should be "Lieutenant"
1. drop "Ensign" and add "Commander"
2. If You want to keep Ensign for players make a short intro (i.e.) Star Fleet training mission
3. You could also add a "Fleet Admiral Rank" or "Commodore"
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Commander is in, right after leutenant commander.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Ensign is your rank during the tutorial...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    ensigns are viable rankings in military structure......

    .... they are great for us enlisted people to tell what to do and where to go ( the only officer class that that is tolerated )....and to let them know that thier fresh academy ideals are moot in the real world.

    .
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    those were easy fixes, since most were already in the game...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    ensigns are viable rankings in military structure......

    .... they are great for us enlisted people to tell what to do and where to go ( the only officer class that that is tolerated )....and to let them know that thier fresh academy ideals are moot in the real world.

    .

    Being a former member of The U.S. Navy - I would put any" Chief Petty Officer" in command of the bridge - Before an "Ensign"
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    amen to that trust a ensign with the toiltet paper thats bout it
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Finoden wrote: »
    amen to that trust a ensign with the toiltet paper thats bout it
    Even "Lieutenant JG " anything but Ensign
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I'd like the option to skip the Ensign and Lieutenant ranks (and the tutorial) entirely and start at Lieutenant Commander 1 with my future characters. I have four Federation alts, one Rear Admiral and three Lieutenant Commanders.
    No matter what your division, until the rank of Lieutenant Commander the game play is the same every time: a Light Cruiser that you want to trade in for one of three ships when you hit Lieutenant 11.

    Give the option for someone that has advanced a character to the rank of Commander or higher to start future alts of that faction (make them work for the first alt of each side so the player can learn).


    Here's my recommendation.
    -Start them at Lieutenant Commander 1.
    -Give them the skill points to distribute to their Lieutenant skills.
    -Give them a Light Cruiser with Standard Weapons (that everyone starts with anyway) and then a Tier 2 ship of choice with Mk II weaponry and a choice of common Mk II consoles to equip.
    -Allow them a choice from three Bridge Officers of each Division (Tactical, Science, & Engineering) for their six Bridge Officers. Make two of each division Common BOs and one Uncommon, but only allow a total choice of two Uncommon BOs.
    -Give enough around 1500 Starfleet Merits and 1500 Bridge Officer Points to Promote and/or Customize your Bridge Officers and their abilities.
    -Allow a choice of kits and Mk II ground gear to outfit themselves and their Away Team.

    If this was done, I might fill out all the slots I have left. As is, they will languish until I have four RAs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I wouldn't mind the option to skip the tutorial on new characters, My main is an RA5 I don't need to know the ins and outs of the controls when I roll an alt. But I don't mind the lower deck ranks.

    BTW, you get just about all the points you need to promote to LT in the tutorial, so what's this fuss about ENS, you are at that rank for only about 30 minutes tops.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    in my opinion we shoul'nt remove ranks, we should go the other way and add ranks and change it.
    so we got higher ranks to progress into.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    arctik wrote:
    I think the starting rank for a Player should be "Lieutenant"
    1. drop "Ensign" and add "Commander"
    2. If You want to keep Ensign for players make a short intro (i.e.) Star Fleet training mission
    3. You could also add a "Fleet Admiral Rank" or "Commodore"

    They should totally add a fleet admiral ra ... n ... k ... wait a sec! They already did!
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