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Feeling like trek

SystemSystem Member, NoReporting Posts: 178,019 Arc User
i keep hearing about how the game has no haolding power. Imo i think it has to do with the fact the game doesn't pull you into it. The people playing the game are trek fans and feel like they are playing a console game in single player. One thing i think could help with the feel of the game would be to add a game setting where you could randomly be ordered by star fleet to a critical situation or a first contact mission etc.. Possibly add a tab in the current mission menu to be able to play sto that way. Would be a nice feel at Admiral or General to have the replayable missions set up like that. completely random and you have to respond to your orders from star fleet. It would be a simple first step in a direction like that for the dev. Is there anyone else who thinks this is a good idea for
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    i keep hearing about how the game has no haolding power. Imo i think it has to do with the fact the game doesn't pull you into it. The people playing the game are trek fans and feel like they are playing a console game in single player. One thing i think could help with the feel of the game would be to add a game setting where you could randomly be ordered by star fleet to a critical situation or a first contact mission etc.. Possibly add a tab in the current mission menu to be able to play sto that way. Would be a nice feel at Admiral or General to have the replayable missions set up like that. completely random and you have to respond to your orders from star fleet. It would be a simple first step in a direction like that for the dev. Is there anyone else who thinks this is a good idea for

    THIS! 100% thumbs up to the OP!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    /Agreed. Very good idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Yup, I agree!
    /Signed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    i keep hearing about how the game has no haolding power. Imo i think it has to do with the fact the game doesn't pull you into it. The people playing the game are trek fans and feel like they are playing a console game in single player. One thing i think could help with the feel of the game would be to add a game setting where you could randomly be ordered by star fleet to a critical situation or a first contact mission etc.. Possibly add a tab in the current mission menu to be able to play sto that way. Would be a nice feel at Admiral or General to have the replayable missions set up like that. completely random and you have to respond to your orders from star fleet. It would be a simple first step in a direction like that for the dev. Is there anyone else who thinks this is a good idea for

    Excellent idea!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Sounds like a great idea to me. Wouldn't be hard to implement either.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Superb idea! Glad I thought of it! jk
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