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SystemSystem Member, NoReporting Posts: 178,019 Arc User
hey remember those issues from back in the day?
what ever happened to those? =o
like:

the klingons not having any content? nobody ever really complains about klingon lack of content anymore...

the skill cap? was this raise/removed like everybody want, or did everybody just stop caring?

the advisory council? it kinda hit a brick wall. is cryptic doing alot of sorting thru applications, or did they just abandon the idea after so many people complaining?

also pot any issues you haven't seen talked about in a long time and feel free to leave feedback on what you think happened to them =o

also last i heard the fed cloaking idea let it's self go, gained 150 lbs and now works as a janitor.
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    in before they eat you alive
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Where's Sulu?!?!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    hey remember those issues from back in the day?
    what ever happened to those? =o
    like:

    the klingons not having any content? nobody ever really complains about klingon lack of content anymore...

    This issue loses steam because ...

    1- Klingons got some content in 1.0
    2- Klingons are on schedule to get more content in 2.0
    3- A lot of people are playing Klingons less an usually only to PVP these days.

    It's hard to argue that Klingons need more content when the dev response is "yes, they do. And it's coming."
    the skill cap? was this raise/removed like everybody want, or did everybody just stop caring?

    This issue loses ground with each passing day as players grow to accept it. And are anticipating the arrival of RA grades 6-10, with more skill points.

    Also respec helps ease some of the tension here.
    also last i heard the fed cloaking idea let it's self go, gained 150 lbs and now works as a janitor.

    Mask Energy Signature seems to just not have people as up in arms for a fix as one would like. But at least the path to a fed cloak is clear ... TWEAK Mask Energy Signature to work just like a cloak on Klingon side, and viola ... Fed cloak.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    people still care but there is only so many times you can say 'klingons need more stuff' before you get bored

    they are getting stuff in season 2
    the skill cap is increasing
    and there was a post about the advisory council being tweaked improved so i dont think its been dropped, just reworked


    once season 2 has come and gone, people will raise this issues again. saying klingons need even more stuff, the cap should be raised higher etc and life will go on
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    superchum wrote: »
    Mask Energy Signature seems to just not have people as up in arms for a fix as one would like. But at least the path to a fed cloak is clear ... TWEAK Mask Energy Signature to work just like a cloak on Klingon side, and viola ... Fed cloak.


    actually it already works the same =/
    people just don't know how to use it properly. and if feds got a full cloakability then the klingon would need a dedicated science ship =/ (b.o.p don't count)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    actually it already works the same =/
    people just don't know how to use it properly. and if feds got a full cloakability then the klingon would need a dedicated science ship =/ (b.o.p don't count)

    In PVE it works fine.

    In PVP, where people want to use it ... it doesn't work the same. It could use a tweak. Or two. But it doesn't seem to have the driving forum rage behind it other issues do.

    And I thought the carrier was the klingon's dedicated science ship?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    superchum wrote: »
    In PVE it works fine.

    In PVP, where people want to use it ... it doesn't work the same. It could use a tweak. Or two. But it doesn't seem to have the driving forum rage behind it other issues do.

    And I thought the carrier was the klingon's dedicated science ship?

    it's as close to a science ship that they can get =/ it lacks a BO slot compared to fed science ships though >_>
    and doesn't have the buff to stealth detection that the science ships have.


    as for cloaking in pvp, it works aslong as they dont visually see you... mask energy signature does just that, mask your energy signature, meaning not detectable by radar... you still show up clear as day on their view screen in most cases unless you park infront of a big dark area....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    hey remember those issues from back in the day?
    what ever happened to those? =o
    like:

    the klingons not having any content? nobody ever really complains about klingon lack of content anymore...

    the skill cap? was this raise/removed like everybody want, or did everybody just stop caring?

    the advisory council? it kinda hit a brick wall. is cryptic doing alot of sorting thru applications, or did they just abandon the idea after so many people complaining?

    also pot any issues you haven't seen talked about in a long time and feel free to leave feedback on what you think happened to them =o

    also last i heard the fed cloaking idea let it's self go, gained 150 lbs and now works as a janitor.

    You forgot "and after each one, syberghost predicted it would blow over within two weeks". Except Klingon Kontent, that won't blow over until July, but there's only 5,000 Klingons and only 500 of them are on the forums, so it's kinda moot.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    as for cloaking in pvp, it works aslong as they dont visually see you... mask energy signature does just that, mask your energy signature, meaning not detectable by radar... you still show up clear as day on their view screen in most cases unless you park infront of a big dark area....

    Except they can see you on radar over 10km away. So ... you know ... it's not working in PVP.
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