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New Weaponry/Targeting system

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Someone poasted about being able to target an enemy and a ally at the same time. And there was other things added by other people. But I can't find the thread, so I'll post myversion of the idea here:

ENEMY TARGETING
Primary - Most Powerful, unless all at smae level, in which case random. Can also be selected, but fefaults to most powerful.
Secondary - Just another ship, whichever one comes into the range of any unused weaponry first; alternatively, the weakest ship (e.g. fighter). Not Selectable.

ALLY TARGETING
Automatically selects an ally within range, unless you turn ally auto-targeting off. Also selectable.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Yup, 'twas my thread. :)

    It's right here, so stop ninjaing! :P

    Dunno if devs attention is easier to get if there are more threads, or one big...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I was going to post there, but the server went down just as I was about to post.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    As it currently is, you can target multiple targets by alot of camera swinging and tab use. I've done it quite often and while the changes don't stay it does allow for a temporary multiple target aquisistion.
    I ahve to agree that something better and stablier would be nice, as the current method makes me dizzy.
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