People complain all the time about cover shields being used to block doorways, and such. RPers can't get together without some purple midget named "D0CT3R BUTTZ" (or something similarly not funny) showing up to throw smoke grenades at them.
So, why not block the use of these abilities in Spacedock and in the social areas? There's no combat, and therefore no point in having them. The only thing you can use them for is griefing.
Blocking them will reduce griefing by a thousand percent, so if there is any use for them, it's still worth it.
People complain all the time about cover shields being used to block doorways, and such. RPers can't get together without some purple midget named "D0CT3R BUTTZ" (or something similarly not funny) showing up to throw smoke grenades at them.
So, why not block the use of these abilities in Spacedock and in the social areas? There's no combat, and therefore no point in having them. The only thing you can use them for is griefing.
Blocking them will reduce griefing by a thousand percent, so if there is any use for them, it's still worth it.
Combat can occur in Spacedock. The devs had an open PvP event just before the game went live (or was it at the end of Headstart) where Klingons Players were allowed to attack Feddie Spacedocks and vice-versa. The Event ended with a massive Borg invasion.
However if they can flip a switch to allow that event they should be able to disable player powers during regular gameplay.
we may yet see combat again in starbase o1, and actually hope we do so turning them off may be more trouble than its worth
I'd prefer they implement a 'red-alert' status for docks (and bridges when they come) so that you can't accidentally or intentionally use things unless you're under those conditions.
If you switch instances in a social zone, all the people you're trying to socialize with don't come with you. That's an issue if you're an RPer, or if you just want to talk to someone to their face. The game already does enough to make sure that nobody can ever get together outside of combat for anything without the player base helping.
And a lot of these zones are empty, due to the instanced way the game is put together. Never mind the fact that I'm not the one doing something wrong. So no, that's not enough.
If they want to do combat on Spacedock, it shouldn't be hard to copy the area over to a new instance and make that instance a combat area, like the did with DS9 Under Siege. If not, they can leave it on, and turn off the abilities at DS9, Risa, Vulcan, the Hall of Heroes, Drozana, ect.
Anyone who runs a group meeting in STO should be using private Channels - and would benefit from doing it on their bridge.
Bridges would have less lag and fit a larger percentage of a fleet than Sol (where you have to share the instance with a bunch of roaming NPCs, griefers, and people asking where sulu is).
No, actually social events should NOT be taken to bridges. The people throwing grenades and spamming shields should go to their bridges and do that where they don't bother anyone. Why punish people that use SOCIAL areas to SOCIALIZE?!
What would really help - if you block someone, that person becomes invisible to you, and his/her actions simply don't appear anymore on your end. I guess that's technically not possible. But telling people to socialize elsewhere so the idiots can have their fun... na.
Anyone who runs a group meeting in STO should be using private Channels - and would benefit from doing it on their bridge.
Bridges would have less lag and fit a larger percentage of a fleet than Sol (where you have to share the instance with a bunch of roaming NPCs, griefers, and people asking where sulu is).
Of course the solution to people griefing RPers is to completely avoid the places in the game designed to encourage RP.
Anyone who runs a group meeting in STO should be using private Channels - and would benefit from doing it on their bridge.
No. Bridges are indicative of the whole problem with the social aspect of this game.
The game is already too fenced off and fragmented. We should be trying to bring players together, not exile them into private instances where they never need to look at another person ever again.
You let it get to you the griefers win, they get exactly what they're looking for. You've got to think vulcan and not allow those human tendancies to get to you, someone pelvic thrusting your toons face? ignore it like you ignore the GUI.
also adapt, someones throwing smoke grenades everywhere? have your toon cough some and maybe even go about talking how the smoke machine must be on the fritz. You'll find that if you have some giggles with it oo they'll either be a bit nicer about it or atleast move onto someone who does get angry about it.
you make a thread like this and every griefer who does those sorts of things has one heck of a ROFL at your expense.
also this. we've not only used table dancing and smoke grenades for our roleplaying, but we even pop security escorts and try to run away from them after we get all liquered up and rowdy. By getting rid of those abilities you can also be limitting other peoples roleplaying and this i absolutely cannot stand.
also adapt, someones throwing smoke grenades everywhere? have your toon cough some and maybe even go about talking how the smoke machine must be on the fritz. You'll find that if you have some giggles with it oo they'll either be a bit nicer about it or atleast move onto someone who does get angry about it.
you make a thread like this and every griefer who does those sorts of things has one heck of a ROFL at your expense.
They're still laughing at you when you play along.
By getting rid of those abilities you can also be limitting other peoples roleplaying and this i absolutely cannot stand.
Use your Vulcan-like sensibility and the /e command. Problem solved.
They're still laughing at you when you play along.
Use your Vulcan-like sensibility and the /e command. Problem solved.
/e command doesn't get you security escorts and smoke though, now does it?
remember this, i say it in every thread i see where some roleplayer has a beef with tiny niggling things they have issues with; "everything fits, or we'll make it fit." it's a saying that should be tattooed under every roleplayers eyelids.
/e command doesn't get you security escorts and smoke though, now does it?
"/e beams down a security escort." Congratulations, you've my idea and "made it fit."
You can summon redshirts from the most powerful starship of all . . . your imagination. And now, people can't inconvenience others by blocking doors with cover shields. That's win/win.
Yeah I noticed it has gotten pretty bad switched instances four times last night some yahoo was doing somthing in every instance. It needs to be fixed soon.
"/e beams down a security escort." Congratulations, you've my idea and "made it fit."
You can summon redshirts from the most powerful starship of all . . . your imagination. And now, people can't inconvenience others by blocking doors with cover shields. That's win/win.
switch instances and imagine they didn't block the door. see how boring that argument is?
I get RP'ers trying to RP with me while I'm trying to buy items for my ship in spacedock. All I want to really tell them is get the F away from me and shut their pie hole. Because they annoy me there, do I come to the forums asking for them to be removed? NO. I just play the game and ignore them.
I get RP'ers trying to RP with me while I'm trying to buy items for my ship in spacedock. All I want to really tell them is get the F away from me and shut their pie hole. Because they annoy me there, do I come to the forums asking for them to be removed? NO. I just play the game and ignore them.
I'm not asking for anyone to be removed. I'm asking for a feature to be disabled that seems to have been left over from beta testing, that has no real application except to allow people to grief.
Just an observation but in my experience I've found that the people who defend griefers usually turn out to be the ones who are doing the griefing in the first place.
I get RP'ers trying to RP with me while I'm trying to buy items for my ship in spacedock. All I want to really tell them is get the F away from me and shut their pie hole. Because they annoy me there, do I come to the forums asking for them to be removed? NO. I just play the game and ignore them.
I've found that if you tell an RPer that you don't RP, that they leave you alone.
ERPers can be as bad as griefers tho. Some of them won't take no for an answer.
Just an observation but in my experience I've found that the people who defend griefers usually turn out to be the ones who are doing the griefing in the first place.
WRONG. But you assumed. And you made something out of you but not me when you do that.
I was pointing out that what annoys one person can be applied to all. And soon, nobody will be allowed in Stardock.
I've found that if you tell an RPer that you don't RP, that they leave you alone.
ERPers can be as bad as griefers tho. Some of them won't take no for an answer.
I see a lot not take no for an answer. I even put it in my bio so if they are truly hardcore RP'ers they should know but still just randomly annoying trying to force it down my throat.
The solution is simple, take some of the low population social area instances and label them RP only.
RPers can go there, griefers who go there will be subject to GM enforcement.
There are Good people, and Bad people. So yes some are trying to enjoy the social engagement that public areas provide. Others see the oppurtunity to create annoying situations that only benefit themselves. Think back in your own life and you can probably find examples of both. That is life. Due to this, both parties will end up being restricted to make everyone happy. That is compromise. We learn to live with each other on our own, or we ask some one else to make us live with each other.
To the being more 'Vulcan' Logical.....
Spock has given us many examples of how a well timed Vulcan Nerve Pinch can solve any issue.
Be calm, be concise, and if all else fails..... Pinch the Idiot.
(drops his two energy credits in the jar on the way out)
WRONG. But you assumed. And you made something out of you but not me when you do that.
I was pointing out that what annoys one person can be applied to all. And soon, nobody will be allowed in Stardock.
No I'm not wrong. I haven't made an assumption. I shared my experiences I've had in other games where the same people doing the griefing would defend the act of griefing on that games forums.
No I'm not wrong. I haven't made an assumption. I shared my experiences I've had in other games where the same people doing the griefing would defend the act of griefing on that games forums.
You said anyone defending the griefers. I do not believe they should be removed or not allowed to do that if RP'ers are allowed to be annoying as well. But I am not messing with them as you said I must be doing by your statement. Therefore, you are wrong. No gray area there.
Or is it fair to say, "I find those who complain about the griefers, are the annoying RPers that won't take 'HELL NO' as a clue to leave people alone who don't care to RP and the so-called griefer is showing what annoying is."? Is that a fair implication of why you said what you did? I would say not fair to try to imply you have been the one in the game doing the act without proof.
ERPers and people who harass you are a problem, but you can put them on your Ignore list, and the problem goes away.
This feature doesn't solely apply to RPers either, although I guess it's harder for them to avoid.
Yes and no. ignore eliminates their ability to talk to you but they can still follow you around and be a pest to you by annoying players around you.
I've only had one annoying experience with an ERPer which I won't repeat here because the last time I did I got an infraction point for flaming/trolling/spamming after describing what my character looked like.
Stormstryke, we get it. You have a rage on for RPers.
You've got an unfair advantage over me, because you can put people on your ignore list, and they can't bug you. My problem currently has no solution. If I had a way to make people who bugged me invisible, I would be very happy.
Until then, I would like to see this feature removed, because it annoys lots of people (not just RPers) and has no practical use.
Comments
Combat can occur in Spacedock. The devs had an open PvP event just before the game went live (or was it at the end of Headstart) where Klingons Players were allowed to attack Feddie Spacedocks and vice-versa. The Event ended with a massive Borg invasion.
However if they can flip a switch to allow that event they should be able to disable player powers during regular gameplay.
we may yet see combat again in starbase o1, and actually hope we do so turning them off may be more trouble than its worth
I'd prefer they implement a 'red-alert' status for docks (and bridges when they come) so that you can't accidentally or intentionally use things unless you're under those conditions.
If you switch instances in a social zone, all the people you're trying to socialize with don't come with you. That's an issue if you're an RPer, or if you just want to talk to someone to their face. The game already does enough to make sure that nobody can ever get together outside of combat for anything without the player base helping.
And a lot of these zones are empty, due to the instanced way the game is put together. Never mind the fact that I'm not the one doing something wrong. So no, that's not enough.
If they want to do combat on Spacedock, it shouldn't be hard to copy the area over to a new instance and make that instance a combat area, like the did with DS9 Under Siege. If not, they can leave it on, and turn off the abilities at DS9, Risa, Vulcan, the Hall of Heroes, Drozana, ect.
Bridges would have less lag and fit a larger percentage of a fleet than Sol (where you have to share the instance with a bunch of roaming NPCs, griefers, and people asking where sulu is).
What would really help - if you block someone, that person becomes invisible to you, and his/her actions simply don't appear anymore on your end. I guess that's technically not possible. But telling people to socialize elsewhere so the idiots can have their fun... na.
Of course the solution to people griefing RPers is to completely avoid the places in the game designed to encourage RP.
Wut?
No. Bridges are indicative of the whole problem with the social aspect of this game.
The game is already too fenced off and fragmented. We should be trying to bring players together, not exile them into private instances where they never need to look at another person ever again.
If it's a social area - why are you trying to have a private RP session?
I concede that these powers should be switched off while Sol is not under attack.
Until then, bridges are great workarounds (which explains why some are a pitch in size).
also adapt, someones throwing smoke grenades everywhere? have your toon cough some and maybe even go about talking how the smoke machine must be on the fritz. You'll find that if you have some giggles with it oo they'll either be a bit nicer about it or atleast move onto someone who does get angry about it.
you make a thread like this and every griefer who does those sorts of things has one heck of a ROFL at your expense.
also this. we've not only used table dancing and smoke grenades for our roleplaying, but we even pop security escorts and try to run away from them after we get all liquered up and rowdy. By getting rid of those abilities you can also be limitting other peoples roleplaying and this i absolutely cannot stand.
They're still laughing at you when you play along.
Use your Vulcan-like sensibility and the /e command. Problem solved.
/e command doesn't get you security escorts and smoke though, now does it?
remember this, i say it in every thread i see where some roleplayer has a beef with tiny niggling things they have issues with; "everything fits, or we'll make it fit." it's a saying that should be tattooed under every roleplayers eyelids.
"/e beams down a security escort." Congratulations, you've my idea and "made it fit."
You can summon redshirts from the most powerful starship of all . . . your imagination. And now, people can't inconvenience others by blocking doors with cover shields. That's win/win.
switch instances and imagine they didn't block the door. see how boring that argument is?
We get jerks in real life too you know.
I'm not asking for anyone to be removed. I'm asking for a feature to be disabled that seems to have been left over from beta testing, that has no real application except to allow people to grief.
I've found that if you tell an RPer that you don't RP, that they leave you alone.
ERPers can be as bad as griefers tho. Some of them won't take no for an answer.
WRONG. But you assumed. And you made something out of you but not me when you do that.
I was pointing out that what annoys one person can be applied to all. And soon, nobody will be allowed in Stardock.
I see a lot not take no for an answer. I even put it in my bio so if they are truly hardcore RP'ers they should know but still just randomly annoying trying to force it down my throat.
RPers can go there, griefers who go there will be subject to GM enforcement.
There are Good people, and Bad people. So yes some are trying to enjoy the social engagement that public areas provide. Others see the oppurtunity to create annoying situations that only benefit themselves. Think back in your own life and you can probably find examples of both. That is life. Due to this, both parties will end up being restricted to make everyone happy. That is compromise. We learn to live with each other on our own, or we ask some one else to make us live with each other.
To the being more 'Vulcan' Logical.....
Spock has given us many examples of how a well timed Vulcan Nerve Pinch can solve any issue.
Be calm, be concise, and if all else fails..... Pinch the Idiot.
(drops his two energy credits in the jar on the way out)
No I'm not wrong. I haven't made an assumption. I shared my experiences I've had in other games where the same people doing the griefing would defend the act of griefing on that games forums.
This feature doesn't solely apply to RPers either, although I guess it's harder for them to avoid.
You said anyone defending the griefers. I do not believe they should be removed or not allowed to do that if RP'ers are allowed to be annoying as well. But I am not messing with them as you said I must be doing by your statement. Therefore, you are wrong. No gray area there.
Or is it fair to say, "I find those who complain about the griefers, are the annoying RPers that won't take 'HELL NO' as a clue to leave people alone who don't care to RP and the so-called griefer is showing what annoying is."? Is that a fair implication of why you said what you did? I would say not fair to try to imply you have been the one in the game doing the act without proof.
Yes and no. ignore eliminates their ability to talk to you but they can still follow you around and be a pest to you by annoying players around you.
I've only had one annoying experience with an ERPer which I won't repeat here because the last time I did I got an infraction point for flaming/trolling/spamming after describing what my character looked like.
You've got an unfair advantage over me, because you can put people on your ignore list, and they can't bug you. My problem currently has no solution. If I had a way to make people who bugged me invisible, I would be very happy.
Until then, I would like to see this feature removed, because it annoys lots of people (not just RPers) and has no practical use.