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Memory Alpha Revamp

SystemSystem Member, NoReporting Posts: 178,019 Arc User
So...I'm looking for information on the Memory Alpha Revamp but I can't find it anywhere. Just the text on the calendar page. It seems like these types of things used to get posted in the Release Notes or was it the Dev Tracker or perhaps it was the Engineering Reports??

P.S. Why is the Dev Tracker forum url structured into a search string? Was it always that way? It seems like it used to not be, but I could be mistaken.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Just checked. Today's patch is now on the release notes. Cant wait to try out the new STF along with mem alpha!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Release Notes 5/13/10
    Memory Alpha:
      You can now look up Memory Alpha R&D progress and recipes at any time by using the drop down on the mini map, however you MUST be standing near an appropriate console at Memory Alpha to create the item. The create button will light up when you are standing near the console. Opening the appropriate computer console at Memory Alpha also brings up the R&D UI.
      There are 7 areas of research. All players start with Basic. Once you max out your Basic level skill, the other 3 stores (Energy, Physical, Technology) will open up. These stores also have advanced recipes that can be learned once you’ve maxed out the standard items.
      The research skill you will receive is listed to the left of each item.
      Items you cannot make yet, will be grayed out. The skill required to make the item is listed next the recipe component requirements.
      Recipes have been reviewed and number of components needed reduced in some cases
      There are vendors at Memory Alpha that sell basic components needed in R&D recipes
      Any Memory Alpha progress you had prior, will be converted to the approximate new skill amounts. Due to some store restructuring, this may mean that some items you were previously able to make may require more skill than you have now, but it will be
    close.

    New interface - fine. Anything is better than working blind.

    Progressive unlock through a tier - doesn't make a whole lot of sense. I have to grind out ground items before I can make space now, then ground items again at the end of a tier (kits). It also leads directly to my next point ...

    The conversion was very poor.

    Pre-patch all items in the system were available to me (I had unlocked all tiers though I had not crafted that much in sci and nothing in tac). Today I lost access to mk x sci and mk viii and mk x tac. In my view that is not even remotely 'close'.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    New Memory Alpha was... Endurable.
    Less confusing than before but kinda poor that you can buy the items needed for the actual crafting. (minus the obvious samples)
    Can anyone say hi to store bought Quantum Torpedos? Hi.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    let me guess.....only for humans. No Klingons?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Staran wrote: »
    let me guess.....only for humans. No Klingons?
    Klingons have never had crafting so it would be hard to revamp it for them.
    Maybe in Season 2. *shrug*

    So yes.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    once i got my head around it, i liked the new revamp and its now easy to see what you are doing

    we still need to be able to find blueprints in game that can be added to what we can already craft. these blueprints should be for unique weapons and items that you cant get in game with some cool abilities.
    i did not see anything in memory alpha that looks that interesting or would improve what my RA already has. if we are going to invest time crafting stuff the items should be better and more powerful than what you can find or buy
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Sambril wrote:
    New interface - fine. Anything is better than working blind.

    Progressive unlock through a tier - doesn't make a whole lot of sense. I have to grind out ground items before I can make space now, then ground items again at the end of a tier (kits). It also leads directly to my next point ...

    The conversion was very poor.

    Pre-patch all items in the system were available to me (I had unlocked all tiers though I had not crafted that much in sci and nothing in tac). Today I lost access to mk x sci and mk viii and mk x tac. In my view that is not even remotely 'close'.

    Sambril, can you give me the link to where you found this material? thanks in advance.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    ThetaNine wrote:
    Sambril, can you give me the link to where you found this material? thanks in advance.

    Should have put this in my post - added now

    Release Notes 5/13/10
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    they also need to add more standard items to it. you can make polaron mark x weapons but not the others. im using phasers so there are no good to me anyway

    also i want to craft some mark x quantum's but they are only available in XII so again no good for me right now

    once they add all the items it will be better
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I just posted a guide to the new Memory Alpha for anyone who is interested. Suggestions are welcome.

    http://forums.startrekonline.com/showthread.php?t=157302
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Sambril wrote:
    Release Notes 5/13/10


    New interface - fine. Anything is better than working blind.

    Progressive unlock through a tier - doesn't make a whole lot of sense. I have to grind out ground items before I can make space now, then ground items again at the end of a tier (kits). It also leads directly to my next point ...

    The conversion was very poor.

    Pre-patch all items in the system were available to me (I had unlocked all tiers though I had not crafted that much in sci and nothing in tac). Today I lost access to mk x sci and mk viii and mk x tac. In my view that is not even remotely 'close'.

    All concerns that were tested and brought up repeatedly on Tribble, and completely ignored. And by ignored I mean they heard the concerns, but apparently decided they weren't worth doing a darn thing about since it went to the live servers anyway.
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