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Maps

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Am I the only one that thinks the maps leave a little to be desired? I mean, I board a ship to capture it, and what do I find? I'm taking great risk and time capturing... cargo bays.

While the more or less random maps may be fine for bases, how about making maps for ships that are laid out like SHIPS. You know, Engineering, Bridge, etc. Boarding actions could include specific objectives (eg, capture engineering to release force fields and disable internal security, capture the armory to weaken crew resistance, and eventually, take the Bridge...). It would be more realistic, if you ask me.
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