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SystemSystem Member, NoReporting Posts: 178,019 Arc User
What happened to the good old days.

I am only 25 years old and personally, I feel sour about the way most video games have gotten. I generally feel that most companies are only in it for the money. If their market survey pans out, a budget is allocated with a time line. (apparently 2 years start to finish)(which is laughable) And abra-kadabra we are given....

Star Trek Online

What happened to the days of ...

Everquest
World Of Warcraft
Ultima Online
DAOC
SWG (yes, even this one)

I don't remember In-depth tutorials that forced you down a linear path of fighting and pressing the F key countless times in any of these games. I remember just wondering around almost aimlessly, exploring new zones and worlds.

I can say after playing this game for 3 hours that maybe I have not given this game nearly enough of a chance. I can also say that after seeing how interstellar flight works in Star Trek Online, and how much exploration there really isn't, I don't want to give it another chance. I was very pleased with creating my own alien though.

What do you people think about this game?

Is it all about the PVP? PVE? Item system? crafting?

Or is this game generally as bad as I feel it to be. Thank you
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I pretty much just summed that up in my post. Gameplay is just terribad there is no uniqueness. You got it spot on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    "What happened to the days of ...

    Everquest
    World Of Warcraft
    Ultima Online
    DAOC
    SWG
    "

    uh, they are old and outdated and stupid?

    anyone that has the time to play so many games has to much time
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    attacko wrote:
    "What happened to the days of ...

    Everquest
    World Of Warcraft
    Ultima Online
    DAOC
    SWG
    "

    uh, they are old and outdated and stupid?

    anyone that has the time to play so many games has to much time

    you must be like 12.

    World of Warcraft (never played it myself) however I highly doubt is old, and outdated as you say with as many subs as they have.

    EQ & EQII were some of the best mmo's along with SWG in the complexity of the game, the challenge and the diversity of content. Compared to any of the games on that list, STO couldn't hope to even hold a candle to them, let alone a sub base. I am pretty sure EQII, and SWG might both out-sub STO and we know WoW does.

    It's quite clear you have never played anything except this game and have your lips around spock's ****.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    All the games that you listed were made in order to make money. Blizzard didn't start development on WoW and say "Let's make a new MMO out of the goodness of our hearts." They said "What can we do to rake in dump trucks full of cash?" Just like STO, Everquest and all the others.

    I think STO is a really fun game. There is nothing really groundbreaking about it. The only real difference between STO and all the other MMOs out there is the Star Trek skin. It's also a very new MMO and has a lot of room to grow.

    I think a lot of people are looking for the next generation of MMOs, and they're disappointed when they try a new game and see the same old rehashing.

    EDIT: I just reread this and it sounds like I'm dumping on STO. That wasn't my intention. STO rocks!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    lol

    quiit boy is still posting?

    let me get this straight. you buy a game- don;t like it- quit- then go on the games site and post?

    i must be unique.

    if i did not like a game i would put it away

    certailnly would not get on their board and talk about it

    not sure most would- unless your - like 12
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    ...I remember just wondering around almost aimlessly, exploring new zones and worlds.
    Did you wonder aimlessly, exploring new zones and worlds during the first year of those games when they've just come out? Just curious...

    Anyway, if you truly want to, you could hop in your ship and just go to star clusters, explore them to your hearts content and also take on missions above your own level without ever getting them in order, or through your level-bound Starfleet contacts. It's all possible.

    To wish that every planet in Star Trek Online would be its own zone full with life and quest-lines, is the right wish to have at heart and the right goal to strive towards, but I would caution against setting your expectations that high before the game has had several years to mature.

    For myself, I'm enjoying the game as it is, and even enjoy contemplating the possibilities of what the game could evolve into. Of course I could choose to focus on the negatives and stick around here and complain, instead of playing the game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    "I remember just wondering around almost aimlessly, exploring new zones and worlds."

    What happened to the good old days.
    I am only 25 years old


    lol

    the good old days were when you were a teenager

    you know - when you..." remember just wondering around almost aimlessly, exploring new zones and worlds."
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Remember the "Good Ole Days" were you had to walk through a huge wearhouse to load a box full of punchcards into a reader just to load up a Chess game.

    Then walk 5 miles, up hill, in 3 feet of snow with no hat on, the sun blazing down on your head, just to get to the room that had your 9" mono-colored green screen monitor.

    Then repeat the process for every game.

    Ahh The good ole days :o
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Woah oldtimers... I remember when there weren't any computers at all yet, at least not where I as growing up... :eek::rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    "Then walk 5 miles, up hill, in 3 feet of snow with no hat on, the sun blazing down on your head, just to get to the room that had your 9" mono-colored green screen monitor" ..Luxery!...puts on Monty python hat

    pong was king. the only game and people played it like mad-then it modernized
    smart computer guys would build their own computer for under 2500 and it had a ram thing i think
    to go with the amber or green script - and asteroids- great game

    ah the gaming industry. what has it become.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    What happened to the good old days.

    I am only 25 years old and personally, I feel sour about the way most video games have gotten. I generally feel that most companies are only in it for the money. If their market survey pans out, a budget is allocated with a time line. (apparently 2 years start to finish)(which is laughable) And abra-kadabra we are given....

    Star Trek Online

    What happened to the days of ...

    Everquest
    World Of Warcraft
    Ultima Online
    DAOC
    SWG (yes, even this one)

    I don't remember In-depth tutorials that forced you down a linear path of fighting and pressing the F key countless times in any of these games. I remember just wondering around almost aimlessly, exploring new zones and worlds.

    I can say after playing this game for 3 hours that maybe I have not given this game nearly enough of a chance. I can also say that after seeing how interstellar flight works in Star Trek Online, and how much exploration there really isn't, I don't want to give it another chance. I was very pleased with creating my own alien though.

    What do you people think about this game?

    Is it all about the PVP? PVE? Item system? crafting?

    Or is this game generally as bad as I feel it to be. Thank you


    Everquest - Seriously, I guess you neven played it in it's heyday. (I played from April 1999-2004). At it's start it was NOTHING but repetative. There were few actual 'quests' (and the Epic Quests ver. 1.0 ware added 18 months or so in - and there was NO spoonfeeding - some players managed to figure them out and posted 'runthroughs' that others (like me) followed to the letter. I was a TRUE grind (anyone who thinks anything in STO is a grind or repetatrive NEVER played EQ imo as it WAS the first grind til it HURTS MMO. FYI - In it's heyday, the common concensus was that EQ was not successful because of SOE; it was success*** IN SPITE of all the nerfs heaped haphazardly by SOE. YOu were also probably not part of the era where the SOE EQ Boards were FULLY SHUTDOWN (because of all the player issues and requests for Dev answers. In those days fan run Class sites were the only recourse; AND you got an actual (and usually very generalized) EQ Dev comment on one of those boards every 3 months; and the post (sort or long) was diosected word by word for MONTS afterwards. Sorry, I for one don't have the same rose-colored view of EQ's 'old days'; and I'm happy to see them gone. Between my EQ experience and SWG beta experience I SWORE to NEVER sign up or play any MMO developed or administered by the folks at SOE.

    (FYI - I see Vanguard wasn't mentioned; which isn't a surprise honestly, as it was designed to be the 'improved EQ' with the old 'hardcore; learn the game yourself by doing' method of the original EQ. It BOMBED, bg time. If anything it showed that the only reason EQ was so successful WAS because in the Western world, it WAS the 'only MMO in town' for 3 years.)

    World Of Warcraft - Where were the 'old days'? Burning Crusade hit at the 3 year mark, and even prior to that the game was exteremely casual friendly. (and I played through Wrath of the Lich King and was a 3 year 'vet' of WoW (two years hard core raiding just before BC hit - was on th 3rd dragon in BWL) . WoW (imo) is pretty much the same gam it was at launch with A LOT more content. About the only thing that changed was the endgame being retuned to 10 and 25 man man raids and moved away from the old 20 man to 40 man raid model. In 2004 it was considered 'EQ done rigjht'

    Ultima Online - Skipped it as I didn't care for open PvP of the 3rd person only view back then (BTW - this should be at the top of your list as it per-dated EQ)

    DAOC - I closed betaed this one at the Guild test phase. I played Midgard then. Want to talk about a game with virtually zero PvE content? At least fpor Midgard this made both CO and STO look FILLED TO BURSTING with PvE content at launch. But, given the game was designed for large scale RvR (which didn't work well during beta or launch); it's not surprising. I played fpr 3 month post launch before abandoning it. From what some I my DAOC guildmates said who had stuck with after that, it took them about a full year to get PvR working reasonably well. Also, this should come before WoW as it was out in 2001.


    SWG (yes, even this one) - I had HIGH hopes fpr this back in the day (big space based science fiction fan); and was excited to be picked fpor closed beta phase two. Then I PLAYED the beta and realized Ralph Koster and Co. had NO CLUE about Star Wars, and just made a useless 'crafter's sandbox game' with a Star Wars skin. This game was GARBAGE at launch and has remained garbage it's ENTIRE run (I gave the demo a try after both the CU and NGE - and was of the same opinion). Obviously Lucas Arts agrees, or they would be throwing TONS of Dev money at BioWare to make it's replacement (although from what I read of late - with Bioware totally ignoring Space ship based combat at launch; and with Lucas Artys expecting a minimum of 1 million sustained subs, I have a felling SW:ToR will not rise as far as LA thinks it will; and they'll have TWO vastly underperforming Star Wars MMOs in short order.

    So, in short - what happened to the old days? Nothing. MMOs have just evolved (some think for the better); but you know it's kind of nice to have a game that's a FUN game; and NOT a second job (EverQuest; Pre-Burning Crusade WoW Raiding, and EVE Online, I'm looking at YOU! ;)),

    YMMV.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    LordOfPit wrote: »
    Woah oldtimers... I remember when there weren't any computers at all yet, at least not where I as growing up... :eek::rolleyes:

    Maybe not as old as you, but I remember getting our first VCR (with a copy of Empire strikes Back from Uncle Roy, thanks uncle!).....playing Atari 2600 (only the wierd kid had Intelivision, you know, the guy with all the Go-bots when we played Transformers).....and my older brother spending all day, every day "programming" his Commadore 64.

    Seriously, get through the tutorial, it's maybe an hour or two of play time. Then you are basically free to do whatever you want. If you want to just do random killing, just go to one of the exploration clusters, see some strange planets, meet unusual alien women and talk them into using the stripper pole on your bridge (had to give up a console, but MAN it was worth it :D).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Chompo wrote: »
    Maybe not as old as you, but I remember getting our first VCR (with a copy of Empire strikes Back from Uncle Roy, thanks uncle!).....playing Atari 2600 (only the wierd kid had Intelivision, you know, the guy with all the Go-bots when we played Transformers).....and my older brother spending all day, every day "programming" his Commadore 64.
    Yup, all that sounds very familiar to me too. :D
    Chompo wrote: »
    ...see some strange planets, meet unusual alien women and talk them into using the stripper pole on your bridge (had to give up a console, but MAN it was worth it :D
    Umm... pics or it didn't happen? (the pole dancing thing, in your ship), and if it did happen, how the heck did you do that?! :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    None of you people can actually read something and respond to you intelligently? People like armsman trying to reconstruct my list of games chronologically, because it was a mistake to list them in my order LOL. At the end of my post, i asked you guys what you felt was great about the game.. what the game is really about. PVE? PVP? item crafting? Fleet actions?

    Unfortunately I think all i will get are either smart people who say this game is lacking something, or FANBOYS who will defend STO till the end. Either way please tell me whats the best top three aspects of this game so far... because I really want to like it
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    None of you people can actually read something and respond to you intelligently? People like armsman trying to reconstruct my list of games chronologically, because it was a mistake to list them in my order LOL. At the end of my post, i asked you guys what you felt was great about the game.. what the game is really about. PVE? PVP? item crafting? Fleet actions?

    Unfortunately I think all i will get are either smart people who say this game is lacking something, or FANBOYS who will defend STO till the end. Either way please tell me whats the best top three aspects of this game so far... because I really want to like it

    Fallacies are flying everywhere!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    Unfortunately I think all i will get are either smart people who say this game is lacking something, or FANBOYS who will defend STO till the end.
    Now, that's just insulting. Of course the game is lacking in a lot of aspects but what the heck do you want people to do? Ditch the game because it's an MMO that has been launched less than half a year ago and is incomplete? As if any MMO is complete anyway. :rolleyes:
    starfierce wrote:
    Either way please tell me whats the best top three aspects of this game so far... because I really want to like it
    The best aspects of this game, for me, is that it lets me play a STAR TREK themed game with my friends and have space and ground combat in the same game. If you really want to like this game, simply put the time into playing it and see if there's stuff in it that you like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    Unfortunately I think all i will get are either smart people who say this game is lacking something, or FANBOYS who will defend STO till the end. Either way please tell me whats the best top three aspects of this game so far... because I really want to like it

    The fun thing about this game is getting to pretend you're a part of the Star Trek universe.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    "Either way please tell me whats the best top three aspects of this game so far... because I really want to like it"

    lol

    so if people tell you something it makes you like things as oppossed to playing?

    you don;t make up your own mind about what is fun?

    lol
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    LordOfPit wrote: »

    Umm... pics or it didn't happen? (the pole dancing thing, in your ship), and if it did happen, how the heck did you do that?! :D[/COLOR][/FONT]

    Sadly, only off screen (meaning I imagine it) for the moment....which is a good thing probably, all I can pick up is Tellerites :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Its not about MMO anymore. Its about selling DvDs in boxes. Quick buck content that is cake after month 2. A true MMO sets its sights on 2 years minimum in open content. SWG, that was Jedi and when it started out, they had thier targets. WoW? Its the Britney Spears of MMOs. Everyone loves to hate it, wishes they had it, cant figure out the appeal, can't replicate it. All the cookie cutters stopped investing and that translated to players not investiing. MMOs are hobby's for the players, careers for the developers. Real ones anyway.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    starfierce wrote:
    None of you people can actually read something and respond to you intelligently? People like armsman trying to reconstruct my list of games chronologically, because it was a mistake to list them in my order LOL. At the end of my post, i asked you guys what you felt was great about the game.. what the game is really about. PVE? PVP? item crafting? Fleet actions?

    Unfortunately I think all i will get are either smart people who say this game is lacking something, or FANBOYS who will defend STO till the end. Either way please tell me whats the best top three aspects of this game so far... because I really want to like it

    O.K., I will try to answer...bare in mind these are only my opinions. Some people are going to hate what others like (like British comedy, watched Monty Python/ holy grail with some people last week and they hated it, which is beyond me).

    1)It's Star Trek, which was a staple of my childhood in the 80's....catching the old episodes on T.V., every few years there was a movie, then TNG, during junior high DS9 started....as I have gotten older I find myself enjoying Star Treks take on Sci-fi better than Star Wars....maybe the last 3 movies burned me out with the bad writing. I guess it's just natural to enjoy something from my childhood, because let's face it, going to work, bills,relationship/personal problems....it's nice to escape back to an earlier time. 15 bucks a month is nothing to be able to do this, all told I'm about 90 or 100 bucks into this for 2 months of fun....I can drink that at the bar in a night.

    2)I like the space and ground battle systems. Space feels like a real time strategy game (granted you are controlling a single unit). I love flight sims, that and housing were why I kept going back to SWG, but this has a unique RTS/ arcade feel to me, with the advancing MMO type gear, tiers, etc. It's a nice departure from most games that are flight sims. Hopefully, the RTS element will be added to and you can eventually control you BO's in their ships as a unit.
    Ground combat....well it feels like a normal MMO combat system, with the bonus of controlling (limited I admit) a small team. Since I've been playing MMO's for about 9 years, this type of combat appeals to me. Sure, it could use tweaks here and there, but my god, it's nice using laser type guns in a game for once instead of fantasy weapons(though I do want a few more melee weapons).

    3) Uhhh...it's an mmo...I can go around and do neat stuff like blowing **** up, killing bad guys, seeing cool things (the cops tend to frown on us doing the first two IRL), then when I feel like hanging around talking to people about whatever/giving advice, talk about Star Trek, it becomes a chat room. Nothing wrong with hanging out with some other corndogs and BS'ing. Again, it let's me take of my adult mask and let's the little kid inside run free for a few hours at a time.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Chompo wrote:
    Sadly, only off screen (meaning I imagine it) for the moment....which is a good thing probably, all I can pick up is Tellerites :(
    The Force (of imagination) is strong with this one... :D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    What happened is game developers got greedy. Used to be creating MMORPGs was a work of love and art. Now it's mostly about the money and few people care about making it quality.

    Eventually they'll learn that the only way to make tons of money off MMOs is to make them well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Arzak13 wrote: »
    What happened is game developers got greedy. Used to be creating MMORPGs was a work of love and art. Now it's mostly about the money and few people care about making it quality.

    Eventually they'll learn that the only way to make tons of money off MMOs is to make them well.
    Yes, and when you have millions of dollars to invest in a company so they'd take their sweet time to make a game and years later give you a return on your investment, I'm sure you would be utterly thrilled with the prospect of seeing your money going in and nothing but theoretical MMO awesomeness coming out... in several years... like really really Soon™!

    Right? ;)
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