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No June On Dev Calendar...we Are Dead.......

SystemSystem Member, NoReporting Posts: 178,019 Arc User
I was checking the development Calendar and there is no June...and the updates for the rest of this month are slim to none...WE ARE DEAD.....RUN....:(
Post edited by Unknown User on
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Ah yet another doom and gloom thread. How quaint.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    lol, i heard the guy who made the calendar quit, and that thats the reason it hasnt got updated yet. although the calendar is sadly inactive you can still find a lot of future updates on other places in the forums.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    guess we don't read the engineering reports
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    first off its day 5 of may. perhaps the stuff in june has not been buttoned down yet

    id hardly call this nothing

    6TH-12TH Season 1.1 Supplemental
    STF: Undine Terradome
    Memory Alpha Revamp
    13TH-19TH C-Store Items
    C-Store: Fed Bridge Pack "Prometheus"
    C-Store: Fed Cruiser T5 Variant "Nomad"
    27TH-31ST Season 1.2 Update
    Accolade System
    Squad System (Sidekicking)
    Episode Replay
    C-Store: "Caitian" Playable Fed Species
    C-Store: Fed Science Variant "Comet"
    C-Store: Emote Pack 2


    just because it looks simple does not mean this changes are simple to impliment

    check the engineering reports for june and july
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Accolade System
    Squad System (Sidekicking)
    Episode Replay

    not a whole lot once you get rid of the C-store stuff and we should already have Terrordome / Memory alpha revamp updates.

    what happened to a new STF every 2 weeks?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    CedricO wrote:
    lol, i heard the guy who made the calendar quit, and that thats the reason it hasnt got updated yet. although the calendar is sadly inactive you can still find a lot of future updates on other places in the forums.


    If his job was just to make the calendar, Why quit? He had a pretty sweet thing going for him.
    But, either way, if Cryptic isn't able to hire people to add more the the "Path to..." series in 6 months, I am pretty sure there isn't anyone in California that needs a job.


    And, as indicated, the engineering reports are better information..
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Intrepidox wrote: »
    not a whole lot once you get rid of the C-store stuff and we should already have Terrordome / Memory alpha revamp updates.

    what happened to a new STF every 2 weeks?

    I'm getting them. You aren't? You may need to put in a ticket.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Staran wrote: »
    I'm getting them. You aren't? You may need to put in a ticket.

    really? the calculations don't really jive.

    we have 3 STF's, after 3 months, that's... one a month. not 2 weeks.

    if you have 6 STF's then I think you might need to put in that ticket and ask why you alone have beta content nobody else does :cool:
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    well every 2 weeks wont happen, specially for undine terradome if it is up to a few of us, as it needs quite a bit of nerfbatting before it should be released onto live.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Staran wrote: »
    If his job was just to make the calendar,
    He didn't say it was his only job.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Lawn chair?......Check
    Popcorn?...........Check
    Doom and Gloom thread?..............Check


    Ok I'm all set, let the hillarity commence!


    Hey who stole my walnut shittaki sunscreen?!?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    An STF every two weeks?
    Do you like being punished on a regular basis?
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Bug fixes on broken stuff and more replays until season 2. Not impressed from a game that requires a sub.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Yeah, I hope the Undine Terradom will be the last one for a while.
    I haven't done the Cure, or the others.
    Nobody is doing them.
    So, Cryptic spending time on it seems silly.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Staran wrote: »
    Yeah, I hope the Undine Terradom will be the last one for a while.
    I haven't done the Cure, or the others.
    Nobody is doing them.
    So, Cryptic spending time on it seems silly.

    Moreover Cryptic seem to enjoy making the existing STFs even more time consuming and boring.
    The destroy the transwarp gate segment in Infected for instance, it used to take 20 mins, tops, on a pure pickup group of 3 people.
    Yesterday it took us over an hour due to the gate spamming ships for every 5% of damage we did to it! Below 50% it started spamming one cube after the other. Yeah way to make the Borg feel epic, Cryptic. Make their cubes as disposable as probes.
    And yes this was with destroying the transmitters.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    If you would've followed the calendar regularly, you might know that the next month isn't automaticly added once a new month started. They'll usually add a new one within the first two weeks of the calendars current end-month. I'll expect a June preview in about a week.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Staran wrote: »
    Yeah, I hope the Undine Terradom will be the last one for a while.
    I haven't done the Cure, or the others.
    Nobody is doing them.
    So, Cryptic spending time on it seems silly.

    My fleet does them every night. I haven't been with them lately as I decided to create and level a new character, and create a 2nd new character to play Elite Mode only, though I have not spent much time on him. I'm trying to get my first alt to RA5. I'm missing the STF action now as I've not done it in a while.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Galtrovan wrote: »
    My fleet does them every night. I haven't been with them lately as I decided to create and level a new character, and create a 2nd new character to play Elite Mode only, though I have not spent much time on him. I'm trying to get my first alt to RA5. I'm missing the STF action now as I've not done it in a while.

    Why is it every single time somebody complains about STFs, somebody else retorts with "My fleet does them every night".
    How nice for you. I shall cheer for you as I sit on the sidelines.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Moreover Cryptic seem to enjoy making the existing STFs even more time consuming and boring.
    The destroy the transwarp gate segment in Infected for instance, it used to take 20 mins, tops, on a pure pickup group of 3 people.
    Yesterday it took us over an hour due to the gate spamming ships for every 5% of damage we did to it! Below 50% it started spamming one cube after the other. Yeah way to make the Borg feel epic, Cryptic. Make their cubes as disposable as probes.
    And yes this was with destroying the transmitters.

    best time for us was around 20 seconds to get the gate from 100 to 25, adapt and learn. Adapt and learn thats all i can say
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    best time for us was around 20 seconds to get the gate from 100 to 25, adapt and learn. Adapt and learn thats all i can say

    What Aly means is we facerolled the gate with escorts and a couple stacked sensor scans :P If you join our fleet maybe we can be persuaded to demonstrate *shifty eyes*
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alyvian wrote: »
    best time for us was around 20 seconds to get the gate from 100 to 25, adapt and learn. Adapt and learn thats all i can say

    Yeah, jump through hoops.
    You don't even see anything wrong with it do you?

    Also I'd like to see you do that now.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    no problem, if our science officers were on and what angel sais is the truth

    sensor scans+escorts+attack pattern beta + proper positioning to not get zerged by ships = your problem solved.

    and no i dont see anything wrong with us taking about 20 seconds to take down that gate. to the tactical cube.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alyvian wrote: »
    no problem, if our science officers were on and what angel sais is the truth

    sensor scans+escorts+attack pattern beta + proper positioning to not get zerged by ships = your problem solved.

    and no i dont see anything wrong with us taking about 20 seconds to take down that gate. to the tactical cube.

    The part that's wrong with that is that the STFs require a specific group setup and a specific set of tactics or they punish you.
    This is not how to design challenging content, people aren't allowed to use their imagination or play casually, you must follow the rails.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    not true, last run i did was 3 tac and 2 engineers, we burned it down in 5-10 minutes.

    i should add, i have run ALL stf's whitout a sci and completed them.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alyvian wrote: »
    not true, last run i did was 3 tac and 2 engineers, we burned it down in 5-10 minutes.

    Not recently you didn't, the forcefield comes back up in 5 seconds.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    i did it yesterday with a group of 4 pugs so yeah i did.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    alyvian wrote: »
    i did it yesterday with a group of 4 pugs so yeah i did.

    You know, lying about this just to stroke your own ego is just going to make future STFs worse.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    love, why would i lie about something?

    dont believe me join me with 3 random pugs we pick up on the zone chat and i will proof it.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    We are ultimately all dead, in the mean time we live. So it's not that bad. :p

    ---
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    You know, lying about this just to stroke your own ego is just going to make future STFs worse.

    also, i am not out to make things worse as per this post, i am one of the guys that actually tries to make things better so do try again
    http://forums.startrekonline.com/showpost.php?p=2625217&postcount=75
    Sernon wrote:
    We are ultimately all dead, in the mean time we live. So it's not that bad. :p

    ---

    true that
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