Damn, that almost makes me want to sign up 5 new dummy accounts, except I couldn't justify spending $120 or so dollars to do it.thankfully I have a couple of friends that may be interested, well interested enough for the first month anyway.
Quote:
Originally Posted by Sivar View Post
Nice, people have been looking to get the Enterprise from "All Good Things" for a while now, nice to see it's being put in.
Where did you see that?
I'm wondering that myself. The only ship mentioned is the Vanity yacht which sounds distinctly like a shuttle, perhaps the one from the Sovereign.
Edit: It's under the refer a friend option. I hate that... Inviting a person the get the game and sub once, even for a month, is something I would only be willing to do for a really great game. I value my recommendation and won't use it just to get free stuff. I'm disappointed to see that it isn't also an option for being a long term subscriber since I imagine it won't have anything new other than the ship 'costume' to make it look like that Galaxy class refit.
I didn't want to edit my post again so I'm replying again. Considering a lot of people would love to get that particular Galaxy class ship, as well as the Excelsior, I'm extremely disappointed that it will only be available by getting someone to sign up based on your recommendation. That may change or it may also be a C-Store item, I don't know that, from what is listed it appears to only be available via the recommendation and subscription of another. If it stays that way and is only available that way I, and others, will be largely unhappy. over it.
Good looking promotions. As far as the refer a friend benefits, I'm more interested in the Holographic officer than the Enterprise costume (also, the 400 CP per recruit is very nice, IMO). I'm actually RPing one of my officers as a Holographic one (she's really just a human, but that's only because the option for a Holo one isn't in the game (yet, hopefully)), and it would be really cool if I could have a 'real' one.
Any chance you guys could tell us more about the officer? Gender, profession, traits, skills? Just curious, really. (Also if the officer will be available in the C-Store or not)
Man, now I kind of wish I hadn't gotten some of my friends to start playing STO already.
So, this is a little disturbing to me. Over the past three months, I have put effort and time into convincing friends to purchase and come play this game. I have pitched the game and sold it likes a salesman.
Now, you're going to offer rewards for this and TRIBBLE the people who already convinced others to buy the game and purchase it? This is ridiculous, you need to offer some sort of grace period to allow people to have referrals grandfathered for people who already recruited people to STO.
Then again, you probably won't and you will ignore this post in typical form. It makes me feel great, that after all of the work I did recruiting people to the game, that I may not get a chance at the new rewards because I already got most of my friends to play.
Guess it is time to start offering free referrals all over the web.
EDIT: Not an edit of anything in the post, but I do plan to refer people to the game for the rewards, so please put this online asap. Thanks.
So, this is a little disturbing to me. Over the past three months, I have put effort and time into convincing friends to purchase and come play this game. I have pitched the game and sold it likes a salesman.
Now, you're going to offer rewards for this and TRIBBLE the people who already convinced others to buy the game and purchase it? This is ridiculous, you need to offer some sort of grace period to allow people to have referrals grandfathered for people who already recruited people to STO.
Then again, you probably won't and you will ignore this post in typical form. It makes me feel great, that after all of the work I did recruiting people to the game, that I may not get a chance at the new rewards because I already got most of my friends to play.
Guess it is time to start offering free referrals all over the web.
Yeah it does suck, I've got at least 7 of my friends to join too.
So, this is a little disturbing to me. Over the past three months, I have put effort and time into convincing friends to purchase and come play this game. I have pitched the game and sold it likes a salesman.
Now, you're going to offer rewards for this and TRIBBLE the people who already convinced others to buy the game and purchase it? This is ridiculous, you need to offer some sort of grace period to allow people to have referrals grandfathered for people who already recruited people to STO.
Then again, you probably won't and you will ignore this post in typical form. It makes me feel great, that after all of the work I did recruiting people to the game, that I may not get a chance at the new rewards because I already got most of my friends to play.
Likewise, the handful of friends I'd be able to convince to play the game...are already playing. Most of the bonuses I can live without, but the Galaxy Refit and even the Holo-officer should not be limited to recruit-spammers. Bad form, guys. Bad form.
I think that as long as you've used friend codes in the past, anyone you've already recruited counts towards your total. I think I already had the "courier" title before all this came to light because I used one of the lifer friend cards.
HAVING SAID THAT convincing four more friends to join STO is a pretty big deal. It'd be nice if having one referred friend that renews their subscription for 4 or 5 months counted the same towards that goal as having 5 people subscribe for one month.
Well, I have to say this is the first of these "special offers" that has come around that I have a real issue with. First, I do not "recruit" people ... ever. I'll mention I play the game and give them my thoughts. But I will not ever "recruit" them regardless of the rewards. Second, having such an iconic and requested ship as a recruiter reward just puts a bad taste in my mouth. It could be a really expensive C-store item and I wouldn't complain. It could be a special boxed set reward and I wouldn't complain. However, as a recruiter reward I will complain. I think it's wrong and don't appreciate the attempted bribe to get players to push the game onto their friends. If you aren't confident enough in your game, why should I ask five friends to play it?
Re veteran rewards: Is loyalty accrual retroactive? How do I tell how long I've been a subscriber? I just looked through my account settings, and couldn't find a date. I pre-ordered and activated my account during head start, so I could assume around launch date, but I'd like to see it in writing. Is the free time included with the game counted, or only paid time?
Re refer a friend: A Holo BOff may be cool enough for me to buy my son-in-law a copy of the game and a game card. More details coming soon on its class and traits?
Im sick of all these bonus rewards earned for providing crpytic with money, IE buy multiple pre order for unique items, recruit 5 friends who pay a month each earning crpytic dollars. How about actually putting some neat items in the game instead of the boring items already found. Preorder items, liberated borg, uniforms should all be unlockable in game. Enough with trying to squeeze money out of us were paying customers add something fun in game. Its been suggested before but all those ship skins could have been some stf reward or bridges but all they want is money money money...................
Damn, that almost makes me want to sign up 5 new dummy accounts, except I couldn't justify spending $120 or so dollars to do it.thankfully I have a couple of friends that may be interested, well interested enough for the first month anyway.
Nothing but a poor copy of the CoX (City of Heroes, City of Villains) rewards, for paid time.
None of these things matter, other than maybe a respec. That's it. RA/BG5 don't give a TRIBBLE about XP/SP, unless you're allowing them to go over the cap.
Drat, the only friend I have in meatspace that was interested in STO already joined and plays it. If retroactive, I'd be stuck at 1. If not, 0. No 3 nacelled beautiful ship for this lifer.
Very interesting read indeed, please let us now when the new "Refer a Friend" system becomes fully functional ASAP and also, Rekhan please can you tell us whether the Lifetime Subscribers will get the Veteran Rewards instantly or will we get them after the specified number of days of play.
When did you start recording how many days we have played?
Does it work by recording total accumulative hours per day?
Well, I have to say this is the first of these "special offers" that has come around that I have a real issue with. First, I do not "recruit" people ... ever. I'll mention I play the game and give them my thoughts. But I will not ever "recruit" them regardless of the rewards. Second, having such an iconic and requested ship as a recruiter reward just puts a bad taste in my mouth. It could be a really expensive C-store item and I wouldn't complain. It could be a special boxed set reward and I wouldn't complain. However, as a recruiter reward I will complain. I think it's wrong and don't appreciate the attempted bribe to get players to push the game onto their friends. If you aren't confident enough in your game, why should I ask five friends to play it?
Bad form. Bad PR decision.
Umm, you DO realize that these days EVERY MMO (even Blizzard's World of Warcraft) has a 'recruit a friend' program that gives rewards to the 'recruiters'. Yep - guess Blizzard must really have NO CONFIDENCE in World of Warcraft any longer either.:eek:
Im sick of all these bonus rewards earned for providing cryptic with money, IE buy multiple pre order for unique items, recruit 5 friends who pay a month each earning cryptic dollars. How about actually putting some neat items in the game instead of the boring items already found. Preorder items, liberated Borg, uniforms should all be unlockable in game. Enough with trying to squeeze money out of us were paying customers add something fun in game. Its been suggested before but all those ship skins could have been some stf reward or bridges but all they want is money money money...................
I second the motion, every option from the C-store needs to be unlockable in-game somehow, whether it be as rewards for nearly impossible missions or purchasable with Energy credits or Merit.
Think about it, lifetime subs put their confidence into the devs that this game would be awesome, many of us did so without playing in the beta. Trusting, naively it turns out, you devs. We invested more than $270 dollars apiece(lifetime subscription and game), and now you guys are shoveling options into the C-store and promotional offers at a rate, that is, quite frankly, unbelievable.
And I do mean unbelievable. How long did it take you guys to develop the primary game? Now all these options are coming out, do you really think we'll believe it took you years to make the game, and now you guys can patch bugs, create new ships, new species, new missions, etc.. in weeks?
We're Star Trek fans, we're statistically more intelligent than the average geek, and we're wise to you, we can figure that you held back content to wring more money out of us, and we are angry.
I for one, refuse to buy anything out of the C-store, I refuse to buy more cryptic points, and I refuse to be told that my account, being a lifetime subscriber (who fully intends to play for years, trying out every species, every class, every faction, every build, etc..), isn't as important as some random wealthy player who is going to buy five more copies, make five dummy accounts, subscribe for a month each, and get 2000 cryptic points, two new titles, a holographic Tribble, a holographic bridge officer, and a new ship, in addition to whatever they shell out money for themselves out of the C-store?
I realize that the wealthy player is the lifeblood of your company, and I understand your desire to reward those players. But you should not be rewarding them for being lazy and going on spending sprees, and ignoring legitimate, hardworking and loyal players.
If it's in the C-store, it needs to be in the game, somehow, somewhere.
And I can tell you how to do it, and reward players who really play. The advanced cruisers, alternate hull configurations? Rewards for Engineers who beat a specific difficult mission solo.
Ditto for escorts and science vessels and tactical and science officers.
New bridge designs? Have us save shipyards from various species or natural phenomenon, come to think of it, that could work for new ships too..
General items? Fleet encounters, tough ones, Think "Holy TRIBBLE it's Wolf 359 all over again" tough ones, most deadly players (who cause the most damage) get one reward, most efficient players (highest damage dealt to damage taken ratio) get another. Player with the lowest damage taken gets yet another reward. In the unlikely event a player manages all three, they get all three.
I am a lifetime subscriber ($239.99), I own a Collectors edition of the game (~$70 at the time) as well as a normal copy (~40 at the time). For me, that was quite an investment. Now, people who haven't even paid half as much as I have can rapidly outpace me in the number of special options they accrue.
You've even made it so that anybody who subscribes for 400 days (one year, one month, and two weeks) gets access to the Captains Table, what was supposed to be a lifers only area, and quite frankly, it's crowded enough already, those of us who aren't running liquid cooled supercomputers already lag in most instances.
I don't have a problem with bonuses, I have a problem with bonuses handed out for cash, instead of effort. Reward players who play, as well as players who spend.
Comments
Where did you see that?
I'm wondering that myself. The only ship mentioned is the Vanity yacht which sounds distinctly like a shuttle, perhaps the one from the Sovereign.
Edit: It's under the refer a friend option. I hate that... Inviting a person the get the game and sub once, even for a month, is something I would only be willing to do for a really great game. I value my recommendation and won't use it just to get free stuff. I'm disappointed to see that it isn't also an option for being a long term subscriber since I imagine it won't have anything new other than the ship 'costume' to make it look like that Galaxy class refit.
It's a recruiter reward, if you recruit enough people you get the ship as a special T5 option.
Any chance you guys could tell us more about the officer? Gender, profession, traits, skills? Just curious, really. (Also if the officer will be available in the C-Store or not)
Man, now I kind of wish I hadn't gotten some of my friends to start playing STO already.
...and I do mean ALL of them
/sad kitty
Please put that Ship in the C-Store!
Now, you're going to offer rewards for this and TRIBBLE the people who already convinced others to buy the game and purchase it? This is ridiculous, you need to offer some sort of grace period to allow people to have referrals grandfathered for people who already recruited people to STO.
Then again, you probably won't and you will ignore this post in typical form. It makes me feel great, that after all of the work I did recruiting people to the game, that I may not get a chance at the new rewards because I already got most of my friends to play.
Guess it is time to start offering free referrals all over the web.
EDIT: Not an edit of anything in the post, but I do plan to refer people to the game for the rewards, so please put this online asap. Thanks.
Yeah it does suck, I've got at least 7 of my friends to join too.
Likewise, the handful of friends I'd be able to convince to play the game...are already playing. Most of the bonuses I can live without, but the Galaxy Refit and even the Holo-officer should not be limited to recruit-spammers. Bad form, guys. Bad form.
HAVING SAID THAT convincing four more friends to join STO is a pretty big deal. It'd be nice if having one referred friend that renews their subscription for 4 or 5 months counted the same towards that goal as having 5 people subscribe for one month.
Bad form. Bad PR decision.
Re refer a friend: A Holo BOff may be cool enough for me to buy my son-in-law a copy of the game and a game card. More details coming soon on its class and traits?
Was calculating that myself, lol
Nothing but a poor copy of the CoX (City of Heroes, City of Villains) rewards, for paid time.
None of these things matter, other than maybe a respec. That's it. RA/BG5 don't give a TRIBBLE about XP/SP, unless you're allowing them to go over the cap.
Cheers,
Alecto
Umm, you DO realize that these days EVERY MMO (even Blizzard's World of Warcraft) has a 'recruit a friend' program that gives rewards to the 'recruiters'. Yep - guess Blizzard must really have NO CONFIDENCE in World of Warcraft any longer either.:eek:
I second the motion, every option from the C-store needs to be unlockable in-game somehow, whether it be as rewards for nearly impossible missions or purchasable with Energy credits or Merit.
Think about it, lifetime subs put their confidence into the devs that this game would be awesome, many of us did so without playing in the beta. Trusting, naively it turns out, you devs. We invested more than $270 dollars apiece(lifetime subscription and game), and now you guys are shoveling options into the C-store and promotional offers at a rate, that is, quite frankly, unbelievable.
And I do mean unbelievable. How long did it take you guys to develop the primary game? Now all these options are coming out, do you really think we'll believe it took you years to make the game, and now you guys can patch bugs, create new ships, new species, new missions, etc.. in weeks?
We're Star Trek fans, we're statistically more intelligent than the average geek, and we're wise to you, we can figure that you held back content to wring more money out of us, and we are angry.
I for one, refuse to buy anything out of the C-store, I refuse to buy more cryptic points, and I refuse to be told that my account, being a lifetime subscriber (who fully intends to play for years, trying out every species, every class, every faction, every build, etc..), isn't as important as some random wealthy player who is going to buy five more copies, make five dummy accounts, subscribe for a month each, and get 2000 cryptic points, two new titles, a holographic Tribble, a holographic bridge officer, and a new ship, in addition to whatever they shell out money for themselves out of the C-store?
I realize that the wealthy player is the lifeblood of your company, and I understand your desire to reward those players. But you should not be rewarding them for being lazy and going on spending sprees, and ignoring legitimate, hardworking and loyal players.
If it's in the C-store, it needs to be in the game, somehow, somewhere.
And I can tell you how to do it, and reward players who really play. The advanced cruisers, alternate hull configurations? Rewards for Engineers who beat a specific difficult mission solo.
Ditto for escorts and science vessels and tactical and science officers.
New bridge designs? Have us save shipyards from various species or natural phenomenon, come to think of it, that could work for new ships too..
General items? Fleet encounters, tough ones, Think "Holy TRIBBLE it's Wolf 359 all over again" tough ones, most deadly players (who cause the most damage) get one reward, most efficient players (highest damage dealt to damage taken ratio) get another. Player with the lowest damage taken gets yet another reward. In the unlikely event a player manages all three, they get all three.
I am a lifetime subscriber ($239.99), I own a Collectors edition of the game (~$70 at the time) as well as a normal copy (~40 at the time). For me, that was quite an investment. Now, people who haven't even paid half as much as I have can rapidly outpace me in the number of special options they accrue.
You've even made it so that anybody who subscribes for 400 days (one year, one month, and two weeks) gets access to the Captains Table, what was supposed to be a lifers only area, and quite frankly, it's crowded enough already, those of us who aren't running liquid cooled supercomputers already lag in most instances.
I don't have a problem with bonuses, I have a problem with bonuses handed out for cash, instead of effort. Reward players who play, as well as players who spend.