I'd like to see space combat become more attrition based. The game(PvP specifcally) is way too reliant upon burst... both in healing and DPS.
To be clear, I'm not saying to slow the pace of combat down. I'd actually like to see the ships a little more maneuverable, especially escorts. But the rate that damage and healing is done is really out of scope with what I'd expect from a Star Trek game.
Comments
Probably why I specified PvP.